Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RansuKoira
Artemis
Level 133
God Stats
2W - 1L
1,565 SR
Queue Stats
173W - 154L
1,553 Elo+
Solo
Hachiman
Hachiman
Uhhhhidk
Hachiman
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 138L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zgluarf
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,528 SR
Queue Stats
144W - 110L
1,612 Elo+
Solo
Bacchus
Bacchus
xSparse
Bacchus
Level 75
God Stats
1W - 0L
1,717 SR
Queue Stats
12W - 13L
1,547 Elo+
Party 1
Team Averages
Level 92
1,562 SR
1,563 Elo+

VS

Team Averages
Level 166
1,564 SR
1,597 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
NIKINEVSKY
Chernobog
Level 145
God Stats
2W - 2L
1,755 SR
Queue Stats
247W - 241L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
ShadyGamer
Gilgamesh
Level 123
God Stats
1W - 1L
1,750 SR
Queue Stats
41W - 20L
1,668 Elo+
Solo
Medusa
Medusa
WiIIiamsBrother
Medusa
Level 207
God Stats
6W - 9L
1,312 SR
Queue Stats
967W - 1,005L
1,585 Elo+
Solo
Merlin
Merlin
vKenzo
Merlin
Level 197
God Stats
3W - 1L
1,500 SR
Queue Stats
316W - 126L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 3 / 9
8,735
971
6,063
15,331
22,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RansuKoira
Artemis
15
3 / 3 / 8
8,901
989
9,144
9,251
4,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Uhhhhidk
Hachiman
12
1 / 3 / 7
7,496
833
6,912
9,153
4,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Zgluarf
Ah Muzen Cab
17
5 / 1 / 9
9,338
1,038
13,075
8,935
4,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xSparse
Bacchus
15
3 / 2 / 10
9,280
1,031
6,005
15,861
21,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 3 / 4
7,912
879
8,091
14,174
16,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
NIKINEVSKY
Chernobog
14
3 / 5 / 6
7,939
882
9,950
12,142
6,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ShadyGamer
Gilgamesh
1
0 / 0 / 0
2,400
267
0
0
0
12
1 / 3 / 4
7,155
795
9,395
8,506
4,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
vKenzo
Merlin
16
3 / 3 / 5
8,304
923
13,753
8,212
5,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
14
Kills
11
12
Deaths
14
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
9
2.17
L
Chaac
 
Chaac
4
3
4
2
L
Chernobog
NIKINEVSKY
Chernobog
3
5
6
1.2
W
Artemis
RansuKoira
Artemis
3
3
8
2.33
L
Gilgamesh
ShadyGamer
Gilgamesh
0
0
0
0
W
Hachiman
Uhhhhidk
Hachiman
1
3
7
1.5
L
1
3
4
1
W
Ah Muzen Cab
Zgluarf
Ah Muzen Cab
5
1
9
9.5
L
Merlin
vKenzo
Merlin
3
3
5
1.83
W
Bacchus
xSparse
Bacchus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,199
Damage
41,189
58,531
Taken
43,034
58,041
Mitigated
32,753
19,517
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,063
303
1,689
3,454
15,331
22,204
322
3,889
11,442
12,442
66
L
Chaac
 
Chaac
8,091
791
133
2,346
14,174
16,798
0
4,057
10,117
0
18,949
L
Chernobog
NIKINEVSKY
Chernobog
9,950
6,252
895
1,906
12,142
6,364
0
3,833
8,309
0
17,295
W
Artemis
RansuKoira
Artemis
9,144
5,291
569
1,332
9,251
4,639
2,284
3,894
5,357
0
22,214
L
Gilgamesh
ShadyGamer
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Uhhhhidk
Hachiman
6,912
2,971
2,592
2,024
9,153
4,485
949
1,229
7,924
0
15,446
L
9,395
2,104
417
902
8,506
4,105
0
1,784
6,722
0
19,662
W
Ah Muzen Cab
Zgluarf
Ah Muzen Cab
13,075
4,895
161
1,734
8,935
4,881
2,198
1,823
7,112
0
29,522
L
Merlin
vKenzo
Merlin
13,753
445
771
812
8,212
5,486
0
2,328
5,884
27,191
0
W
Bacchus
xSparse
Bacchus
6,005
666
1,844
4,118
15,861
21,832
89
2,918
12,943
7,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
33,710
109
Minions Killed
102
0
Camps Cleared
0
970,187
Distance Traveled
732,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,735
971
12
1
0
193,232
0
L
Chaac
7,912
879
15
2
0
187,855
0
L
Chernobog
7,939
882
23
3
0
163,795
0
W
Artemis
8,901
989
36
4
0
180,507
0
L
Gilgamesh
2,400
267
0
0
0
0
0
W
Hachiman
7,496
833
26
3
0
194,906
0
L
Medusa
7,155
795
27
3
0
193,100
0
W
Ah Muzen Cab
9,338
1,038
31
3
0
204,965
0
L
Merlin
8,304
923
37
4
0
187,788
0
W
Bacchus
9,280
1,031
4
0
0
196,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role