Player Matchup

Hercules
Hercules
Airen x512x
Hercules
Level 106
God Stats
10W - 12L
1,491 SR
Queue Stats
862W - 827L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
Nicoco198
Jing Wei
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,506 Elo+
Solo
Tyr
Tyr
Skullcrusher365
Tyr
Level 223
God Stats
1W - 3L
1,497 SR
Queue Stats
119W - 118L
1,624 Elo+
Party 1
Camazotz
Camazotz
Sysyfo
Camazotz
Level 255
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 97L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
WindyCityNole
Ao Kuang
Level 105
God Stats
2W - 1L
1,584 SR
Queue Stats
254W - 246L
1,490 Elo+
Solo
Team Averages
Level 160
1,515 SR
1,522 Elo+

VS

Team Averages
Level 142
1,688 SR
1,515 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SirWurfsAlot
Hera
Level 107
God Stats
6W - 1L
1,732 SR
Queue Stats
90W - 83L
1,545 Elo+
Solo
Chaac
Chaac
Stayhill
Chaac
Level 156
God Stats
1W - 1L
1,855 SR
Queue Stats
127W - 130L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Yanks300
Jormungandr
Level 176
God Stats
5W - 4L
1,778 SR
Queue Stats
350W - 355L
1,539 Elo+
Solo
Scylla
Scylla
jiggledrawers
Scylla
Level 126
God Stats
4W - 3L
1,576 SR
Queue Stats
394W - 378L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Airen x512x
Hercules
13
0 / 6 / 7
6,492
721
4,934
13,434
8,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
Nicoco198
Jing Wei
14
2 / 7 / 5
7,313
813
7,112
12,090
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 4
6,270
697
4,770
13,156
14,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Sysyfo
Camazotz
14
5 / 8 / 4
8,222
914
6,695
15,446
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
WindyCityNole
Ao Kuang
14
3 / 6 / 3
7,449
828
4,870
12,608
9,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 5 / 22
8,983
998
14,658
11,460
5,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 20
9,277
1,031
14,108
8,177
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Stayhill
Chaac
16
6 / 0 / 19
9,614
1,068
8,281
13,216
10,347
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jormungandr
Yanks300
Jormungandr
15
9 / 3 / 15
9,435
1,048
10,503
11,853
16,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 2 / 17
9,598
1,066
14,866
6,367
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
127
10
Kills
34
34
Deaths
11
23
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
5
22
3
L
Hercules
Airen x512x
Hercules
0
6
7
0.58
L
Jing Wei
Nicoco198
Jing Wei
2
7
5
0.64
W
6
1
20
16
L
0
7
4
0.29
W
Chaac
Stayhill
Chaac
6
0
19
15.5
L
Camazotz
Sysyfo
Camazotz
5
8
4
0.88
L
Ao Kuang
WindyCityNole
Ao Kuang
3
6
3
0.75
W
Jormungandr
Yanks300
Jormungandr
9
3
15
5.5
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
62,416
66,734
Taken
51,073
43,921
Mitigated
38,502
11,958
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,658
4,233
0
2,270
11,460
5,616
1,216
738
10,631
0
28,203
L
Hercules
Airen x512x
Hercules
4,934
352
296
3,241
13,434
8,494
0
7,369
5,888
0
9,731
L
Jing Wei
Nicoco198
Jing Wei
7,112
5,276
193
1,341
12,090
4,929
0
6,673
5,153
0
19,226
W
14,108
2,985
1,191
2,877
8,177
3,517
2,597
688
7,362
25,450
0
L
4,770
349
450
1,716
13,156
14,375
0
7,840
5,142
0
8,948
W
Chaac
Stayhill
Chaac
8,281
775
2,200
8,912
13,216
10,347
826
1,508
11,626
0
20,897
L
Camazotz
Sysyfo
Camazotz
6,695
2,120
383
2,375
15,446
6,482
0
8,696
6,619
0
13,812
L
Ao Kuang
WindyCityNole
Ao Kuang
4,870
1,409
432
1,531
12,608
9,641
0
7,589
4,932
11,797
0
W
Jormungandr
Yanks300
Jormungandr
10,503
1,364
711
1,237
11,853
16,635
352
1,936
9,876
16,032
477
W
14,866
2,208
1,496
1,879
6,367
2,387
2,201
0
6,367
25,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
46,907
63
Minions Killed
115
0
Camps Cleared
0
734,015
Distance Traveled
894,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,983
998
25
3
0
171,468
0
L
Hercules
6,492
721
10
1
0
158,023
0
L
Jing Wei
7,313
813
14
2
0
149,504
0
W
Hera
9,277
1,031
23
3
0
178,105
0
L
Tyr
6,270
697
11
1
0
151,186
0
W
Chaac
9,614
1,068
29
3
0
211,538
0
L
Camazotz
8,222
914
13
1
0
147,885
0
L
Ao Kuang
7,449
828
15
2
0
127,417
0
W
Jormungandr
9,435
1,048
6
1
0
166,834
0
W
Scylla
9,598
1,066
32
4
0
166,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role