Player Matchup

Nu Wa
Nu Wa
BadBatCama
Nu Wa
Level 127
God Stats
3W - 1L
1,725 SR
Queue Stats
204W - 187L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
Japie7
Kuzenbo
Level 122
God Stats
25W - 16L
1,746 SR
Queue Stats
333W - 328L
1,489 Elo+
Solo
King Arthur
King Arthur
W-justasp
King Arthur
Level 157
God Stats
4W - 4L
1,700 SR
Queue Stats
461W - 456L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
ZeBe Asterix
Ne Zha
Level 130
God Stats
4W - 1L
1,918 SR
Queue Stats
78W - 88L
1,490 Elo+
Solo
Skadi
Skadi
phoenixfires_
Skadi
Level 249
God Stats
2W - 2L
1,744 SR
Queue Stats
261W - 255L
1,489 Elo+
Party 1
Team Averages
Level 157
1,767 SR
1,493 Elo+

VS

Team Averages
Level 121
1,526 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cyberninja8959
Izanami
Level 89
God Stats
17W - 24L
1,547 SR
Queue Stats
284W - 251L
1,567 Elo+
Solo
Yemoja
Yemoja
DJ-Heck
Yemoja
Level 146
God Stats
0W - 2L
1,263 SR
Queue Stats
110W - 108L
1,540 Elo+
Party 2
Persephone
Persephone
Imperial ZxT
Persephone
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 74L
1,483 Elo+
Solo
Hun Batz
Hun Batz
kittymia
Hun Batz
Level 138
God Stats
5W - 4L
1,821 SR
Queue Stats
148W - 145L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 2 / 1
6,702
670
3,418
5,498
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Japie7
Kuzenbo
8
0 / 2 / 1
4,772
477
2,445
8,683
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
W-justasp
King Arthur
12
1 / 0 / 0
6,761
676
119
3,554
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
10
2 / 1 / 2
6,112
611
4,573
8,736
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 1
6,128
613
4,292
5,508
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
3,532
353
0
100
33
7
1 / 0 / 0
4,746
475
3,576
4,929
1,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
DJ-Heck
Yemoja
9
1 / 1 / 2
5,930
593
3,294
6,458
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Imperial ZxT
Persephone
11
2 / 3 / 0
6,396
640
6,736
5,726
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
kittymia
Hun Batz
10
1 / 2 / 1
5,653
565
4,304
8,483
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
5
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Nu Wa
2
2
1
1.25
L
1
0
0
1
L
Yemoja
DJ-Heck
Yemoja
1
1
2
2
L
Persephone
Imperial ZxT
Persephone
2
3
0
0.67
W
Kuzenbo
Japie7
Kuzenbo
0
2
1
0.25
W
King Arthur
W-justasp
King Arthur
1
0
0
1
W
Ne Zha
2
1
2
3
L
Hun Batz
kittymia
Hun Batz
1
2
1
0.75
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
17,910
31,979
Taken
25,696
15,862
Mitigated
9,451
6,176
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
100
33
0
100
0
0
0
W
Nu Wa
3,418
1,278
0
875
5,498
1,983
0
3,818
1,680
48,917
0
L
3,576
2,732
0
1,138
4,929
1,408
0
746
4,041
0
33,768
L
Yemoja
DJ-Heck
Yemoja
3,294
704
2,129
2,075
6,458
3,481
0
935
5,255
21,465
0
L
Persephone
Imperial ZxT
Persephone
6,736
420
0
1,332
5,726
1,550
0
3,301
2,276
51,921
0
W
Kuzenbo
Japie7
Kuzenbo
2,445
621
178
2,944
8,683
6,263
0
4,186
4,497
14,603
0
W
King Arthur
W-justasp
King Arthur
119
14
0
220
3,554
2,823
0
141
3,413
0
42,879
W
Ne Zha
4,573
2,139
0
1,134
8,736
3,081
0
860
7,876
0
38,956
L
Hun Batz
kittymia
Hun Batz
4,304
1,581
0
500
8,483
2,979
0
198
8,242
0
45,835
W
4,292
1,870
0
825
5,508
1,712
870
1,025
4,483
0
49,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
26,257
337
Minions Killed
269
0
Camps Cleared
0
1,004,008
Distance Traveled
754,032
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,532
353
0
0
0
0
0
W
Nu Wa
6,702
670
95
10
0
197,055
2
L
Izanami
4,746
475
73
7
0
120,256
0
L
Yemoja
5,930
593
32
3
0
179,448
2
L
Persephone
6,396
640
89
9
0
204,253
4
W
Kuzenbo
4,772
477
23
2
0
199,204
0
W
King Arthur
6,761
676
83
8
0
196,025
0
W
Ne Zha
6,112
611
60
6
0
237,013
1
L
Hun Batz
5,653
565
75
8
0
250,075
0
W
Skadi
6,128
613
76
8
0
174,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role