Player Matchup

Cernunnos
Cernunnos
AngelSuhanc
Cernunnos
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
162W - 149L
1,550 Elo+
Solo
Hades
Hades
Hasoon110
Hades
Level 105
God Stats
6W - 3L
1,762 SR
Queue Stats
268W - 278L
1,546 Elo+
Solo
Bakasura
Bakasura
Morchul
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
TS200123
Guan Yu
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 61L
1,332 Elo+
Solo
Apollo
Apollo
ToFrac
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,455 Elo+
Party 1
Team Averages
Level 116
1,552 SR
1,424 Elo+

VS

Team Averages
Level 97
1,706 SR
1,515 Elo+
Atlas
Atlas
Asurah
Atlas
Level 127
God Stats
5W - 0L
2,057 SR
Queue Stats
40W - 48L
1,474 Elo+
Solo
Kukulkan
Kukulkan
ElChepoGonzález
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,565 Elo+
Solo
Arachne
Arachne
Nifeltar
Arachne
Level 41
God Stats
1W - 0L
1,713 SR
Queue Stats
8W - 4L
1,628 Elo+
Solo
Chang'e
Chang'e
Sethi
Chang'e
Level 128
God Stats
5W - 3L
1,924 SR
Queue Stats
263W - 261L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Smoudie
Danzaburou
Level 122
God Stats
3W - 3L
1,336 SR
Queue Stats
239W - 244L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngelSuhanc
Cernunnos
16
3 / 7 / 15
9,872
759
19,223
18,268
8,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Hasoon110
Hades
16
6 / 7 / 13
10,386
799
30,414
18,774
13,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Morchul
Bakasura
19
5 / 8 / 13
11,517
886
11,058
21,290
25,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TS200123
Guan Yu
16
2 / 7 / 15
10,250
788
6,600
24,574
26,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
ToFrac
Apollo
20
9 / 4 / 14
11,953
919
15,918
15,146
8,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Asurah
Atlas
16
1 / 5 / 22
10,355
797
10,127
22,585
27,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 17
11,802
908
24,090
16,887
8,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Nifeltar
Arachne
18
5 / 5 / 22
10,760
828
14,258
25,248
27,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Sethi
Chang'e
18
5 / 5 / 18
10,939
841
13,645
17,179
8,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Smoudie
Danzaburou
19
8 / 5 / 12
11,816
909
18,890
15,826
7,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
118
25
Kills
27
33
Deaths
25
70
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngelSuhanc
Cernunnos
3
7
15
1.5
W
Atlas
Asurah
Atlas
1
5
22
2.4
W
8
5
17
3.3
L
Hades
Hasoon110
Hades
6
7
13
1.79
L
Bakasura
Morchul
Bakasura
5
8
13
1.44
W
Arachne
Nifeltar
Arachne
5
5
22
3.2
W
Chang'e
Sethi
Chang'e
5
5
18
2.8
W
Danzaburou
Smoudie
Danzaburou
8
5
12
2.8
L
Guan Yu
TS200123
Guan Yu
2
7
15
1.36
L
Apollo
ToFrac
Apollo
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,213
Damage
81,010
98,052
Taken
97,725
82,459
Mitigated
78,568
29,601
Healing
37,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngelSuhanc
Cernunnos
19,223
5,876
2,184
2,103
18,268
8,382
1,373
9,809
8,070
0
41,701
W
Atlas
Asurah
Atlas
10,127
3,421
1,403
1,557
22,585
27,526
490
5,685
15,854
19,690
0
W
24,090
2,530
1,720
852
16,887
8,196
1,189
7,184
9,235
45,450
0
L
Hades
Hasoon110
Hades
30,414
687
726
4,735
18,774
13,543
210
10,738
7,479
42,239
0
L
Bakasura
Morchul
Bakasura
11,058
6,730
104
3,585
21,290
25,922
2,080
6,560
14,431
0
18,059
W
Arachne
Nifeltar
Arachne
14,258
9,327
2,256
6,850
25,248
27,129
1,388
5,268
19,163
0
21,550
W
Chang'e
Sethi
Chang'e
13,645
1,263
14,557
4,691
17,179
8,106
1,562
6,886
9,873
25,939
0
W
Danzaburou
Smoudie
Danzaburou
18,890
7,056
1,312
2,587
15,826
7,611
3,342
5,391
9,290
0
41,883
L
Guan Yu
TS200123
Guan Yu
6,600
948
6,734
5,809
24,574
26,246
744
11,575
12,114
0
15,133
L
Apollo
ToFrac
Apollo
15,918
10,033
723
2,898
15,146
8,366
5,997
6,740
8,096
0
33,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
55,672
204
Minions Killed
144
0
Camps Cleared
0
1,115,054
Distance Traveled
1,133,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,872
759
56
4
0
229,323
0
W
Atlas
10,355
797
5
0
0
236,993
0
W
Kukulkan
11,802
908
61
5
0
216,102
0
L
Hades
10,386
799
36
3
0
187,166
0
L
Bakasura
11,517
886
40
3
0
215,489
0
W
Arachne
10,760
828
6
0
0
239,241
0
W
Chang'e
10,939
841
28
2
0
216,509
0
W
Danzaburou
11,816
909
44
3
0
224,612
0
L
Guan Yu
10,250
788
16
1
0
246,062
0
L
Apollo
11,953
919
56
4
0
237,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role