Player Matchup

Fenrir
Fenrir
Charlos12
Fenrir
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,401 Elo+
Party 1
Ravana
Ravana
RabTekReturns
Ravana
Level 127
God Stats
8W - 7L
1,378 SR
Queue Stats
50W - 49L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Tapias15
Sylvanus
Level 122
God Stats
2W - 0L
1,754 SR
Queue Stats
9W - 13L
1,364 Elo+
Party 1
Merlin
Merlin
adrian-mh
Merlin
Level 157
God Stats
65W - 47L
1,629 SR
Queue Stats
591W - 565L
1,534 Elo+
Solo
Neith
Neith
agpeach01
Neith
Level 89
God Stats
4W - 6L
1,307 SR
Queue Stats
5W - 11L
1,298 Elo+
Party 1
Team Averages
Level 114
1,513 SR
1,408 Elo+

VS

Team Averages
Level 69
1,443 SR
1,431 Elo+
Ares
Ares
 
Ares
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EZISJopran
Baron Samedi
Level 86
God Stats
36W - 26L
1,492 SR
Queue Stats
112W - 107L
1,417 Elo+
Solo
Cliodhna
Cliodhna
J3C4R
Cliodhna
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 101L
1,412 Elo+
Party 2
Medusa
Medusa
fabianG
Medusa
Level 80
God Stats
25W - 25L
1,437 SR
Queue Stats
193W - 191L
1,412 Elo+
Solo
Mulan
Mulan
ruben_rubelito
Mulan
Level 87
God Stats
2W - 2L
1,287 SR
Queue Stats
63W - 66L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Charlos12
Fenrir
14
3 / 4 / 1
8,344
596
7,024
13,845
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 1 / 3
9,340
667
8,455
6,595
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Tapias15
Sylvanus
12
1 / 1 / 7
7,594
542
4,587
9,814
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
adrian-mh
Merlin
15
1 / 0 / 3
9,043
646
6,598
5,110
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
agpeach01
Neith
10
1 / 2 / 4
6,050
432
3,031
6,682
2,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 4
6,897
493
6,714
10,231
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
EZISJopran
Baron Samedi
13
0 / 2 / 0
7,052
504
2,864
9,075
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
J3C4R
Cliodhna
14
4 / 1 / 0
8,253
590
6,526
10,418
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
fabianG
Medusa
11
1 / 4 / 0
6,437
460
3,820
7,529
3,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 0
7,983
570
8,210
13,422
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
8
8
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
4
0.67
W
Fenrir
Charlos12
Fenrir
3
4
1
0.88
L
Baron Samedi
EZISJopran
Baron Samedi
0
2
0
0
L
Cliodhna
J3C4R
Cliodhna
4
1
0
4
W
8
1
3
9.5
W
Sylvanus
Tapias15
Sylvanus
1
1
7
4.5
W
Merlin
adrian-mh
Merlin
1
0
3
2.5
W
Neith
agpeach01
Neith
1
2
4
1.5
L
Medusa
fabianG
Medusa
1
4
0
0.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,695
Damage
28,134
42,046
Taken
50,675
23,220
Mitigated
29,116
13,673
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,714
0
0
1,943
10,231
8,437
0
3,146
7,085
14,812
0
W
Fenrir
Charlos12
Fenrir
7,024
2,208
0
4,810
13,845
7,448
0
585
12,481
0
54,640
L
Baron Samedi
EZISJopran
Baron Samedi
2,864
161
50
2,674
9,075
3,632
0
4,138
4,937
59,259
0
L
Cliodhna
J3C4R
Cliodhna
6,526
627
0
3,776
10,418
4,141
0
909
9,509
0
76,449
W
8,455
2,905
0
1,323
6,595
3,205
0
1,579
5,016
0
82,901
W
Sylvanus
Tapias15
Sylvanus
4,587
1,139
850
4,207
9,814
8,185
30
4,294
5,520
25,167
0
W
Merlin
adrian-mh
Merlin
6,598
121
0
611
5,110
1,954
448
1,334
3,776
90,524
0
W
Neith
agpeach01
Neith
3,031
1,409
0
1,872
6,682
2,428
0
2,095
4,587
0
35,208
L
Medusa
fabianG
Medusa
3,820
870
0
1,089
7,529
3,190
407
2,016
5,513
0
51,836
L
8,210
1,312
0
4,946
13,422
9,716
0
976
12,446
0
58,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
36,622
457
Minions Killed
414
0
Camps Cleared
0
1,388,216
Distance Traveled
1,407,652
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,897
493
23
2
0
285,517
0
W
Fenrir
8,344
596
98
7
0
289,237
0
L
Baron Samedi
7,052
504
110
8
0
279,318
0
L
Cliodhna
8,253
590
117
8
0
358,935
0
W
Ravana
9,340
667
111
8
0
346,451
0
W
Sylvanus
7,594
542
34
2
0
222,526
4
W
Merlin
9,043
646
159
11
0
291,715
5
W
Neith
6,050
432
55
4
0
238,287
0
L
Medusa
6,437
460
80
6
0
251,944
0
L
Mulan
7,983
570
84
6
0
231,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role