Player Matchup

Ymir
Ymir
Boyka2jz
Ymir
Level 80
God Stats
8W - 8L
1,203 SR
Queue Stats
639W - 688L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Meowkot
Jing Wei
Level 88
God Stats
9W - 8L
1,427 SR
Queue Stats
326W - 346L
1,465 Elo+
Solo
Xing Tian
Xing Tian
Robbiebeee
Xing Tian
Level 144
God Stats
0W - 2L
1,276 SR
Queue Stats
110W - 103L
1,549 Elo+
Solo
Odin
Odin
SnT Azox
Odin
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 124L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheDekstar
Cu Chulainn
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
297W - 301L
1,449 Elo+
Solo
Team Averages
Level 110
1,381 SR
1,472 Elo+

VS

Team Averages
Level 112
1,411 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
CERVAL84
Morgan Le Fay
Level 173
God Stats
13W - 6L
1,462 SR
Queue Stats
715W - 739L
1,448 Elo+
Solo
Nike
Nike
Deadaage
Nike
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
242W - 231L
1,499 Elo+
Solo
Yu Huang
Yu Huang
Kristof4
Yu Huang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,484 Elo+
Solo
Thoth
Thoth
X-vyron_948
Thoth
Level 68
God Stats
1W - 1L
1,309 SR
Queue Stats
30W - 22L
1,659 Elo+
Solo
Hera
Hera
dirtydan1409
Hera
Level 86
God Stats
1W - 3L
1,285 SR
Queue Stats
447W - 456L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 2
7,074
544
1,944
3,969
3,849
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Meowkot
Jing Wei
17
3 / 6 / 5
9,654
743
10,850
16,900
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Robbiebeee
Xing Tian
14
2 / 7 / 4
8,514
655
3,190
13,466
14,121
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
15
1 / 7 / 4
8,764
674
13,017
22,945
31,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
TheDekstar
Cu Chulainn
16
2 / 7 / 4
9,202
708
6,896
13,984
10,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CERVAL84
Morgan Le Fay
18
10 / 1 / 15
10,973
844
15,048
8,272
5,834
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nike
18
8 / 3 / 17
10,810
832
12,937
12,732
18,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Kristof4
Yu Huang
17
4 / 1 / 20
10,434
803
15,163
8,259
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
2 / 3 / 17
10,552
812
10,929
8,882
5,530
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 4 / 15
9,166
705
10,120
7,938
4,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
9
Kills
27
27
Deaths
12
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
0
2
2
W
Morgan Le Fay
CERVAL84
Morgan Le Fay
10
1
15
17.5
W
Nike
8
3
17
5.5
W
Yu Huang
Kristof4
Yu Huang
4
1
20
14
L
Jing Wei
Meowkot
Jing Wei
3
6
5
0.92
L
Xing Tian
Robbiebeee
Xing Tian
2
7
4
0.57
L
Odin
1
7
4
0.43
L
Cu Chulainn
TheDekstar
Cu Chulainn
2
7
4
0.57
W
2
3
17
3.5
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
64,197
71,264
Taken
46,083
67,368
Mitigated
40,016
16,091
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,944
174
713
2,186
3,969
3,849
0
2,664
1,305
2,882
0
W
Morgan Le Fay
CERVAL84
Morgan Le Fay
15,048
2,583
952
1,914
8,272
5,834
2,321
903
7,369
31,337
0
W
Nike
12,937
1,953
866
2,424
12,732
18,440
1,142
1,316
11,416
0
22,163
W
Yu Huang
Kristof4
Yu Huang
15,163
2,451
1,920
2,163
8,259
5,988
1,513
335
7,924
30,577
0
L
Jing Wei
Meowkot
Jing Wei
10,850
6,840
493
4,706
16,900
6,792
0
11,975
4,925
0
30,503
L
Xing Tian
Robbiebeee
Xing Tian
3,190
215
388
752
13,466
14,121
0
10,306
3,160
8,165
0
L
Odin
13,017
1,604
863
5,555
22,945
31,988
0
16,190
6,755
0
26,876
L
Cu Chulainn
TheDekstar
Cu Chulainn
6,896
626
108
327
13,984
10,618
0
10,125
3,859
133
16,651
W
10,929
1,548
808
1,479
8,882
5,530
1,804
1,669
7,213
35,581
0
W
10,120
2,494
1,083
634
7,938
4,224
1,014
1,044
6,894
17,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
51,935
107
Minions Killed
156
0
Camps Cleared
0
954,935
Distance Traveled
1,230,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,074
544
3
0
0
92,180
0
W
Morgan Le Fay
10,973
844
28
2
0
270,997
0
W
Nike
10,810
832
14
1
0
239,426
0
W
Yu Huang
10,434
803
35
3
0
246,139
0
L
Jing Wei
9,654
743
45
3
0
222,855
0
L
Xing Tian
8,514
655
6
0
0
223,428
0
L
Odin
8,764
674
25
2
0
230,977
0
L
Cu Chulainn
9,202
708
28
2
0
185,495
0
W
Thoth
10,552
812
64
5
0
235,483
0
W
Hera
9,166
705
15
1
0
238,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role