Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ercgold
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 122L
1,375 Elo+
Solo
Xbalanque
Xbalanque
Pontyf6193
Xbalanque
Level 49
God Stats
0W - 1L
1,503 SR
Queue Stats
23W - 42L
1,377 Elo+
Solo
Hun Batz
Hun Batz
SMITHY542
Hun Batz
Level 106
God Stats
8W - 3L
1,577 SR
Queue Stats
426W - 378L
1,465 Elo+
Solo
Thor
Thor
boloone
Thor
Level 129
God Stats
1W - 1L
1,624 SR
Queue Stats
82W - 80L
1,473 Elo+
Solo
Team Averages
Level 96
1,541 SR
1,438 Elo+

VS

Team Averages
Level 95
1,560 SR
1,540 Elo+
Chaac
Chaac
Biso1612
Chaac
Level 106
God Stats
7W - 4L
1,500 SR
Queue Stats
356W - 344L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Zaayko17
Ah Puch
Level 68
God Stats
5W - 0L
1,420 SR
Queue Stats
105W - 76L
1,607 Elo+
Party 1
Hera
Hera
aniuwka
Hera
Level 86
God Stats
12W - 5L
1,799 SR
Queue Stats
475W - 415L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
pipoyo
Sun Wukong
Level 129
God Stats
4W - 3L
1,296 SR
Queue Stats
186W - 147L
1,576 Elo+
Party 1
Khepri
Khepri
zyTev
Khepri
Level 86
God Stats
2W - 0L
1,786 SR
Queue Stats
110W - 78L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 4 / 1
8,537
657
8,595
10,389
4,406
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Ercgold
Morgan Le Fay
17
4 / 4 / 5
10,391
799
14,079
11,942
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Pontyf6193
Xbalanque
15
0 / 7 / 6
8,808
678
5,507
14,497
6,528
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
SMITHY542
Hun Batz
16
3 / 4 / 6
9,491
730
6,915
15,896
17,641
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
boloone
Thor
16
3 / 5 / 4
9,808
754
9,754
12,230
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Biso1612
Chaac
17
6 / 2 / 12
10,273
790
10,028
13,112
20,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Zaayko17
Ah Puch
17
5 / 2 / 11
9,991
769
17,235
9,506
6,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
aniuwka
Hera
17
5 / 2 / 10
9,983
768
10,942
6,612
4,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
pipoyo
Sun Wukong
18
8 / 2 / 16
10,777
829
17,421
12,904
15,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
zyTev
Khepri
15
0 / 3 / 15
9,846
757
3,789
14,110
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
11
Kills
24
24
Deaths
11
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
1
0.38
W
Chaac
Biso1612
Chaac
6
2
12
6
L
Morgan Le Fay
Ercgold
Morgan Le Fay
4
4
5
1.63
L
Xbalanque
Pontyf6193
Xbalanque
0
7
6
0.43
L
Hun Batz
SMITHY542
Hun Batz
3
4
6
1.5
W
Ah Puch
Zaayko17
Ah Puch
5
2
11
5.25
W
Hera
aniuwka
Hera
5
2
10
5
L
Thor
boloone
Thor
3
5
4
1
W
Sun Wukong
pipoyo
Sun Wukong
8
2
16
8
W
Khepri
zyTev
Khepri
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,850
Damage
59,415
64,954
Taken
56,244
40,295
Mitigated
63,383
15,839
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,595
4,340
180
1,149
10,389
4,406
1,419
4,551
5,647
0
20,245
W
Chaac
Biso1612
Chaac
10,028
771
3,471
2,884
13,112
20,156
1,447
3,945
8,923
822
19,763
L
Morgan Le Fay
Ercgold
Morgan Le Fay
14,079
1,675
813
2,225
11,942
5,972
769
4,184
7,458
30,939
0
L
Xbalanque
Pontyf6193
Xbalanque
5,507
2,904
1,159
2,043
14,497
6,528
1,459
7,104
6,824
0
15,578
L
Hun Batz
SMITHY542
Hun Batz
6,915
317
2,947
3,247
15,896
17,641
273
9,062
6,139
0
14,484
W
Ah Puch
Zaayko17
Ah Puch
17,235
1,436
1,175
2,541
9,506
6,434
1,200
1,453
7,976
29,308
0
W
Hera
aniuwka
Hera
10,942
1,497
536
1,306
6,612
4,094
1,326
1,159
5,322
31,099
0
L
Thor
boloone
Thor
9,754
31
1,227
849
12,230
5,748
592
5,583
6,332
0
23,310
W
Sun Wukong
pipoyo
Sun Wukong
17,421
2,185
610
1,010
12,904
15,060
2,644
3,924
8,980
0
29,935
W
Khepri
zyTev
Khepri
3,789
150
1,215
2,311
14,110
17,639
528
3,598
10,275
8,461
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
50,870
127
Minions Killed
124
0
Camps Cleared
0
1,084,983
Distance Traveled
1,208,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,537
657
40
3
0
183,689
0
W
Chaac
10,273
790
9
1
0
255,686
0
L
Morgan Le Fay
10,391
799
36
3
0
242,125
0
L
Xbalanque
8,808
678
22
2
0
202,299
0
L
Hun Batz
9,491
730
14
1
0
240,560
0
W
Ah Puch
9,991
769
23
2
0
225,050
0
W
Hera
9,983
768
39
3
0
244,651
0
L
Thor
9,808
754
15
1
0
216,310
0
W
Sun Wukong
10,777
829
38
3
0
234,880
0
W
Khepri
9,846
757
15
1
0
248,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role