Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Reawen123
Yu Huang
Level 111
God Stats
3W - 3L
1,461 SR
Queue Stats
195W - 200L
1,458 Elo+
Solo
Ymir
Ymir
grievermike89
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 122L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
jon12004
Nu Wa
Level 167
God Stats
23W - 6L
1,716 SR
Queue Stats
582W - 631L
1,481 Elo+
Party 2
Team Averages
Level 111
1,535 SR
1,477 Elo+

VS

Team Averages
Level 126
1,552 SR
1,428 Elo+
Achilles
Achilles
Gofri123
Achilles
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 90L
1,123 Elo+
Party 1
Athena
Athena
InsaneShooterXI
Athena
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
364W - 348L
1,520 Elo+
Solo
Izanami
Izanami
TrajectoryMark
Izanami
Level 146
God Stats
5W - 10L
1,426 SR
Queue Stats
487W - 490L
1,499 Elo+
Solo
Discordia
Discordia
Urfi
Discordia
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
201W - 203L
1,503 Elo+
Party 1
Anhur
Anhur
omGiTzAndy
Anhur
Level 145
God Stats
2W - 1L
1,833 SR
Queue Stats
88W - 80L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 3 / 6
10,574
961
11,696
9,791
4,404
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 2 / 14
9,144
831
13,585
11,509
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Reawen123
Yu Huang
16
4 / 1 / 13
9,572
870
12,034
7,278
3,597
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 14
9,348
850
2,831
20,695
20,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
jon12004
Nu Wa
17
5 / 3 / 11
10,006
910
14,016
9,813
4,346
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gofri123
Achilles
13
3 / 4 / 6
7,797
709
4,999
11,016
10,038
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 6 / 8
7,267
661
4,002
17,018
21,651
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 7
8,891
808
10,321
11,089
5,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Urfi
Discordia
15
2 / 3 / 7
8,622
784
13,948
8,327
3,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
4 / 4 / 6
9,078
825
8,859
11,689
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
21
Kills
13
14
Deaths
21
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
3
6
4
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
14
4.5
L
Achilles
Gofri123
Achilles
3
4
6
1.5
L
0
6
8
0.67
W
Yu Huang
Reawen123
Yu Huang
4
1
13
10.5
L
4
4
7
1.88
L
Discordia
Urfi
Discordia
2
3
7
1.83
W
1
5
14
1.6
W
Nu Wa
jon12004
Nu Wa
5
3
11
3.5
L
Anhur
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,162
Damage
42,129
59,086
Taken
59,139
38,647
Mitigated
46,296
15,187
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,696
522
1,326
809
9,791
4,404
1,374
4,065
5,726
31,104
0
W
Ah Muzen Cab
 
Ah Muzen Cab
13,585
2,550
626
2,387
11,509
5,432
3,029
3,437
8,072
0
26,079
L
Achilles
Gofri123
Achilles
4,999
424
769
1,493
11,016
10,038
0
7,675
3,222
0
8,589
L
4,002
783
1,355
2,136
17,018
21,651
0
11,231
5,600
9,124
0
W
Yu Huang
Reawen123
Yu Huang
12,034
761
1,361
872
7,278
3,597
1,125
2,552
4,726
17,677
0
L
10,321
6,666
1,251
1,544
11,089
5,059
0
6,959
4,108
0
37,519
L
Discordia
Urfi
Discordia
13,948
558
1,491
2,085
8,327
3,730
0
6,067
2,223
31,504
0
W
2,831
275
2,503
2,329
20,695
20,868
266
4,614
16,081
8,165
0
W
Nu Wa
jon12004
Nu Wa
14,016
3,269
1,579
1,395
9,813
4,346
2,048
3,282
6,531
38,729
0
L
Anhur
8,859
4,644
1,440
3,053
11,689
5,818
552
8,157
3,409
0
32,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
41,655
143
Minions Killed
167
0
Camps Cleared
0
1,137,945
Distance Traveled
999,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,574
961
57
5
0
223,062
0
W
Ah Muzen Cab
9,144
831
26
2
0
240,671
0
L
Achilles
7,797
709
13
1
0
193,068
0
L
Athena
7,267
661
15
1
0
209,190
0
W
Yu Huang
9,572
870
12
1
0
242,377
0
L
Izanami
8,891
808
61
6
0
176,266
0
L
Discordia
8,622
784
33
3
0
207,391
0
W
Ymir
9,348
850
11
1
0
209,326
0
W
Nu Wa
10,006
910
37
3
0
222,509
0
L
Anhur
9,078
825
45
4
0
213,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role