Player Matchup

Bastet
Bastet
 
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Birritem420
Nu Wa
Level 149
God Stats
7W - 2L
1,476 SR
Queue Stats
216W - 216L
1,489 Elo+
Solo
Izanami
Izanami
MMFOOTBALL98
Izanami
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
486W - 448L
1,524 Elo+
Solo
Bacchus
Bacchus
sora415
Bacchus
Level 104
God Stats
23W - 20L
1,542 SR
Queue Stats
170W - 163L
1,465 Elo+
Solo
Anubis
Anubis
xThexSinx357x
Anubis
Level 161
God Stats
31W - 29L
1,416 SR
Queue Stats
443W - 401L
1,432 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,482 Elo+

VS

Team Averages
Level 134
1,505 SR
1,476 Elo+
Nemesis
Nemesis
AgenTOFErebuS
Nemesis
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
283W - 258L
1,488 Elo+
Party 1
Ymir
Ymir
Big Pappy9798
Ymir
Level 104
God Stats
51W - 50L
1,543 SR
Queue Stats
130W - 133L
1,457 Elo+
Solo
Scylla
Scylla
Boffjamin
Scylla
Level 146
God Stats
3W - 6L
1,294 SR
Queue Stats
227W - 194L
1,495 Elo+
Party 1
Bacchus
Bacchus
PaccMacc_MG
Bacchus
Level 157
God Stats
1W - 2L
1,595 SR
Queue Stats
221W - 212L
1,491 Elo+
Solo
Medusa
Medusa
samsakilla93
Medusa
Level 109
God Stats
8W - 11L
1,591 SR
Queue Stats
38W - 28L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 2 / 4
8,359
522
9,139
13,277
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 6
8,357
522
12,754
9,655
4,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MMFOOTBALL98
Izanami
17
5 / 2 / 2
10,410
651
9,564
6,981
3,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
sora415
Bacchus
10
2 / 1 / 4
7,222
451
5,151
10,610
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 3
8,237
515
9,167
9,375
5,837
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 3 / 5
8,280
518
10,043
13,356
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 2
7,642
478
6,258
11,464
9,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Boffjamin
Scylla
12
2 / 5 / 5
7,711
482
7,148
10,681
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PaccMacc_MG
Bacchus
11
2 / 3 / 3
7,156
447
6,146
16,189
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
1 / 3 / 2
6,715
420
3,445
10,575
3,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
12
12
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
4
3.5
L
Nemesis
4
3
5
2.17
L
3
4
2
1
W
4
3
6
2.33
L
Scylla
Boffjamin
Scylla
2
5
5
0.9
W
Izanami
MMFOOTBALL98
Izanami
5
2
2
3
L
Bacchus
PaccMacc_MG
Bacchus
2
3
3
1.17
L
Medusa
1
3
2
0.67
W
Bacchus
sora415
Bacchus
2
1
4
4
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,775
Damage
33,040
49,898
Taken
62,265
33,319
Mitigated
37,079
15,258
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,139
2,147
0
2,351
13,277
5,800
168
4,044
9,157
0
48,525
L
Nemesis
10,043
5,322
0
4,791
13,356
4,833
0
4,300
9,056
0
67,210
L
6,258
1,211
0
722
11,464
9,161
0
6,445
5,019
41,232
0
W
12,754
4,834
0
3,261
9,655
4,189
293
4,968
4,647
55,012
0
L
Scylla
Boffjamin
Scylla
7,148
531
0
2,070
10,681
3,582
0
6,225
4,456
59,901
0
W
Izanami
MMFOOTBALL98
Izanami
9,564
6,859
0
3,513
6,981
3,307
0
1,673
5,296
0
115,221
L
Bacchus
PaccMacc_MG
Bacchus
6,146
1,051
0
3,984
16,189
15,823
0
8,568
7,621
26,452
0
L
Medusa
3,445
1,241
0
1,977
10,575
3,680
0
1,534
9,041
0
42,177
W
Bacchus
sora415
Bacchus
5,151
931
0
2,260
10,610
14,186
0
3,942
6,576
14,987
0
W
9,167
781
0
3,873
9,375
5,837
0
4,539
4,670
65,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
37,504
428
Minions Killed
371
0
Camps Cleared
0
1,463,306
Distance Traveled
1,494,374
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,359
522
56
4
0
339,688
2
L
Nemesis
8,280
518
102
6
0
359,227
5
L
Ymir
7,642
478
77
5
0
277,906
0
W
Nu Wa
8,357
522
79
5
0
280,390
0
L
Scylla
7,711
482
96
6
0
300,349
4
W
Izanami
10,410
651
182
11
0
297,490
0
L
Bacchus
7,156
447
35
2
0
292,888
0
L
Medusa
6,715
420
61
4
0
264,004
4
W
Bacchus
7,222
451
15
1
0
295,677
6
W
Anubis
8,237
515
96
6
0
250,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role