Player Matchup

Ymir
Ymir
CxrsedAnimal
Ymir
Level 69
God Stats
15W - 18L
1,537 SR
Queue Stats
608W - 593L
1,409 Elo+
Solo
Poseidon
Poseidon
DARKGODROMEO
Poseidon
Level 47
God Stats
35W - 44L
1,372 SR
Queue Stats
566W - 609L
1,387 Elo+
Solo
Athena
Athena
Gipsy_avengers96
Athena
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 185L
1,421 Elo+
Solo
Cernunnos
Cernunnos
TALVEZ_LAPROXIMA
Cernunnos
Level 85
God Stats
4W - 5L
1,561 SR
Queue Stats
74W - 69L
1,456 Elo+
Solo
Nike
Nike
Toni9200
Nike
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,277 Elo+
Solo
Team Averages
Level 71
1,494 SR
1,390 Elo+

VS

Team Averages
Level 91
1,486 SR
1,402 Elo+
Skadi
Skadi
ElitePro_13
Skadi
Level 40
God Stats
12W - 4L
1,294 SR
Queue Stats
16W - 13L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Penningetorice
Morgan Le Fay
Level 69
God Stats
7W - 2L
1,529 SR
Queue Stats
70W - 74L
1,444 Elo+
Solo
Nike
Nike
W1993C
Nike
Level 134
God Stats
12W - 5L
1,566 SR
Queue Stats
272W - 263L
1,477 Elo+
Solo
Cliodhna
Cliodhna
davidron76
Cliodhna
Level 148
God Stats
2W - 2L
1,832 SR
Queue Stats
314W - 308L
1,464 Elo+
Solo
Ishtar
Ishtar
detox3014
Ishtar
Level 62
God Stats
3W - 4L
1,211 SR
Queue Stats
58W - 79L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
7,486
468
3,354
15,251
17,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
DARKGODROMEO
Poseidon
14
0 / 4 / 1
8,520
533
4,902
10,159
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
6,643
415
4,804
12,776
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
12
1 / 2 / 0
7,274
455
4,392
9,024
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
0 / 0 / 0
7,709
482
4,013
10,258
9,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,708
419
7,805
6,179
2,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Penningetorice
Morgan Le Fay
14
3 / 1 / 1
8,604
538
6,531
7,115
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
W1993C
Nike
15
0 / 0 / 2
9,480
593
5,286
9,176
9,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
davidron76
Cliodhna
15
5 / 0 / 2
9,146
572
13,216
13,936
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
detox3014
Ishtar
12
2 / 0 / 1
7,483
468
5,785
7,718
2,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Poseidon
DARKGODROMEO
Poseidon
0
4
1
0.13
W
0
1
2
1
L
1
5
0
0.2
W
Morgan Le Fay
Penningetorice
Morgan Le Fay
3
1
1
3.5
L
Cernunnos
1
2
0
0.5
L
Nike
0
0
0
0
W
Nike
W1993C
Nike
0
0
2
1
W
Cliodhna
davidron76
Cliodhna
5
0
2
6
W
Ishtar
detox3014
Ishtar
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
38,623
57,468
Taken
44,124
39,633
Mitigated
23,459
10,595
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,354
100
0
3,389
15,251
17,069
0
0
15,251
30,736
0
L
Poseidon
DARKGODROMEO
Poseidon
4,902
384
0
0
10,159
3,397
693
3,555
6,604
67,741
0
W
7,805
3,000
0
0
6,179
2,110
28
1,867
4,312
0
36,993
L
4,804
912
229
3,058
12,776
5,654
0
2,407
10,369
30,873
0
W
Morgan Le Fay
Penningetorice
Morgan Le Fay
6,531
561
0
618
7,115
3,012
891
3,528
3,587
52,910
0
L
Cernunnos
4,392
1,937
0
2,937
9,024
3,561
8
0
9,024
0
62,586
L
Nike
4,013
138
0
982
10,258
9,952
0
728
9,530
856
57,533
W
Nike
W1993C
Nike
5,286
232
0
250
9,176
9,398
218
632
8,544
543
79,635
W
Cliodhna
davidron76
Cliodhna
13,216
1,659
0
4,177
13,936
5,940
605
4,157
9,779
0
84,413
W
Ishtar
detox3014
Ishtar
5,785
3,082
0
4,650
7,718
2,999
182
3,295
4,423
0
42,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
41,421
428
Minions Killed
437
0
Camps Cleared
0
1,605,464
Distance Traveled
1,603,691
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,486
468
36
2
0
301,800
0
L
Poseidon
8,520
533
120
8
0
311,355
7
W
Skadi
6,708
419
38
2
0
326,410
0
L
Athena
6,643
415
54
3
0
338,688
0
W
Morgan Le Fay
8,604
538
89
6
0
288,960
0
L
Cernunnos
7,274
455
120
8
0
297,886
0
L
Nike
7,709
482
98
6
0
355,735
0
W
Nike
9,480
593
144
9
0
309,715
8
W
Cliodhna
9,146
572
91
6
0
380,510
2
W
Ishtar
7,483
468
75
5
0
298,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role