Player Matchup

Guan Yu
Guan Yu
AlanSlurring
Guan Yu
Level 104
God Stats
5W - 6L
1,655 SR
Queue Stats
141W - 151L
1,480 Elo+
Solo
Izanami
Izanami
AplSun
Izanami
Level 73
God Stats
2W - 1L
1,859 SR
Queue Stats
7W - 4L
1,679 Elo+
Solo
Agni
Agni
DarckMons
Agni
Level 127
God Stats
11W - 6L
1,660 SR
Queue Stats
350W - 319L
1,514 Elo+
Solo
Anubis
Anubis
PLUMlTA
Anubis
Level 89
God Stats
55W - 63L
1,516 SR
Queue Stats
269W - 295L
1,415 Elo+
Solo
Zeus
Zeus
Russell8898
Zeus
Level 127
God Stats
0W - 1L
1,692 SR
Queue Stats
31W - 20L
1,588 Elo+
Solo
Team Averages
Level 104
1,676 SR
1,535 Elo+

VS

Team Averages
Level 76
1,427 SR
1,553 Elo+
Izanami
Izanami
DaySakuraVT
Izanami
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,494 Elo+
Solo
Thoth
Thoth
Keroes2000
Thoth
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 222L
1,481 Elo+
Solo
Nox
Nox
deadpooltheduck
Nox
Level 122
God Stats
7W - 4L
1,490 SR
Queue Stats
30W - 19L
1,628 Elo+
Solo
Fenrir
Fenrir
helios4040
Fenrir
Level 62
God Stats
3W - 5L
1,147 SR
Queue Stats
168W - 162L
1,511 Elo+
Party 1
Nemesis
Nemesis
josh18jayb
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlanSlurring
Guan Yu
12
4 / 2 / 4
7,235
603
7,140
9,619
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
AplSun
Izanami
11
5 / 1 / 1
7,138
595
5,880
6,612
2,046
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
1 / 3 / 0
7,466
622
3,630
6,086
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
PLUMlTA
Anubis
1
0 / 0 / 0
2,478
207
0
0
0
9
2 / 4 / 1
6,403
534
5,563
7,324
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaySakuraVT
Izanami
9
0 / 5 / 1
6,118
510
2,358
8,310
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
13
3 / 1 / 2
7,570
631
4,489
5,663
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 3
6,649
554
2,862
7,064
4,650
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
helios4040
Fenrir
12
2 / 1 / 3
7,119
593
3,587
9,349
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
josh18jayb
Nemesis
11
2 / 4 / 1
6,859
572
3,739
7,589
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
12
Kills
10
10
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AlanSlurring
Guan Yu
4
2
4
3
L
Izanami
AplSun
Izanami
5
1
1
5.5
L
Agni
1
3
0
0.33
W
Izanami
DaySakuraVT
Izanami
0
5
1
0.1
W
Thoth
3
1
2
4
L
Anubis
PLUMlTA
Anubis
0
0
0
0
L
2
4
1
0.63
W
3
1
3
4.5
W
Fenrir
helios4040
Fenrir
2
1
3
3.5
W
Nemesis
josh18jayb
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
17,035
29,641
Taken
37,975
15,654
Mitigated
15,719
5,754
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AlanSlurring
Guan Yu
7,140
1,360
162
3,682
9,619
9,756
98
2,171
7,289
0
37,486
L
Izanami
AplSun
Izanami
5,880
4,401
0
660
6,612
2,046
248
1,933
4,634
0
48,390
L
Agni
3,630
62
0
750
6,086
1,905
0
1,981
4,105
66,587
0
W
Izanami
DaySakuraVT
Izanami
2,358
1,703
0
1,416
8,310
2,163
326
591
7,691
0
38,387
W
Thoth
4,489
155
0
568
5,663
1,657
549
2,051
3,596
62,784
0
L
Anubis
PLUMlTA
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
5,563
987
0
500
7,324
1,947
132
1,266
5,879
38,251
0
W
2,862
563
0
1,321
7,064
4,650
84
2,324
4,690
14,390
0
W
Fenrir
helios4040
Fenrir
3,587
766
0
1,335
9,349
3,638
272
1,066
8,237
0
48,637
W
Nemesis
josh18jayb
Nemesis
3,739
2,049
0
773
7,589
3,611
0
2,744
4,568
0
27,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
34,315
323
Minions Killed
316
0
Camps Cleared
0
903,650
Distance Traveled
1,124,952
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,235
603
63
5
0
247,238
0
L
Izanami
7,138
595
73
6
0
238,693
0
L
Agni
7,466
622
122
10
0
248,182
0
W
Izanami
6,118
510
77
6
0
190,795
0
W
Thoth
7,570
631
111
9
0
224,869
1
L
Anubis
2,478
207
0
0
0
0
0
L
Zeus
6,403
534
65
5
0
169,537
0
W
Nox
6,649
554
11
1
0
238,403
7
W
Fenrir
7,119
593
78
7
0
263,544
0
W
Nemesis
6,859
572
39
3
0
207,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role