Player Matchup

Cerberus
Cerberus
BaddaBean96
Cerberus
Level 34
God Stats
6W - 7L
1,475 SR
Queue Stats
135W - 185L
1,422 Elo+
Party 1
Medusa
Medusa
GoldenFpx
Medusa
Level 105
God Stats
2W - 6L
1,417 SR
Queue Stats
229W - 238L
1,492 Elo+
Solo
Arachne
Arachne
Remesyn
Arachne
Level 81
God Stats
6W - 7L
1,488 SR
Queue Stats
75W - 74L
1,446 Elo+
Solo
Danzaburou
Danzaburou
TheLostRumHam
Danzaburou
Level 55
God Stats
45W - 50L
1,551 SR
Queue Stats
111W - 123L
1,467 Elo+
Solo
Nox
Nox
ThickMamaJ
Nox
Level 79
God Stats
70W - 74L
1,489 SR
Queue Stats
470W - 535L
1,417 Elo+
Party 1
Team Averages
Level 71
1,484 SR
1,449 Elo+

VS

Team Averages
Level 124
1,533 SR
1,440 Elo+
Bacchus
Bacchus
GigaNo3
Bacchus
Level 95
God Stats
46W - 43L
1,505 SR
Queue Stats
118W - 142L
1,418 Elo+
Solo
Scylla
Scylla
Gods Wisdom
Scylla
Level 156
God Stats
749W - 785L
1,517 SR
Queue Stats
779W - 832L
1,511 Elo+
Solo
Cliodhna
Cliodhna
GravityDude
Cliodhna
Level 212
God Stats
2W - 0L
1,755 SR
Queue Stats
207W - 176L
1,506 Elo+
Solo
Skadi
Skadi
REIVAJ
Skadi
Level 109
God Stats
6W - 4L
1,387 SR
Queue Stats
139W - 143L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
slava-pro-play
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaddaBean96
Cerberus
15
0 / 3 / 7
10,170
1,017
8,524
21,125
23,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
GoldenFpx
Medusa
16
4 / 1 / 3
11,130
1,113
11,792
7,587
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Remesyn
Arachne
15
3 / 3 / 3
10,304
1,030
9,767
12,821
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TheLostRumHam
Danzaburou
15
0 / 2 / 6
9,517
952
7,060
11,743
4,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 6
9,690
969
4,476
8,738
4,494
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

223

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GigaNo3
Bacchus
16
1 / 2 / 9
10,125
1,013
9,723
14,723
22,414
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
16
5 / 0 / 2
11,210
1,121
14,035
4,347
1,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
GravityDude
Cliodhna
16
1 / 0 / 6
10,167
1,017
15,014
3,503
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
REIVAJ
Skadi
17
2 / 2 / 6
11,265
1,127
12,721
8,503
3,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
16
3 / 3 / 5
10,242
1,024
5,190
14,584
12,490
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
7
Kills
12
12
Deaths
7
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaddaBean96
Cerberus
0
3
7
1.17
W
Bacchus
GigaNo3
Bacchus
1
2
9
2.75
W
Scylla
5
0
2
6
L
Medusa
GoldenFpx
Medusa
4
1
3
5.5
W
Cliodhna
GravityDude
Cliodhna
1
0
6
4
W
Skadi
REIVAJ
Skadi
2
2
6
2.5
L
Arachne
Remesyn
Arachne
3
3
3
1.5
L
Danzaburou
TheLostRumHam
Danzaburou
0
2
6
1.5
L
0
3
6
1
W
Ao Kuang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
56,683
62,014
Taken
45,660
45,072
Mitigated
42,232
8,371
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaddaBean96
Cerberus
8,524
914
0
3,830
21,125
23,984
0
8,790
12,335
13,943
410
W
Bacchus
GigaNo3
Bacchus
9,723
1,464
0
1,080
14,723
22,414
0
3,883
10,820
14,715
0
W
Scylla
14,035
582
212
51
4,347
1,859
0
825
3,505
32,010
0
L
Medusa
GoldenFpx
Medusa
11,792
6,824
0
793
7,587
3,662
0
2,224
5,363
0
42,467
W
Cliodhna
GravityDude
Cliodhna
15,014
870
0
1,062
3,503
1,649
0
1,184
2,303
0
31,661
W
Skadi
REIVAJ
Skadi
12,721
8,212
0
905
8,503
3,820
0
3,170
5,322
0
62,959
L
Arachne
Remesyn
Arachne
9,767
6,916
0
1,835
12,821
8,139
0
6,449
6,372
0
22,560
L
Danzaburou
TheLostRumHam
Danzaburou
7,060
2,566
0
1,331
11,743
4,793
0
6,680
5,063
0
21,482
L
4,476
175
0
582
8,738
4,494
0
4,725
3,933
21,791
0
W
Ao Kuang
5,190
250
0
1,021
14,584
12,490
0
3,400
11,120
10,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
53,009
220
Minions Killed
239
5
Camps Cleared
13
969,946
Distance Traveled
974,758
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,170
1,017
25
3
0
213,387
0
W
Bacchus
10,125
1,013
9
1
1
193,449
0
W
Scylla
11,210
1,121
61
6
3
204,548
1
L
Medusa
11,130
1,113
76
8
3
195,217
0
W
Cliodhna
10,167
1,017
41
4
2
221,480
0
W
Skadi
11,265
1,127
113
11
5
182,889
0
L
Arachne
10,304
1,030
31
3
0
212,105
0
L
Danzaburou
9,517
952
30
3
0
151,916
0
L
Nox
9,690
969
58
6
2
197,321
0
W
Ao Kuang
10,242
1,024
15
2
2
172,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role