Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Mikikhail
Persephone
Level 115
God Stats
3W - 2L
1,586 SR
Queue Stats
41W - 31L
1,548 Elo+
Party 3
Medusa
Medusa
Thiandi
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,474 Elo+
Party 1
Ymir
Ymir
Vitas4Itas
Ymir
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
34W - 42L
1,474 Elo+
Party 1
Izanami
Izanami
taskmaster17778
Izanami
Level 96
God Stats
3W - 3L
1,488 SR
Queue Stats
194W - 188L
1,514 Elo+
Solo
Team Averages
Level 84
1,515 SR
1,502 Elo+

VS

Team Averages
Level 78
1,365 SR
1,423 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarkManSoul
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,365 Elo+
Party 2
Serqet
Serqet
DeiseFoxy
Serqet
Level 65
God Stats
5W - 5L
1,052 SR
Queue Stats
95W - 97L
1,376 Elo+
Solo
Chaac
Chaac
puyaa1
Chaac
Level 47
God Stats
17W - 28L
1,379 SR
Queue Stats
39W - 46L
1,386 Elo+
Solo
Aphrodite
Aphrodite
thebetterjesus
Aphrodite
Level 102
God Stats
15W - 22L
1,395 SR
Queue Stats
302W - 290L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
5 / 4 / 1
5,996
600
5,717
8,536
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Mikikhail
Persephone
11
4 / 2 / 3
6,663
666
6,185
8,295
2,245
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Thiandi
Medusa
10
4 / 0 / 4
5,758
576
7,104
6,050
1,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 6
5,188
519
2,347
7,712
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
6,166
617
3,647
6,223
2,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
4 / 4 / 2
6,023
602
6,447
7,345
2,715
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
8
1 / 2 / 0
4,967
497
8,053
6,599
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
DeiseFoxy
Serqet
8
1 / 2 / 1
4,913
491
2,966
7,034
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
puyaa1
Chaac
10
1 / 2 / 0
5,730
573
4,600
6,475
4,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
thebetterjesus
Aphrodite
7
0 / 5 / 1
4,614
461
3,246
11,164
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
7
8
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
4
1
1.38
L
Nu Wa
 
Nu Wa
4
4
2
1.25
L
Medusa
1
2
0
0.5
L
Serqet
DeiseFoxy
Serqet
1
2
1
0.75
W
Persephone
Mikikhail
Persephone
4
2
3
2.75
W
Medusa
Thiandi
Medusa
4
0
4
6
W
0
1
6
3
L
Chaac
puyaa1
Chaac
1
2
0
0.5
W
1
1
0
1
L
Aphrodite
thebetterjesus
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
25,312
36,816
Taken
38,617
14,481
Mitigated
17,787
6,228
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,717
3,486
0
303
8,536
2,751
0
1,755
6,781
0
37,614
L
Nu Wa
 
Nu Wa
6,447
1,864
0
917
7,345
2,715
12
4,678
2,667
39,250
0
L
Medusa
8,053
3,830
12
1,378
6,599
2,492
0
1,478
5,121
0
28,423
L
Serqet
DeiseFoxy
Serqet
2,966
664
109
256
7,034
2,265
0
518
6,516
0
29,326
W
Persephone
Mikikhail
Persephone
6,185
0
0
808
8,295
2,245
0
4,866
3,421
41,819
0
W
Medusa
Thiandi
Medusa
7,104
3,630
0
2,173
6,050
1,999
24
1,270
4,532
0
37,541
W
2,347
729
0
2,306
7,712
5,244
0
1,471
6,117
12,152
0
L
Chaac
puyaa1
Chaac
4,600
1,605
0
1,070
6,475
4,277
136
0
6,475
0
37,225
W
3,647
2,365
0
638
6,223
2,242
847
323
5,900
0
46,407
L
Aphrodite
thebetterjesus
Aphrodite
3,246
283
849
5,619
11,164
6,038
0
1,858
9,306
27,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
26,247
295
Minions Killed
238
0
Camps Cleared
0
1,037,798
Distance Traveled
998,747
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,996
600
65
7
0
224,478
0
L
Nu Wa
6,023
602
53
5
0
203,037
5
L
Medusa
4,967
497
40
4
0
193,898
0
L
Serqet
4,913
491
46
5
0
228,692
0
W
Persephone
6,663
666
66
7
0
214,992
2
W
Medusa
5,758
576
67
7
0
206,690
0
W
Ymir
5,188
519
17
2
0
209,659
1
L
Chaac
5,730
573
60
6
0
187,117
0
W
Izanami
6,166
617
80
8
0
181,979
0
L
Aphrodite
4,614
461
39
4
0
186,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role