Player Matchup

Cliodhna
Cliodhna
BadSeanism
Cliodhna
Level 156
God Stats
6W - 4L
1,516 SR
Queue Stats
204W - 207L
1,545 Elo+
Party 1
Mulan
Mulan
Boledog22
Mulan
Level 127
God Stats
12W - 7L
1,577 SR
Queue Stats
179W - 175L
1,533 Elo+
Party 1
Merlin
Merlin
KLew1823
Merlin
Level 148
God Stats
2W - 2L
1,394 SR
Queue Stats
204W - 202L
1,573 Elo+
Party 1
Team Averages
Level 144
1,495 SR
1,550 Elo+

VS

Team Averages
Level 125
1,479 SR
1,557 Elo+
King Arthur
King Arthur
DrewGetsMoney
King Arthur
Level 186
God Stats
2W - 3L
1,438 SR
Queue Stats
311W - 295L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Limit-KrossSlash
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,554 Elo+
Party 2
He Bo
He Bo
detonater22
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BadSeanism
Cliodhna
14
3 / 4 / 11
11,223
748
11,218
10,456
4,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Boledog22
Mulan
16
9 / 2 / 8
12,805
854
18,404
16,725
17,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
KLew1823
Merlin
16
5 / 0 / 8
11,775
785
17,560
7,078
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrewGetsMoney
King Arthur
12
1 / 6 / 5
10,170
678
9,282
20,469
20,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Limit-KrossSlash
Danzaburou
12
3 / 6 / 3
10,006
667
12,215
15,614
5,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 4
10,131
675
5,167
14,860
4,850
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
6
6
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BadSeanism
Cliodhna
3
4
11
2.13
W
Mulan
Boledog22
Mulan
9
2
8
6.5
L
King Arthur
DrewGetsMoney
King Arthur
1
6
5
0.58
W
Merlin
KLew1823
Merlin
5
0
8
9
L
Danzaburou
Limit-KrossSlash
Danzaburou
3
6
3
0.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
26,664
34,259
Taken
50,943
24,757
Mitigated
30,510
6,975
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BadSeanism
Cliodhna
11,218
1,002
0
3,132
10,456
4,420
860
3,000
7,404
0
41,129
W
Mulan
Boledog22
Mulan
18,404
1,160
0
3,033
16,725
17,332
956
3,224
13,367
0
43,754
L
King Arthur
DrewGetsMoney
King Arthur
9,282
923
0
1,610
20,469
20,501
0
7,574
12,895
7,277
29,345
W
Merlin
KLew1823
Merlin
17,560
1,578
0
810
7,078
3,005
1,334
748
6,324
67,193
0
L
Danzaburou
Limit-KrossSlash
Danzaburou
12,215
6,585
0
3,091
15,614
5,159
0
6,335
9,279
0
33,744
L
5,167
542
0
0
14,860
4,850
0
4,143
10,717
27,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,803
Gold Earned
30,307
167
Minions Killed
142
0
Camps Cleared
0
835,374
Distance Traveled
746,555
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,223
748
50
3
0
294,569
0
W
Mulan
12,805
854
37
2
0
281,278
0
L
King Arthur
10,170
678
61
4
0
231,647
1
W
Merlin
11,775
785
80
5
0
259,527
0
L
Danzaburou
10,006
667
31
2
0
260,934
2
L
He Bo
10,131
675
50
3
0
253,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role