Player Matchup

Atlas
Atlas
Dedkolakola
Atlas
Level 29
God Stats
3W - 1L
1,722 SR
Queue Stats
218W - 218L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Dragonzaru
Jing Wei
Level 65
God Stats
2W - 3L
1,305 SR
Queue Stats
130W - 143L
1,439 Elo+
Solo
Poseidon
Poseidon
Reezistor
Poseidon
Level 82
God Stats
2W - 2L
1,832 SR
Queue Stats
165W - 151L
1,487 Elo+
Party 1
Freya
Freya
Tazzmanian
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,450 Elo+
Solo
Sylvanus
Sylvanus
Wondero
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,468 Elo+
Party 1
Team Averages
Level 55
1,572 SR
1,460 Elo+

VS

Team Averages
Level 52
1,500 SR
1,382 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MoszykKoszyk
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
Sylvanus
Sylvanus
Nazoid08
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
flobeidel
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,174 Elo+
Solo
Merlin
Merlin
yethiBIGfoot
Merlin
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 15
8,333
758
8,620
17,727
18,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Dragonzaru
Jing Wei
15
5 / 1 / 15
8,972
816
6,697
9,315
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Reezistor
Poseidon
16
8 / 1 / 11
9,737
885
12,510
7,412
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
16
4 / 2 / 13
8,872
807
10,608
9,112
5,439
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Wondero
Sylvanus
14
1 / 2 / 16
8,719
793
5,740
11,324
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 2 / 7
7,707
701
8,635
9,009
4,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MoszykKoszyk
Hun Batz
10
1 / 8 / 1
6,749
614
5,705
11,544
5,687
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Nazoid08
Sylvanus
14
2 / 5 / 4
8,579
780
6,365
14,562
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
flobeidel
Bellona
11
0 / 4 / 5
6,865
624
5,111
9,306
10,850
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
18
5 / 2 / 2
9,466
861
18,123
6,549
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
21
Kills
8
8
Deaths
21
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
7
1.75
W
3
2
15
5.25
W
Jing Wei
Dragonzaru
Jing Wei
5
1
15
12.5
L
Hun Batz
MoszykKoszyk
Hun Batz
1
8
1
0.19
L
Sylvanus
Nazoid08
Sylvanus
2
5
4
0.8
W
Poseidon
Reezistor
Poseidon
8
1
11
13.5
W
Freya
4
2
13
5.25
W
Sylvanus
Wondero
Sylvanus
1
2
16
4.5
L
Bellona
flobeidel
Bellona
0
4
5
0.63
L
Merlin
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,175
Damage
43,939
54,890
Taken
50,970
46,787
Mitigated
37,283
22,711
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,635
5,395
2,085
3,577
9,009
4,648
0
5,801
3,020
0
23,359
W
8,620
2,885
1,268
3,852
17,727
18,708
84
7,283
10,444
14,446
0
W
Jing Wei
Dragonzaru
Jing Wei
6,697
4,659
155
788
9,315
5,053
1,417
4,524
4,791
0
15,115
L
Hun Batz
MoszykKoszyk
Hun Batz
5,705
711
0
277
11,544
5,687
0
8,249
2,983
0
10,604
L
Sylvanus
Nazoid08
Sylvanus
6,365
1,298
1,718
3,269
14,562
12,322
0
10,727
3,531
7,885
0
W
Poseidon
Reezistor
Poseidon
12,510
1,812
2,847
1,586
7,412
4,240
1,529
3,827
3,585
32,452
0
W
Freya
10,608
2,986
926
2,047
9,112
5,439
334
3,848
5,264
20,163
0
W
Sylvanus
Wondero
Sylvanus
5,740
1,612
5,916
3,326
11,324
13,347
178
5,006
6,318
9,471
0
L
Bellona
flobeidel
Bellona
5,111
376
717
1,072
9,306
10,850
0
6,941
2,165
0
7,649
L
Merlin
18,123
639
205
74
6,549
3,776
58
4,694
1,793
39,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
39,366
133
Minions Killed
120
0
Camps Cleared
0
1,080,206
Distance Traveled
1,013,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,707
701
49
4
0
216,625
0
W
Atlas
8,333
758
9
1
0
222,475
0
W
Jing Wei
8,972
816
20
2
0
197,962
0
L
Hun Batz
6,749
614
8
1
0
187,116
0
L
Sylvanus
8,579
780
12
1
0
184,269
0
W
Poseidon
9,737
885
64
6
0
246,525
0
W
Freya
8,872
807
25
2
0
223,353
0
W
Sylvanus
8,719
793
15
1
0
189,891
0
L
Bellona
6,865
624
3
0
0
212,605
0
L
Merlin
9,466
861
48
4
0
212,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role