Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DuFox
Cabrakan
Level 107
God Stats
3W - 1L
1,783 SR
Queue Stats
65W - 59L
1,479 Elo+
Party 1
Merlin
Merlin
PǿrtalGun
Merlin
Level 156
God Stats
5W - 3L
1,504 SR
Queue Stats
448W - 384L
1,538 Elo+
Solo
Nemesis
Nemesis
ZiMix364x
Nemesis
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 89L
1,500 Elo+
Party 1
Artemis
Artemis
kofeyokq
Artemis
Level 144
God Stats
3W - 0L
1,885 SR
Queue Stats
167W - 151L
1,478 Elo+
Party 1
Team Averages
Level 123
1,634 SR
1,499 Elo+

VS

Team Averages
Level 140
1,533 SR
1,525 Elo+
Serqet
Serqet
 
Serqet
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Heppokomaru
Mercury
Level 152
God Stats
1W - 3L
1,574 SR
Queue Stats
79W - 68L
1,619 Elo+
Solo
Sol
Sol
Zentya
Sol
Level 144
God Stats
10W - 6L
1,624 SR
Queue Stats
235W - 224L
1,553 Elo+
Solo
Artemis
Artemis
slashdotpause
Artemis
Level 61
God Stats
1W - 3L
1,466 SR
Queue Stats
108W - 135L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 1 / 0
4,285
857
2,107
3,673
1,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
DuFox
Cabrakan
5
0 / 1 / 0
3,576
715
627
3,121
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
PǿrtalGun
Merlin
7
1 / 0 / 1
4,261
852
791
2,153
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ZiMix364x
Nemesis
6
1 / 0 / 2
3,999
800
1,238
3,271
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
kofeyokq
Artemis
6
1 / 0 / 0
3,658
732
2,760
1,920
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
0 / 1 / 1
3,373
675
697
3,053
1,440
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
 
Nox
3
0 / 1 / 0
2,809
562
401
927
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Heppokomaru
Mercury
7
1 / 1 / 0
4,026
805
1,621
4,181
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sol
Zentya
Sol
7
1 / 2 / 0
3,652
730
870
3,777
1,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
5
0 / 0 / 1
3,049
610
1,487
1,588
446
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
0
1
L
Serqet
 
Serqet
0
1
1
0.5
L
Nox
 
Nox
0
1
0
0
W
Cabrakan
DuFox
Cabrakan
0
1
0
0
L
Mercury
Heppokomaru
Mercury
1
1
0
1
W
Merlin
PǿrtalGun
Merlin
1
0
1
1.5
L
Sol
Zentya
Sol
1
2
0
0.5
W
Nemesis
ZiMix364x
Nemesis
1
0
2
2
W
Artemis
kofeyokq
Artemis
1
0
0
1
L
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,523
Damage
5,076
14,138
Taken
13,526
5,774
Mitigated
4,369
5,660
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,107
454
0
1,224
3,673
1,406
0
696
2,803
0
23,759
L
Serqet
 
Serqet
697
175
0
1,302
3,053
1,440
0
569
2,484
0
5,968
L
Nox
 
Nox
401
98
0
50
927
283
0
360
511
6,543
0
W
Cabrakan
DuFox
Cabrakan
627
249
0
1,253
3,121
2,262
0
0
3,121
7,836
0
L
Mercury
Heppokomaru
Mercury
1,621
477
0
902
4,181
1,162
0
371
3,748
0
24,549
W
Merlin
PǿrtalGun
Merlin
791
196
0
1,000
2,153
557
0
202
1,951
24,779
0
L
Sol
Zentya
Sol
870
273
0
1,964
3,777
1,038
0
0
3,380
17,552
0
W
Nemesis
ZiMix364x
Nemesis
1,238
590
0
764
3,271
927
0
199
3,072
0
14,867
W
Artemis
kofeyokq
Artemis
2,760
947
0
1,419
1,920
622
0
0
1,920
0
20,998
L
Artemis
1,487
491
0
716
1,588
446
0
0
1,588
0
12,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,779
Gold Earned
16,909
186
Minions Killed
117
0
Camps Cleared
0
543,099
Distance Traveled
460,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,285
857
49
10
0
104,683
0
L
Serqet
3,373
675
6
1
0
109,483
0
L
Nox
2,809
562
9
2
0
42,352
0
W
Cabrakan
3,576
715
18
4
0
98,146
0
L
Mercury
4,026
805
56
11
0
135,501
0
W
Merlin
4,261
852
51
10
0
112,059
1
L
Sol
3,652
730
28
6
0
100,961
0
W
Nemesis
3,999
800
35
7
0
136,700
0
W
Artemis
3,658
732
33
7
0
91,511
0
L
Artemis
3,049
610
18
4
0
72,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role