Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SVPERBIА
Chernobog
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,361 Elo+
Solo
Jing Wei
Jing Wei
dudekbwa
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,354 Elo+
Solo
Cernunnos
Cernunnos
lceBox3
Cernunnos
Level 158
God Stats
16W - 18L
1,458 SR
Queue Stats
1,129W - 1,144L
1,498 Elo+
Solo
Ra
Ra
Теnar
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 152L
1,487 Elo+
Solo
Team Averages
Level 127
1,492 SR
1,440 Elo+

VS

Team Averages
Level 133
1,409 SR
1,471 Elo+
Sylvanus
Sylvanus
Ddpodlsd
Sylvanus
Level 62
God Stats
1W - 0L
1,355 SR
Queue Stats
27W - 33L
1,400 Elo+
Solo
Discordia
Discordia
Lilyly
Discordia
Level 123
God Stats
2W - 3L
1,275 SR
Queue Stats
153W - 148L
1,464 Elo+
Solo
Cliodhna
Cliodhna
TSESTER
Cliodhna
Level 154
God Stats
1W - 2L
1,259 SR
Queue Stats
164W - 176L
1,473 Elo+
Solo
Persephone
Persephone
ZeMDe
Persephone
Level 154
God Stats
10W - 3L
1,640 SR
Queue Stats
347W - 294L
1,607 Elo+
Solo
Odin
Odin
jamesclynes234
Odin
Level 172
God Stats
4W - 1L
1,519 SR
Queue Stats
461W - 460L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 10 / 4
9,369
625
11,037
21,563
9,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
SVPERBIА
Chernobog
14
3 / 8 / 3
9,142
609
8,259
16,435
7,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
dudekbwa
Jing Wei
16
2 / 5 / 5
9,507
634
8,972
17,456
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
lceBox3
Cernunnos
18
2 / 4 / 7
9,872
658
15,750
18,362
9,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 4 / 7
10,227
682
6,485
18,478
12,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ddpodlsd
Sylvanus
18
4 / 1 / 21
11,970
798
7,083
18,468
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
Lilyly
Discordia
18
8 / 2 / 16
11,434
762
27,983
9,962
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
TSESTER
Cliodhna
19
12 / 2 / 12
12,284
819
18,058
13,447
8,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
ZeMDe
Persephone
18
3 / 4 / 19
11,734
782
26,339
16,323
8,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 4 / 22
11,163
744
7,820
17,182
20,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
11
Kills
31
31
Deaths
13
26
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
10
4
0.4
W
Sylvanus
Ddpodlsd
Sylvanus
4
1
21
14.5
W
Discordia
Lilyly
Discordia
8
2
16
8
L
Chernobog
SVPERBIА
Chernobog
3
8
3
0.56
W
Cliodhna
TSESTER
Cliodhna
12
2
12
9
W
Persephone
ZeMDe
Persephone
3
4
19
3.13
L
Jing Wei
dudekbwa
Jing Wei
2
5
5
0.9
W
4
4
22
3.75
L
Cernunnos
lceBox3
Cernunnos
2
4
7
1.38
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
87,283
92,294
Taken
75,382
48,079
Mitigated
61,365
33,306
Healing
38,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,037
4,655
582
542
21,563
9,451
0
13,470
8,093
0
24,716
W
Sylvanus
Ddpodlsd
Sylvanus
7,083
1,550
9,510
8,232
18,468
19,358
1,069
2,830
15,512
14,325
0
W
Discordia
Lilyly
Discordia
27,983
794
1,500
845
9,962
4,831
1,367
440
9,522
44,477
0
L
Chernobog
SVPERBIА
Chernobog
8,259
4,535
137
1,476
16,435
7,237
0
10,460
5,975
0
18,176
W
Cliodhna
TSESTER
Cliodhna
18,058
1,445
3,308
2,717
13,447
8,632
1,055
865
12,480
0
32,026
W
Persephone
ZeMDe
Persephone
26,339
486
1,796
2,345
16,323
8,032
2,892
583
15,712
47,310
0
L
Jing Wei
dudekbwa
Jing Wei
8,972
5,889
1,340
1,389
17,456
9,018
0
11,546
5,910
0
15,165
W
7,820
311
3,610
4,449
17,182
20,512
795
1,533
15,649
349
19,754
L
Cernunnos
lceBox3
Cernunnos
15,750
6,191
619
1,547
18,362
9,850
0
12,312
6,050
0
29,038
L
6,485
318
18,333
7,341
18,478
12,523
0
13,932
4,546
20,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,117
Gold Earned
58,585
153
Minions Killed
153
0
Camps Cleared
0
1,121,585
Distance Traveled
1,487,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,369
625
36
2
0
198,138
0
W
Sylvanus
11,970
798
11
1
0
270,240
0
W
Discordia
11,434
762
40
3
0
302,055
0
L
Chernobog
9,142
609
18
1
0
219,881
0
W
Cliodhna
12,284
819
26
2
0
338,287
0
W
Persephone
11,734
782
40
3
0
294,194
0
L
Jing Wei
9,507
634
23
2
0
242,890
0
W
Odin
11,163
744
36
2
0
282,532
0
L
Cernunnos
9,872
658
39
3
0
247,780
0
L
Ra
10,227
682
37
2
0
212,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role