Player Matchup

Awilix
Awilix
ItsMuchoMango
Awilix
Level 139
God Stats
10W - 4L
1,625 SR
Queue Stats
71W - 73L
1,462 Elo+
Solo
Geb
Geb
Masternex5224
Geb
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,302 Elo+
Solo
Atlas
Atlas
Meter Dunkz
Atlas
Level 146
God Stats
8W - 11L
1,269 SR
Queue Stats
327W - 304L
1,437 Elo+
Solo
Ix Chel
Ix Chel
Ndematteis
Ix Chel
Level 120
God Stats
1W - 0L
1,514 SR
Queue Stats
40W - 41L
1,563 Elo+
Solo
Jing Wei
Jing Wei
VixinKittin
Jing Wei
Level 55
God Stats
11W - 15L
1,413 SR
Queue Stats
81W - 97L
1,437 Elo+
Solo
Team Averages
Level 115
1,464 SR
1,440 Elo+

VS

Team Averages
Level 134
1,525 SR
1,493 Elo+
He Bo
He Bo
QuxTz-SoCialiTy
He Bo
Level 107
God Stats
3W - 10L
1,335 SR
Queue Stats
193W - 181L
1,535 Elo+
Solo
Skadi
Skadi
SluaghTighearna1
Skadi
Level 142
God Stats
1W - 1L
1,849 SR
Queue Stats
330W - 293L
1,570 Elo+
Solo
Jormungandr
Jormungandr
jacklucas2
Jormungandr
Level 86
God Stats
9W - 6L
1,412 SR
Queue Stats
125W - 128L
1,392 Elo+
Solo
Neith
Neith
ooeecc-ricee
Neith
Level 76
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Persephone
Persephone
xHx Battosai
Persephone
Level 257
God Stats
0W - 2L
1,500 SR
Queue Stats
568W - 568L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,191
719
7,371
6,441
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 6
5,607
561
2,419
7,491
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
5,993
599
3,098
7,117
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Ndematteis
Ix Chel
11
8 / 2 / 0
7,046
705
10,316
6,593
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
VixinKittin
Jing Wei
10
1 / 2 / 2
5,567
557
2,178
7,280
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,298
630
3,150
9,559
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 1
5,211
521
6,448
7,131
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
jacklucas2
Jormungandr
9
0 / 1 / 3
5,213
521
3,605
6,897
4,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

8
0 / 6 / 2
4,408
441
2,064
9,657
3,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
xHx Battosai
Persephone
8
0 / 3 / 1
4,858
486
2,558
5,608
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
5
5
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
0
1
6
3
W
1
0
0
1
W
Ix Chel
Ndematteis
Ix Chel
8
2
0
4
L
3
5
0
0.6
L
2
2
1
1.25
W
Jing Wei
VixinKittin
Jing Wei
1
2
2
1
L
Jormungandr
jacklucas2
Jormungandr
0
1
3
1.5
L
0
6
2
0.17
L
Persephone
xHx Battosai
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
17,825
34,922
Taken
38,852
16,414
Mitigated
13,923
9,773
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,371
2,986
0
198
6,441
2,517
0
1,107
5,334
0
51,012
W
2,419
101
0
2,348
7,491
5,248
0
1,467
6,024
17,184
0
W
3,098
1,349
0
3,075
7,117
3,315
0
3,136
3,981
32,463
0
W
Ix Chel
Ndematteis
Ix Chel
10,316
1,867
185
2,183
6,593
2,501
527
2,092
4,501
44,171
0
L
3,150
158
0
2,639
9,559
2,630
0
2,294
7,265
29,102
0
L
6,448
2,108
0
1,570
7,131
1,996
363
520
6,611
0
39,739
W
Jing Wei
VixinKittin
Jing Wei
2,178
1,473
0
1,784
7,280
2,833
392
1,511
5,769
0
40,824
L
Jormungandr
jacklucas2
Jormungandr
3,605
1,701
0
490
6,897
4,523
0
3,001
3,538
34,478
0
L
2,064
979
0
731
9,657
3,155
0
7,515
2,142
0
18,028
L
Persephone
xHx Battosai
Persephone
2,558
196
0
1,589
5,608
1,619
96
2,132
3,424
19,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
25,988
299
Minions Killed
206
0
Camps Cleared
0
997,150
Distance Traveled
921,655
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,191
719
82
8
0
239,905
0
W
Geb
5,607
561
26
3
0
211,045
0
W
Atlas
5,993
599
59
6
0
175,204
0
W
Ix Chel
7,046
705
66
7
0
182,981
1
L
He Bo
6,298
630
52
5
0
191,895
3
L
Skadi
5,211
521
55
6
0
180,027
0
W
Jing Wei
5,567
557
66
7
0
188,015
3
L
Jormungandr
5,213
521
44
4
0
178,516
2
L
Neith
4,408
441
23
2
0
192,647
0
L
Persephone
4,858
486
32
3
0
178,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role