Player Matchup

Hercules
Hercules
WulfingDaggern
Hercules
Level 17
God Stats
7W - 1L
1,650 SR
Queue Stats
14W - 14L
1,393 Elo+
Party 1
Scylla
Scylla
likecandy
Scylla
Level 54
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 7L
1,354 Elo+
Party 1
Xbalanque
Xbalanque
maskinlie
Xbalanque
Level 95
God Stats
1W - 2L
1,128 SR
Queue Stats
14W - 17L
1,330 Elo+
Party 1
Team Averages
Level 55
1,426 SR
1,359 Elo+

VS

Team Averages
Level 66
1,490 SR
1,433 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheStrongMonkey
Jormungandr
Level 47
God Stats
3W - 3L
1,306 SR
Queue Stats
191W - 181L
1,391 Elo+
Solo
Charybdis
Charybdis
VeinCarnage
Charybdis
Level 85
God Stats
9W - 6L
1,664 SR
Queue Stats
120W - 116L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
5 / 3 / 7
8,483
848
8,307
7,066
3,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
likecandy
Scylla
12
4 / 1 / 8
8,701
870
11,013
6,651
2,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
maskinlie
Xbalanque
11
4 / 3 / 8
8,665
867
8,371
8,055
3,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 4 / 3
8,201
820
5,548
9,950
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheStrongMonkey
Jormungandr
10
2 / 4 / 4
8,072
807
5,289
9,957
8,010
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
VeinCarnage
Charybdis
10
2 / 5 / 1
7,361
736
5,402
11,285
3,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
7
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
4
3
1.13
L
Jormungandr
TheStrongMonkey
Jormungandr
2
4
4
1
L
Charybdis
VeinCarnage
Charybdis
2
5
1
0.5
W
Hercules
5
3
7
2.83
W
Scylla
likecandy
Scylla
4
1
8
8
W
Xbalanque
maskinlie
Xbalanque
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
16,239
21,772
Taken
31,192
10,048
Mitigated
14,922
3,755
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,548
746
761
2,104
9,950
3,061
0
3,734
6,216
29,026
0
L
Jormungandr
TheStrongMonkey
Jormungandr
5,289
977
0
1,742
9,957
8,010
0
3,803
6,154
10,394
0
L
Charybdis
VeinCarnage
Charybdis
5,402
2,885
0
1,263
11,285
3,851
0
3,630
7,655
0
22,926
W
Hercules
8,307
2,298
0
804
7,066
3,961
264
3,062
4,004
0
20,455
W
Scylla
likecandy
Scylla
11,013
1,375
0
740
6,651
2,725
434
4,696
1,955
41,598
0
W
Xbalanque
maskinlie
Xbalanque
8,371
5,186
0
2,211
8,055
3,362
519
3,570
4,485
0
30,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
23,634
107
Minions Killed
84
0
Camps Cleared
0
555,754
Distance Traveled
486,423
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,201
820
41
4
0
180,943
0
L
Jormungandr
8,072
807
6
1
0
139,363
1
L
Charybdis
7,361
736
37
4
0
166,117
0
W
Hercules
8,483
848
18
2
0
182,081
0
W
Scylla
8,701
870
46
5
0
192,714
0
W
Xbalanque
8,665
867
43
4
0
180,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role