Player Matchup

Thanatos
Thanatos
FusedScorpion27
Thanatos
Level 126
God Stats
3W - 1L
1,680 SR
Queue Stats
25W - 23L
1,633 Elo+
Party 1
Ah Puch
Ah Puch
SaiEve
Ah Puch
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,192 Elo+
Party 1
Jormungandr
Jormungandr
Spedbob
Jormungandr
Level 81
God Stats
3W - 2L
1,289 SR
Queue Stats
17W - 15L
1,521 Elo+
Party 1
Ishtar
Ishtar
Vaelior
Ishtar
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,559 Elo+
Party 1
Janus
Janus
dookiepookieeee
Janus
Level 44
God Stats
1W - 1L
1,757 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Team Averages
Level 91
1,545 SR
1,481 Elo+

VS

Team Averages
Level 118
1,395 SR
1,474 Elo+
King Arthur
King Arthur
BlushyCrush
King Arthur
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 85L
1,628 Elo+
Solo
Sol
Sol
DJ_SNAKE666
Sol
Level 122
God Stats
5W - 8L
1,500 SR
Queue Stats
280W - 276L
1,368 Elo+
Solo
Nemesis
Nemesis
Larry2146
Nemesis
Level 121
God Stats
1W - 8L
1,157 SR
Queue Stats
237W - 247L
1,445 Elo+
Solo
Ra
Ra
Men_LordofJinder
Ra
Level 117
God Stats
15W - 13L
1,524 SR
Queue Stats
119W - 131L
1,469 Elo+
Solo
Bellona
Bellona
SRaz87
Bellona
Level 159
God Stats
4W - 11L
1,296 SR
Queue Stats
163W - 159L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
7 / 1 / 0
8,426
602
7,885
11,776
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
SaiEve
Ah Puch
14
1 / 1 / 0
8,115
580
5,566
8,827
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Spedbob
Jormungandr
11
1 / 2 / 4
6,754
482
5,894
9,639
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Vaelior
Ishtar
13
3 / 0 / 1
7,897
564
8,643
8,999
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 4 / 2
7,068
505
5,937
8,365
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlushyCrush
King Arthur
14
1 / 2 / 0
7,877
563
4,814
11,502
9,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 0
7,691
549
9,204
12,730
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Larry2146
Nemesis
13
3 / 0 / 1
7,674
548
4,186
8,844
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 1
7,341
524
5,159
10,317
4,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SRaz87
Bellona
9
0 / 2 / 2
6,347
453
4,081
9,928
8,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
12
Kills
8
8
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlushyCrush
King Arthur
1
2
0
0.5
L
2
4
0
0.5
W
Thanatos
7
1
0
7
L
Nemesis
Larry2146
Nemesis
3
0
1
3.5
L
2
4
1
0.63
L
Bellona
SRaz87
Bellona
0
2
2
0.5
W
Ah Puch
SaiEve
Ah Puch
1
1
0
1
W
Jormungandr
Spedbob
Jormungandr
1
2
4
1.5
W
Ishtar
Vaelior
Ishtar
3
0
1
3.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
27,444
47,606
Taken
53,321
23,416
Mitigated
30,185
19,429
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlushyCrush
King Arthur
4,814
264
0
1,742
11,502
9,397
0
5,081
5,626
0
59,869
L
9,204
3,466
0
6,265
12,730
4,829
912
1,549
10,929
73,523
0
W
Thanatos
7,885
1,608
0
9,692
11,776
4,671
0
1,995
9,781
0
64,540
L
Nemesis
Larry2146
Nemesis
4,186
1,911
0
510
8,844
3,101
0
2,136
6,481
0
58,198
L
5,159
157
276
2,744
10,317
4,448
180
4,047
5,900
54,118
0
L
Bellona
SRaz87
Bellona
4,081
784
0
2,168
9,928
8,410
0
2,531
6,988
0
20,547
W
Ah Puch
SaiEve
Ah Puch
5,566
330
0
4,286
8,827
4,546
338
0
8,827
61,065
0
W
Jormungandr
Spedbob
Jormungandr
5,894
1,391
0
486
9,639
7,458
61
3,960
5,679
36,705
0
W
Ishtar
Vaelior
Ishtar
8,643
4,898
0
3,433
8,999
3,827
764
5,096
3,903
0
58,188
W
5,937
195
63
1,469
8,365
2,914
578
3,312
5,053
48,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
36,930
450
Minions Killed
450
0
Camps Cleared
0
1,385,710
Distance Traveled
1,332,388
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,877
563
106
8
0
284,777
2
L
Sol
7,691
549
110
8
0
251,198
0
W
Thanatos
8,426
602
97
7
0
334,928
0
L
Nemesis
7,674
548
93
7
0
333,817
4
L
Ra
7,341
524
112
8
0
247,024
3
L
Bellona
6,347
453
29
2
0
215,572
0
W
Ah Puch
8,115
580
119
9
0
251,796
0
W
Jormungandr
6,754
482
55
4
0
267,896
0
W
Ishtar
7,897
564
92
7
0
281,424
0
W
Janus
7,068
505
87
6
0
249,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role