Player Matchup

Nu Wa
Nu Wa
Ixious
Nu Wa
Level 109
God Stats
1W - 1L
1,738 SR
Queue Stats
85W - 84L
1,457 Elo+
Solo
Ah Puch
Ah Puch
Ncarmenatty24
Ah Puch
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 124L
1,483 Elo+
Solo
Hun Batz
Hun Batz
TAVIOMAFIOSO
Hun Batz
Level 142
God Stats
1W - 2L
1,528 SR
Queue Stats
238W - 225L
1,537 Elo+
Solo
Mercury
Mercury
ghostkiller183
Mercury
Level 93
God Stats
1W - 4L
1,278 SR
Queue Stats
88W - 90L
1,487 Elo+
Solo
Janus
Janus
klstrek
Janus
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 91L
1,243 Elo+
Solo
Team Averages
Level 94
1,509 SR
1,441 Elo+

VS

Team Averages
Level 65
1,379 SR
1,467 Elo+
Mulan
Mulan
AlphaxWolf_Romeo
Mulan
Level 100
God Stats
1W - 2L
1,243 SR
Queue Stats
285W - 316L
1,431 Elo+
Party 1
Geb
Geb
HouzoS
Geb
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 184L
1,424 Elo+
Solo
Nu Wa
Nu Wa
LordAlddon
Nu Wa
Level 104
God Stats
12W - 8L
1,388 SR
Queue Stats
500W - 477L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OrionWhiteLion
Morgan Le Fay
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
257W - 288L
1,502 Elo+
Party 1
Chernobog
Chernobog
harshdad
Chernobog
Level 66
God Stats
1W - 2L
1,264 SR
Queue Stats
89W - 121L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ixious
Nu Wa
15
6 / 5 / 1
8,789
732
10,423
9,949
4,408
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
17
0 / 4 / 9
8,645
720
15,405
12,313
5,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
TAVIOMAFIOSO
Hun Batz
16
6 / 5 / 5
9,942
829
11,365
18,441
22,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 6
7,672
639
5,445
9,974
3,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
klstrek
Janus
15
1 / 8 / 5
8,744
729
7,678
13,022
7,212
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 15
10,737
895
7,895
14,351
15,146
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
HouzoS
Geb
17
2 / 3 / 20
10,506
876
7,249
17,711
20,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
17
1 / 1 / 17
9,790
816
17,976
8,199
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
OrionWhiteLion
Morgan Le Fay
18
13 / 4 / 9
11,174
931
16,741
15,024
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
harshdad
Chernobog
16
2 / 2 / 10
9,406
784
4,732
9,226
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
13
Kills
26
28
Deaths
14
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
8
4
15
3.88
W
Geb
HouzoS
Geb
2
3
20
4
L
Nu Wa
Ixious
Nu Wa
6
5
1
1.3
W
Nu Wa
1
1
17
9.5
L
Ah Puch
0
4
9
1.13
W
Morgan Le Fay
OrionWhiteLion
Morgan Le Fay
13
4
9
4.38
L
Hun Batz
TAVIOMAFIOSO
Hun Batz
6
5
5
1.7
L
0
6
6
0.5
W
Chernobog
harshdad
Chernobog
2
2
10
3.5
L
Janus
klstrek
Janus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,316
Damage
54,593
63,699
Taken
64,511
43,738
Mitigated
50,488
13,140
Healing
24,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,895
480
467
1,477
14,351
15,146
905
7,885
6,466
607
13,518
W
Geb
HouzoS
Geb
7,249
199
4,988
3,789
17,711
20,398
374
9,693
8,018
17,389
0
L
Nu Wa
Ixious
Nu Wa
10,423
3,163
996
356
9,949
4,408
1,264
5,188
4,761
27,380
0
W
Nu Wa
17,976
8,714
979
2,189
8,199
3,435
2,507
3,053
5,146
42,465
0
L
Ah Puch
15,405
615
820
1,771
12,313
5,874
391
8,919
3,394
44,665
0
W
Morgan Le Fay
OrionWhiteLion
Morgan Le Fay
16,741
2,120
2,247
4,149
15,024
7,183
1,354
8,429
6,595
44,172
0
L
Hun Batz
TAVIOMAFIOSO
Hun Batz
11,365
1,707
1,579
5,189
18,441
22,689
0
10,807
7,634
0
28,934
L
5,445
800
96
1,303
9,974
3,555
239
6,846
3,128
0
10,302
W
Chernobog
harshdad
Chernobog
4,732
2,738
1,895
2,443
9,226
4,326
2,105
4,446
4,780
0
23,263
L
Janus
klstrek
Janus
7,678
245
512
518
13,022
7,212
206
10,653
2,369
28,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
51,613
175
Minions Killed
197
0
Camps Cleared
0
894,422
Distance Traveled
1,158,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,737
895
15
1
0
224,504
0
W
Geb
10,506
876
14
1
0
254,772
0
L
Nu Wa
8,789
732
34
3
0
158,512
0
W
Nu Wa
9,790
816
51
4
0
236,035
0
L
Ah Puch
8,645
720
60
5
0
220,187
0
W
Morgan Le Fay
11,174
931
54
5
0
231,332
0
L
Hun Batz
9,942
829
21
2
0
210,919
0
L
Mercury
7,672
639
12
1
0
117,998
0
W
Chernobog
9,406
784
63
5
0
211,471
0
L
Janus
8,744
729
48
4
0
186,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role