Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
GHOSTTACO48
Persephone
Level 153
God Stats
2W - 1L
1,756 SR
Queue Stats
47W - 43L
1,510 Elo+
Party 3
Nemesis
Nemesis
Helix1010
Nemesis
Level 107
God Stats
2W - 0L
1,615 SR
Queue Stats
44W - 40L
1,521 Elo+
Party 3
Khepri
Khepri
Keikowho
Khepri
Level 177
God Stats
14W - 17L
1,614 SR
Queue Stats
423W - 408L
1,489 Elo+
Party 2
Izanami
Izanami
サマソサ
Izanami
Level 149
God Stats
3W - 1L
1,764 SR
Queue Stats
52W - 33L
1,484 Elo+
Party 3
Team Averages
Level 149
1,650 SR
1,501 Elo+

VS

Team Averages
Level 132
1,538 SR
1,503 Elo+
Ishtar
Ishtar
Bonehead579
Ishtar
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
424W - 359L
1,556 Elo+
Solo
Hercules
Hercules
Chiefkeat
Hercules
Level 86
God Stats
1W - 3L
1,684 SR
Queue Stats
64W - 71L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Toxicology-V1
Aphrodite
Level 120
God Stats
0W - 2L
1,464 SR
Queue Stats
7W - 12L
1,404 Elo+
Party 1
Da Ji
Da Ji
g0yokunomajo
Da Ji
Level 188
God Stats
2W - 7L
1,365 SR
Queue Stats
441W - 409L
1,501 Elo+
Solo
Ares
Ares
vodkadddd
Ares
Level 115
God Stats
9W - 5L
1,676 SR
Queue Stats
50W - 41L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 1 / 6
8,620
784
11,672
9,206
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
GHOSTTACO48
Persephone
15
1 / 2 / 4
8,569
779
9,198
6,511
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Helix1010
Nemesis
16
6 / 1 / 1
9,231
839
11,177
11,430
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Keikowho
Khepri
14
2 / 1 / 6
8,848
804
5,746
14,585
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
サマソサ
Izanami
15
2 / 0 / 3
8,744
795
4,436
6,772
2,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
0 / 0 / 2
8,059
733
8,639
7,943
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Chiefkeat
Hercules
14
1 / 2 / 4
7,781
707
7,552
13,962
13,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Toxicology-V1
Aphrodite
13
0 / 5 / 3
7,389
672
5,587
13,687
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 2
8,410
765
9,081
12,378
6,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
14
2 / 2 / 1
8,399
764
8,519
12,871
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
5
5
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
6
4
L
Ishtar
0
0
2
1
L
Hercules
Chiefkeat
Hercules
1
2
4
1.5
W
Persephone
GHOSTTACO48
Persephone
1
2
4
1.5
W
Nemesis
Helix1010
Nemesis
6
1
1
6.5
W
Khepri
Keikowho
Khepri
2
1
6
5
L
Aphrodite
Toxicology-V1
Aphrodite
0
5
3
0.3
L
2
3
2
1
L
Ares
2
2
1
1.25
W
Izanami
サマソサ
Izanami
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
39,378
48,504
Taken
60,841
39,981
Mitigated
42,067
11,384
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,672
1,389
2,528
2,838
9,206
5,297
152
2,684
6,386
37,883
0
L
Ishtar
8,639
4,249
0
0
7,943
3,513
759
4,090
3,818
0
40,985
L
Hercules
Chiefkeat
Hercules
7,552
1,641
302
2,842
13,962
13,532
0
6,436
7,273
45
20,292
W
Persephone
GHOSTTACO48
Persephone
9,198
626
0
354
6,511
2,820
0
1,604
4,729
36,537
0
W
Nemesis
Helix1010
Nemesis
11,177
3,586
0
1,928
11,430
13,159
776
3,029
7,945
27
27,407
W
Khepri
Keikowho
Khepri
5,746
667
0
2,732
14,585
15,975
0
4,385
9,759
11,965
0
L
Aphrodite
Toxicology-V1
Aphrodite
5,587
232
1,403
5,198
13,687
6,986
495
6,515
6,950
22,118
0
L
9,081
2,927
0
736
12,378
6,155
0
3,762
8,184
0
33,170
L
Ares
8,519
660
0
3,240
12,871
11,881
0
5,645
6,982
15,636
0
W
Izanami
サマソサ
Izanami
4,436
2,368
0
1,004
6,772
2,730
2,766
2,042
4,643
0
31,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,012
Gold Earned
40,038
242
Minions Killed
211
0
Camps Cleared
0
1,271,751
Distance Traveled
1,108,884
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,620
784
71
6
0
249,206
0
L
Ishtar
8,059
733
84
8
0
240,071
0
L
Hercules
7,781
707
27
2
0
256,317
2
W
Persephone
8,569
779
54
5
0
252,479
0
W
Nemesis
9,231
839
48
4
0
273,771
0
W
Khepri
8,848
804
8
1
0
261,364
0
L
Aphrodite
7,389
672
31
3
0
146,974
0
L
Da Ji
8,410
765
53
5
0
243,909
0
L
Ares
8,399
764
16
1
0
221,613
0
W
Izanami
8,744
795
61
6
0
234,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role