Player Matchup

Xbalanque
Xbalanque
Alemagrebi97
Xbalanque
Level 81
God Stats
21W - 16L
1,430 SR
Queue Stats
92W - 83L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
Tolii97
Ao Kuang
Level 105
God Stats
30W - 21L
1,465 SR
Queue Stats
393W - 356L
1,477 Elo+
Party 1
Agni
Agni
XxDekrelxX
Agni
Level 69
God Stats
6W - 11L
1,519 SR
Queue Stats
293W - 310L
1,440 Elo+
Party 1
Sobek
Sobek
XxSamuchanse69xX
Sobek
Level 85
God Stats
11W - 6L
1,526 SR
Queue Stats
270W - 277L
1,492 Elo+
Party 1
Tyr
Tyr
keIbimaster
Tyr
Level 124
God Stats
3W - 2L
1,329 SR
Queue Stats
125W - 114L
1,492 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,485 Elo+

VS

Team Averages
Level 82
1,605 SR
1,490 Elo+
Hun Batz
Hun Batz
Caliban72
Hun Batz
Level 36
God Stats
10W - 14L
1,645 SR
Queue Stats
34W - 43L
1,544 Elo+
Solo
Skadi
Skadi
LuckerSenpai
Skadi
Level 89
God Stats
14W - 13L
1,737 SR
Queue Stats
334W - 324L
1,515 Elo+
Party 2
Serqet
Serqet
MD BLACKBIRD
Serqet
Level 121
God Stats
42W - 27L
1,587 SR
Queue Stats
395W - 389L
1,513 Elo+
Party 2
Freya
Freya
StormofSpanks
Freya
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,413 Elo+
Solo
Artemis
Artemis
snbr19
Artemis
Level 122
God Stats
67W - 48L
1,558 SR
Queue Stats
339W - 312L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alemagrebi97
Xbalanque
9
1 / 2 / 2
5,092
509
2,519
5,018
1,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Tolii97
Ao Kuang
10
6 / 0 / 2
6,146
615
6,352
8,741
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 2
5,268
527
2,854
5,011
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 5
5,380
538
3,607
8,396
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 3
6,714
671
5,251
6,708
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Caliban72
Hun Batz
8
0 / 2 / 0
4,915
492
1,410
6,765
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 2 / 1
5,354
535
6,766
6,177
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
8
1 / 2 / 0
4,961
496
3,677
6,980
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

6
0 / 5 / 1
4,412
441
3,485
6,646
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
snbr19
Artemis
8
2 / 2 / 0
5,285
529
4,555
5,285
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alemagrebi97
Xbalanque
1
2
2
1
L
Hun Batz
Caliban72
Hun Batz
0
2
0
0
L
0
2
1
0.25
L
Serqet
1
2
0
0.5
L
0
5
1
0.1
W
Ao Kuang
Tolii97
Ao Kuang
6
0
2
7
W
2
1
2
3
W
0
0
5
2.5
W
4
0
3
5.5
L
Artemis
snbr19
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
19,893
33,874
Taken
31,853
15,606
Mitigated
10,778
11,320
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alemagrebi97
Xbalanque
2,519
958
0
1,720
5,018
1,627
0
452
4,514
0
28,615
L
Hun Batz
Caliban72
Hun Batz
1,410
139
0
2,164
6,765
2,348
0
1,029
5,736
0
26,757
L
6,766
2,324
0
500
6,177
2,198
0
3,623
2,554
0
40,589
L
Serqet
3,677
852
0
465
6,980
2,349
0
2,426
4,554
0
24,742
L
3,485
1,027
0
635
6,646
2,272
0
3,738
2,908
10,493
0
W
Ao Kuang
Tolii97
Ao Kuang
6,352
835
0
1,768
8,741
3,068
0
710
7,779
39,244
0
W
2,854
359
0
750
5,011
1,487
0
162
4,707
29,426
0
W
3,607
460
78
3,788
8,396
6,486
0
1,641
6,399
11,883
0
W
5,251
468
0
3,216
6,708
2,938
64
0
6,708
0
41,114
L
Artemis
snbr19
Artemis
4,555
1,549
0
1,510
5,285
1,611
986
1,997
3,288
0
27,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
24,927
251
Minions Killed
226
0
Camps Cleared
0
1,067,023
Distance Traveled
939,811
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,092
509
42
4
0
189,997
0
L
Hun Batz
4,915
492
58
6
0
209,321
3
L
Skadi
5,354
535
60
6
0
160,077
0
L
Serqet
4,961
496
43
4
0
233,011
0
L
Freya
4,412
441
15
2
0
175,384
0
W
Ao Kuang
6,146
615
65
7
0
240,647
0
W
Agni
5,268
527
62
6
0
190,000
0
W
Sobek
5,380
538
20
2
0
218,801
0
W
Tyr
6,714
671
62
6
0
227,578
0
L
Artemis
5,285
529
50
5
0
162,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role