Player Matchup

Nike
Nike
HIPPO DOCTOR
Nike
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
507W - 470L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
LEOTOVANI_23
Baba Yaga
Level 95
God Stats
10W - 8L
1,529 SR
Queue Stats
348W - 414L
1,417 Elo+
Solo
Nemesis
Nemesis
Panda_God16
Nemesis
Level 129
God Stats
21W - 17L
1,625 SR
Queue Stats
298W - 280L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
SQS_Belga_Sniper
Danzaburou
Level 77
God Stats
2W - 4L
1,221 SR
Queue Stats
136W - 133L
1,503 Elo+
Solo
Maui
Maui
WhiskyGinger
Maui
Level 106
God Stats
14W - 12L
1,574 SR
Queue Stats
240W - 227L
1,485 Elo+
Party 2
Team Averages
Level 109
1,490 SR
1,482 Elo+

VS

Team Averages
Level 63
1,406 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Katarect
Surtr
Level 66
God Stats
1W - 2L
1,214 SR
Queue Stats
101W - 91L
1,538 Elo+
Solo
Chernobog
Chernobog
M4STERxHUNTER
Chernobog
Level 66
God Stats
4W - 4L
1,314 SR
Queue Stats
148W - 125L
1,505 Elo+
Solo
Fafnir
Fafnir
PrEdaToR_KreW
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Chaac
Chaac
Zoiderson
Chaac
Level 54
God Stats
7W - 7L
1,500 SR
Queue Stats
10W - 19L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
10,117
595
13,194
13,231
14,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
LEOTOVANI_23
Baba Yaga
16
1 / 4 / 2
9,469
557
6,216
9,655
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Panda_God16
Nemesis
16
5 / 1 / 4
9,851
579
10,417
11,956
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SQS_Belga_Sniper
Danzaburou
16
5 / 2 / 2
9,993
588
7,804
9,905
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 4
8,071
475
2,268
8,599
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 2 / 2
9,106
536
8,861
8,343
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Katarect
Surtr
12
0 / 4 / 0
7,163
421
5,747
17,672
21,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
M4STERxHUNTER
Chernobog
11
0 / 5 / 4
7,176
422
5,010
12,519
4,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 2
7,399
435
1,590
5,548
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Zoiderson
Chaac
14
5 / 4 / 2
8,539
502
7,837
15,721
9,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
7
8
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
2
1.5
W
4
0
2
5
L
Surtr
Katarect
Surtr
0
4
0
0
W
Baba Yaga
LEOTOVANI_23
Baba Yaga
1
4
2
0.5
L
Chernobog
M4STERxHUNTER
Chernobog
0
5
4
0.4
W
Nemesis
Panda_God16
Nemesis
5
1
4
7
L
0
1
2
1
W
Danzaburou
SQS_Belga_Sniper
Danzaburou
5
2
2
3
W
1
1
4
3
L
Chaac
Zoiderson
Chaac
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
29,045
53,346
Taken
59,803
35,276
Mitigated
44,558
11,780
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,861
2,436
0
360
8,343
2,854
0
4,672
3,671
80,873
0
W
13,194
719
0
2,377
13,231
14,736
113
804
11,481
2,692
79,053
L
Surtr
Katarect
Surtr
5,747
1,771
0
4,647
17,672
21,680
0
855
16,817
429
45,884
W
Baba Yaga
LEOTOVANI_23
Baba Yaga
6,216
0
0
2,425
9,655
3,745
252
5,297
4,340
98,107
0
L
Chernobog
M4STERxHUNTER
Chernobog
5,010
2,764
0
1,897
12,519
4,624
0
2,234
10,285
0
50,794
W
Nemesis
Panda_God16
Nemesis
10,417
5,614
0
1,260
11,956
5,682
11
1,110
10,808
0
91,491
L
1,590
597
0
1,040
5,548
6,160
0
1,056
4,492
15,332
0
W
Danzaburou
SQS_Belga_Sniper
Danzaburou
7,804
3,224
0
2,944
9,905
4,231
990
1,354
8,503
0
86,939
W
2,268
553
0
2,774
8,599
6,882
100
2,020
6,569
15,097
0
L
Chaac
Zoiderson
Chaac
7,837
2,315
0
2,756
15,721
9,240
0
807
14,914
0
68,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,501
Gold Earned
39,383
568
Minions Killed
412
0
Camps Cleared
0
1,677,626
Distance Traveled
1,557,616
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,106
536
131
8
0
325,074
0
W
Nike
10,117
595
130
8
0
318,518
1
L
Surtr
7,163
421
70
4
0
308,393
4
W
Baba Yaga
9,469
557
168
10
0
309,728
0
L
Chernobog
7,176
422
83
5
0
341,963
0
W
Nemesis
9,851
579
116
7
0
398,358
1
L
Fafnir
7,399
435
31
2
0
208,571
0
W
Danzaburou
9,993
588
130
8
0
319,398
0
W
Maui
8,071
475
24
1
0
331,624
0
L
Chaac
8,539
502
97
6
0
373,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role