Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FerMeliá
Chaac
Level 104
God Stats
1W - 4L
1,375 SR
Queue Stats
152W - 136L
1,414 Elo+
Solo
Danzaburou
Danzaburou
HackOcean
Danzaburou
Level 126
God Stats
16W - 10L
1,817 SR
Queue Stats
320W - 332L
1,548 Elo+
Solo
Fafnir
Fafnir
PrayForCandy
Fafnir
Level 155
God Stats
7W - 7L
1,390 SR
Queue Stats
441W - 408L
1,503 Elo+
Solo
Olorun
Olorun
raiderhead53
Olorun
Level 104
God Stats
1W - 7L
1,187 SR
Queue Stats
75W - 68L
1,530 Elo+
Solo
Team Averages
Level 125
1,454 SR
1,499 Elo+

VS

Team Averages
Level 115
1,545 SR
1,446 Elo+
The Morrigan
The Morrigan
Aecedal
The Morrigan
Level 119
God Stats
8W - 8L
1,531 SR
Queue Stats
31W - 30L
1,497 Elo+
Party 1
Persephone
Persephone
DangerDarkFell
Persephone
Level 145
God Stats
28W - 25L
1,587 SR
Queue Stats
177W - 192L
1,409 Elo+
Solo
Vulcan
Vulcan
De3dpool
Vulcan
Level 122
God Stats
19W - 13L
1,637 SR
Queue Stats
23W - 24L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
PhantomX2869
Cthulhu
Level 29
God Stats
8W - 5L
1,425 SR
Queue Stats
23W - 43L
1,356 Elo+
Solo
Shiva
Shiva
tonyhd1786
Shiva
Level 159
God Stats
42W - 21L
1,546 SR
Queue Stats
377W - 372L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 4 / 2
7,812
710
9,437
10,151
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
FerMeliá
Chaac
13
1 / 6 / 1
7,411
674
6,549
12,322
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
HackOcean
Danzaburou
13
0 / 1 / 2
7,421
675
4,286
11,426
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
15
3 / 1 / 2
8,708
792
8,868
13,909
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
0 / 3 / 2
7,835
712
7,382
9,558
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aecedal
The Morrigan
15
2 / 1 / 3
8,534
776
5,498
6,806
2,760
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
DangerDarkFell
Persephone
15
2 / 1 / 6
9,087
826
9,134
11,815
4,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
De3dpool
Vulcan
16
8 / 2 / 2
9,024
820
18,148
6,257
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
PhantomX2869
Cthulhu
14
1 / 1 / 10
8,394
763
3,801
10,552
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
15
2 / 1 / 10
8,212
747
13,161
12,062
10,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
15
15
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
2
0.75
W
The Morrigan
Aecedal
The Morrigan
2
1
3
3.5
W
Persephone
DangerDarkFell
Persephone
2
1
6
5
W
Vulcan
De3dpool
Vulcan
8
2
2
4.5
L
Chaac
FerMeliá
Chaac
1
6
1
0.25
L
Danzaburou
HackOcean
Danzaburou
0
1
2
1
W
Cthulhu
PhantomX2869
Cthulhu
1
1
10
6
L
Fafnir
3
1
2
4
L
Olorun
0
3
2
0.33
W
Shiva
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
49,742
57,366
Taken
47,492
35,776
Mitigated
29,802
10,499
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,437
260
0
866
10,151
4,343
0
6,656
3,363
0
26,507
W
The Morrigan
Aecedal
The Morrigan
5,498
1,221
0
834
6,806
2,760
1,391
2,275
4,492
32,228
0
W
Persephone
DangerDarkFell
Persephone
9,134
667
0
3,821
11,815
4,753
0
4,467
7,308
42,276
0
W
Vulcan
De3dpool
Vulcan
18,148
6,321
214
292
6,257
2,732
624
1,261
4,972
34,686
0
L
Chaac
FerMeliá
Chaac
6,549
636
0
1,677
12,322
8,597
0
7,874
4,347
0
14,369
L
Danzaburou
HackOcean
Danzaburou
4,286
986
0
1,950
11,426
4,133
0
7,533
3,615
0
26,425
W
Cthulhu
PhantomX2869
Cthulhu
3,801
327
421
1,692
10,552
9,101
32
3,924
6,413
12,996
0
L
Fafnir
8,868
2,279
0
4,204
13,909
14,384
0
8,471
5,268
30,998
0
L
Olorun
7,382
2,386
488
1,314
9,558
4,319
0
5,835
3,646
37,756
2,265
W
Shiva
13,161
1,914
705
1,176
12,062
10,456
217
4,042
7,691
827
27,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
43,251
208
Minions Killed
248
0
Camps Cleared
0
1,122,790
Distance Traveled
1,188,424
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,812
710
29
3
0
218,134
0
W
The Morrigan
8,534
776
60
5
0
227,846
0
W
Persephone
9,087
826
85
8
0
238,370
0
W
Vulcan
9,024
820
47
4
0
237,080
0
L
Chaac
7,411
674
20
2
0
207,174
1
L
Danzaburou
7,421
675
52
5
0
248,266
1
W
Cthulhu
8,394
763
20
2
0
230,575
0
L
Fafnir
8,708
792
43
4
0
225,397
0
L
Olorun
7,835
712
64
6
0
223,819
0
W
Shiva
8,212
747
36
3
0
254,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role