Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Legatum
Fafnir
Level 166
God Stats
15W - 8L
1,730 SR
Queue Stats
481W - 290L
1,728 Elo+
Party 1
Nox
Nox
SeamlessOasis
Nox
Level 117
God Stats
8W - 2L
1,595 SR
Queue Stats
82W - 63L
1,531 Elo+
Party 1
Team Averages
Level 154
1,609 SR
1,586 Elo+

VS

Team Averages
Level 133
1,345 SR
1,535 Elo+
Neith
Neith
Muzzi71
Neith
Level 103
God Stats
89W - 70L
1,554 SR
Queue Stats
89W - 73L
1,501 Elo+
Solo
Hercules
Hercules
PsichiiK_21
Hercules
Level 145
God Stats
9W - 13L
1,271 SR
Queue Stats
83W - 84L
1,503 Elo+
Solo
Ix Chel
Ix Chel
ali-1998368
Ix Chel
Level 150
God Stats
0W - 2L
1,211 SR
Queue Stats
80W - 66L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
6 / 2 / 7
13,665
804
21,955
14,454
7,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Legatum
Fafnir
14
2 / 3 / 13
12,735
749
7,249
19,917
36,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 5
13,182
775
13,141
9,275
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Muzzi71
Neith
15
1 / 3 / 2
12,157
715
9,875
11,336
5,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
PsichiiK_21
Hercules
12
4 / 7 / 0
11,314
666
11,829
24,122
28,625
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
ali-1998368
Ix Chel
13
1 / 5 / 4
11,591
682
13,676
11,732
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
6
2
7
4.75
W
Fafnir
Legatum
Fafnir
2
3
13
2.83
L
Neith
Muzzi71
Neith
1
3
2
0.67
L
Hercules
PsichiiK_21
Hercules
4
7
0
0.57
W
7
1
5
9.5
L
Ix Chel
ali-1998368
Ix Chel
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,345
Damage
35,380
43,646
Taken
47,190
49,562
Mitigated
38,467
12,453
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
21,955
9,113
0
4,517
14,454
7,789
1,909
5,537
8,917
0
102,761
W
Fafnir
Legatum
Fafnir
7,249
2,229
0
5,833
19,917
36,687
271
5,140
14,777
18,414
0
L
Neith
Muzzi71
Neith
9,875
4,705
0
2,880
11,336
5,176
162
5,299
6,037
0
57,730
L
Hercules
PsichiiK_21
Hercules
11,829
3,780
0
3,839
24,122
28,625
0
10,017
14,105
0
20,136
W
13,141
1,954
0
2,103
9,275
5,086
785
3,512
5,763
42,150
0
L
Ix Chel
ali-1998368
Ix Chel
13,676
354
688
1,419
11,732
4,666
0
5,215
6,517
47,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
35,062
186
Minions Killed
152
0
Camps Cleared
0
913,293
Distance Traveled
868,855
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
13,665
804
113
7
0
287,682
0
W
Fafnir
12,735
749
16
1
0
303,465
0
L
Neith
12,157
715
89
5
0
291,616
7
L
Hercules
11,314
666
11
1
0
274,682
4
W
Nox
13,182
775
57
3
0
322,146
0
L
Ix Chel
11,591
682
52
3
0
302,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role