Player Matchup

Arachne
Arachne
DragonStalin
Arachne
Level 114
God Stats
86W - 55L
1,501 SR
Queue Stats
350W - 354L
1,453 Elo+
Party 2
Scylla
Scylla
Fush0843
Scylla
Level 89
God Stats
31W - 33L
1,454 SR
Queue Stats
432W - 423L
1,488 Elo+
Party 2
Osiris
Osiris
Klinqe
Osiris
Level 149
God Stats
19W - 12L
1,352 SR
Queue Stats
1,032W - 951L
1,633 Elo+
Solo
Medusa
Medusa
killClown456
Medusa
Level 107
God Stats
1W - 5L
1,122 SR
Queue Stats
53W - 73L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
xixil
Amaterasu
Level 116
God Stats
6W - 4L
1,571 SR
Queue Stats
308W - 282L
1,504 Elo+
Solo
Team Averages
Level 115
1,400 SR
1,504 Elo+

VS

Team Averages
Level 111
1,555 SR
1,549 Elo+
Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Celt34
Sun Wukong
Level 117
God Stats
0W - 5L
1,206 SR
Queue Stats
336W - 320L
1,522 Elo+
Solo
Cerberus
Cerberus
RoboBlobKiller
Cerberus
Level 107
God Stats
1W - 1L
1,733 SR
Queue Stats
50W - 38L
1,556 Elo+
Party 1
Anubis
Anubis
XxKutsuxX
Anubis
Level 78
God Stats
0W - 1L
1,612 SR
Queue Stats
37W - 20L
1,588 Elo+
Party 1
Thor
Thor
Z3D4RS
Thor
Level 113
God Stats
10W - 5L
1,722 SR
Queue Stats
58W - 39L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DragonStalin
Arachne
5
1 / 0 / 1
3,550
710
875
2,240
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
Fush0843
Scylla
7
0 / 0 / 0
3,485
697
373
1,672
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Klinqe
Osiris
7
2 / 0 / 0
4,232
846
3,170
3,324
1,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
5
1 / 0 / 1
3,428
686
2,353
1,547
409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
xixil
Amaterasu
5
0 / 0 / 2
3,525
705
1,295
2,942
1,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
1
0 / 0 / 0
2,461
492
0
0
0
Sun Wukong
Celt34
Sun Wukong
5
0 / 2 / 0
3,216
643
1,424
4,284
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
5
0 / 2 / 0
3,160
632
688
4,389
1,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
XxKutsuxX
Anubis
7
0 / 0 / 0
3,910
782
313
1,560
631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Z3D4RS
Thor
5
0 / 0 / 0
3,182
636
2,032
3,222
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
Sun Wukong
Celt34
Sun Wukong
0
2
0
0
W
Arachne
DragonStalin
Arachne
1
0
1
1.5
W
Scylla
Fush0843
Scylla
0
0
0
0
W
Osiris
Klinqe
Osiris
2
0
0
2
L
Cerberus
0
2
0
0
L
Anubis
XxKutsuxX
Anubis
0
0
0
0
L
Thor
Z3D4RS
Thor
0
0
0
0
W
Medusa
1
0
1
1.5
W
Amaterasu
xixil
Amaterasu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,066
Damage
4,457
11,725
Taken
13,455
5,037
Mitigated
5,324
5,320
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Celt34
Sun Wukong
1,424
82
0
1,321
4,284
1,850
0
0
3,923
0
13,694
W
Arachne
DragonStalin
Arachne
875
668
0
585
2,240
667
0
106
2,134
0
16,146
W
Scylla
Fush0843
Scylla
373
0
0
874
1,672
405
0
207
1,465
21,712
0
W
Osiris
Klinqe
Osiris
3,170
1,281
0
1,502
3,324
1,951
0
0
3,324
0
21,879
L
Cerberus
688
25
329
1,177
4,389
1,977
0
0
4,389
8,734
0
L
Anubis
XxKutsuxX
Anubis
313
47
0
1,299
1,560
631
0
373
1,187
26,566
0
L
Thor
Z3D4RS
Thor
2,032
394
0
808
3,222
866
0
0
3,222
0
16,805
W
Medusa
2,353
1,687
0
726
1,547
409
0
191
1,356
0
18,137
W
Amaterasu
xixil
Amaterasu
1,295
540
0
1,633
2,942
1,605
329
497
2,445
0
8,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
15,929
152
Minions Killed
137
0
Camps Cleared
0
487,986
Distance Traveled
416,000
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,461
492
0
0
0
0
0
L
Sun Wukong
3,216
643
22
4
0
109,059
0
W
Arachne
3,550
710
38
8
0
117,648
0
W
Scylla
3,485
697
37
7
0
85,903
1
W
Osiris
4,232
846
36
7
0
106,574
0
L
Cerberus
3,160
632
18
4
0
100,592
0
L
Anubis
3,910
782
58
12
0
95,890
0
L
Thor
3,182
636
39
8
0
110,459
0
W
Medusa
3,428
686
36
7
0
84,834
0
W
Amaterasu
3,525
705
5
1
0
93,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role