Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Fear Gogeta
Anubis
Level 81
God Stats
13W - 10L
1,625 SR
Queue Stats
305W - 374L
1,491 Elo+
Solo
Awilix
Awilix
GrimOD
Awilix
Level 102
God Stats
8W - 6L
1,397 SR
Queue Stats
68W - 70L
1,455 Elo+
Solo
Horus
Horus
HeHIMtheHIMster
Horus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,280 Elo+
Party 1
Cupid
Cupid
TRoNsupra
Cupid
Level 51
God Stats
37W - 48L
1,359 SR
Queue Stats
64W - 83L
1,395 Elo+
Solo
Team Averages
Level 72
1,476 SR
1,424 Elo+

VS

Team Averages
Level 77
1,513 SR
1,407 Elo+
Jormungandr
Jormungandr
Blaze1_912
Jormungandr
Level 141
God Stats
2W - 3L
1,510 SR
Queue Stats
255W - 266L
1,464 Elo+
Solo
Artemis
Artemis
Ice_Cold_Lemon80
Artemis
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Liovii
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,244 Elo+
Solo
Osiris
Osiris
TheChefMan29
Osiris
Level 78
God Stats
7W - 18L
1,366 SR
Queue Stats
401W - 387L
1,458 Elo+
Solo
Serqet
Serqet
kekkush
Serqet
Level 45
God Stats
2W - 2L
1,691 SR
Queue Stats
80W - 91L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 0
5,722
715
3,048
4,372
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
3 / 0 / 1
5,751
719
4,477
2,575
990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
GrimOD
Awilix
8
1 / 2 / 3
5,095
637
4,312
5,826
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 0 / 2
5,692
712
1,530
6,637
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
TRoNsupra
Cupid
7
1 / 1 / 1
4,509
564
2,836
5,250
1,672
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blaze1_912
Jormungandr
7
3 / 2 / 0
4,668
584
4,508
5,924
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 3 / 2
4,340
543
3,625
5,530
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Liovii
Nu Wa
1
0 / 0 / 0
3,170
396
0
0
0
Osiris
9
0 / 2 / 0
4,869
609
2,059
8,694
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
kekkush
Serqet
8
0 / 2 / 1
4,521
565
1,188
7,346
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
L
Jormungandr
Blaze1_912
Jormungandr
3
2
0
1.5
W
Anubis
3
0
1
3.5
W
Awilix
GrimOD
Awilix
1
2
3
1.25
W
3
0
2
4
L
0
3
2
0.33
L
Nu Wa
Liovii
Nu Wa
0
0
0
0
W
Cupid
TRoNsupra
Cupid
1
1
1
1.5
L
Osiris
0
2
0
0
L
Serqet
kekkush
Serqet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,203
Damage
11,380
24,660
Taken
27,494
11,661
Mitigated
15,374
9,410
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,048
1,347
0
2,092
4,372
2,342
0
0
4,372
0
36,783
L
Jormungandr
Blaze1_912
Jormungandr
4,508
1,816
69
977
5,924
5,794
0
0
5,924
27,635
0
W
Anubis
4,477
241
0
2,080
2,575
990
229
94
2,481
41,338
0
W
Awilix
GrimOD
Awilix
4,312
1,855
0
287
5,826
1,880
0
656
5,034
0
26,238
W
1,530
620
440
3,264
6,637
4,777
0
2,331
4,306
0
14,449
L
3,625
1,765
0
783
5,530
1,642
0
123
5,407
0
20,637
L
Nu Wa
Liovii
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
TRoNsupra
Cupid
2,836
1,561
280
967
5,250
1,672
0
1,427
3,823
0
22,651
L
Osiris
2,059
843
0
2,571
8,694
5,849
0
2,149
6,211
0
27,699
L
Serqet
kekkush
Serqet
1,188
124
0
1,714
7,346
2,089
0
2,205
5,141
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
21,568
247
Minions Killed
173
0
Camps Cleared
0
862,753
Distance Traveled
628,796
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,722
715
71
9
0
164,285
4
L
Jormungandr
4,668
584
38
5
0
158,302
0
W
Anubis
5,751
719
72
9
0
152,818
2
W
Awilix
5,095
637
41
5
0
212,491
0
W
Horus
5,692
712
24
3
0
179,855
1
L
Artemis
4,340
543
35
4
0
139,786
3
L
Nu Wa
3,170
396
0
0
0
0
0
W
Cupid
4,509
564
39
5
0
153,304
1
L
Osiris
4,869
609
61
8
0
145,610
1
L
Serqet
4,521
565
39
5
0
185,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role