Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DreiZz03
Thoth
Level 122
God Stats
4W - 6L
1,712 SR
Queue Stats
753W - 670L
1,600 Elo+
Solo
Horus
Horus
Semoxi
Horus
Level 183
God Stats
0W - 2L
1,820 SR
Queue Stats
42W - 34L
1,618 Elo+
Solo
Team Averages
Level 131
1,606 SR
1,544 Elo+

VS

Team Averages
Level 133
1,655 SR
1,510 Elo+
Hachiman
Hachiman
Eemean
Hachiman
Level 83
God Stats
4W - 2L
1,528 SR
Queue Stats
42W - 33L
1,545 Elo+
Solo
King Arthur
King Arthur
Sebakool
King Arthur
Level 159
God Stats
18W - 13L
1,629 SR
Queue Stats
404W - 367L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sontendo
Morgan Le Fay
Level 164
God Stats
2W - 0L
1,891 SR
Queue Stats
110W - 107L
1,527 Elo+
Solo
Thanatos
Thanatos
Uhtred Crow
Thanatos
Level 147
God Stats
10W - 3L
1,826 SR
Queue Stats
267W - 265L
1,481 Elo+
Solo
Janus
Janus
mrsnipesalot
Janus
Level 114
God Stats
3W - 3L
1,399 SR
Queue Stats
16W - 18L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 3 / 2
6,117
510
4,008
12,582
3,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
 
Charybdis
10
0 / 6 / 1
6,066
506
1,718
9,991
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
 
Nu Wa
10
0 / 4 / 3
5,924
494
6,403
7,278
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
DreiZz03
Thoth
13
2 / 0 / 0
7,240
603
6,556
4,691
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Semoxi
Horus
10
2 / 1 / 1
6,549
546
2,557
8,701
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eemean
Hachiman
14
6 / 1 / 2
8,673
723
10,745
7,072
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Sebakool
King Arthur
12
3 / 1 / 3
7,279
607
6,840
10,281
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Sontendo
Morgan Le Fay
11
2 / 1 / 1
6,886
574
4,152
7,219
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Uhtred Crow
Thanatos
11
3 / 1 / 3
6,941
578
6,444
9,566
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,666
556
1,412
6,117
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
14
14
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
2
0.67
L
Charybdis
 
Charybdis
0
6
1
0.08
L
Nu Wa
 
Nu Wa
0
4
3
0.38
L
Thoth
DreiZz03
Thoth
2
0
0
2
W
Hachiman
Eemean
Hachiman
6
1
2
7
W
King Arthur
Sebakool
King Arthur
3
1
3
4.5
L
Horus
Semoxi
Horus
2
1
1
2.5
W
Morgan Le Fay
Sontendo
Morgan Le Fay
2
1
1
2.5
W
Thanatos
Uhtred Crow
Thanatos
3
1
3
4.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
29,593
43,243
Taken
40,255
17,087
Mitigated
17,927
13,261
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,008
1,936
0
2,810
12,582
3,822
0
408
12,102
0
45,223
L
Charybdis
 
Charybdis
1,718
993
0
2,106
9,991
3,072
0
716
9,275
0
36,131
L
Nu Wa
 
Nu Wa
6,403
2,317
0
2,108
7,278
1,759
0
0
7,278
37,307
0
L
Thoth
DreiZz03
Thoth
6,556
156
0
1,335
4,691
1,476
0
1,582
3,079
60,253
0
W
Hachiman
Eemean
Hachiman
10,745
6,661
0
3,929
7,072
3,086
356
1,024
6,048
0
79,234
W
King Arthur
Sebakool
King Arthur
6,840
1,006
0
2,735
10,281
4,016
0
4,320
5,961
0
55,605
L
Horus
Semoxi
Horus
2,557
1,410
860
4,042
8,701
6,958
0
2,700
5,945
0
18,393
W
Morgan Le Fay
Sontendo
Morgan Le Fay
4,152
451
0
1,745
7,219
4,891
0
3,094
4,125
22,249
0
W
Thanatos
Uhtred Crow
Thanatos
6,444
1,663
0
6,704
9,566
3,643
0
1,370
8,196
0
43,827
W
1,412
94
0
1,250
6,117
2,291
0
3,151
2,966
58,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
36,445
324
Minions Killed
428
0
Camps Cleared
0
1,203,190
Distance Traveled
1,178,607
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,117
510
70
6
0
244,575
0
L
Charybdis
6,066
506
75
6
0
216,134
1
L
Nu Wa
5,924
494
50
4
0
229,587
3
L
Thoth
7,240
603
105
9
0
240,824
2
W
Hachiman
8,673
723
141
12
0
211,830
0
W
King Arthur
7,279
607
86
7
0
242,130
3
L
Horus
6,549
546
24
2
0
272,070
2
W
Morgan Le Fay
6,886
574
25
2
0
249,273
3
W
Thanatos
6,941
578
64
5
0
239,353
1
W
Janus
6,666
556
112
9
0
236,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role