Player Matchup

Poseidon
Poseidon
Bert balboa
Poseidon
Level 82
God Stats
7W - 11L
1,440 SR
Queue Stats
177W - 162L
1,490 Elo+
Solo
Fenrir
Fenrir
Gringer_79
Fenrir
Level 117
God Stats
77W - 76L
1,538 SR
Queue Stats
522W - 500L
1,424 Elo+
Solo
Lancelot
Lancelot
SuLLy_sTePzz
Lancelot
Level 94
God Stats
22W - 24L
1,155 SR
Queue Stats
460W - 429L
1,406 Elo+
Solo
Ishtar
Ishtar
SuR x LuNaTiK x
Ishtar
Level 118
God Stats
4W - 9L
1,389 SR
Queue Stats
482W - 490L
1,454 Elo+
Solo
Anubis
Anubis
nardofish23
Anubis
Level 58
God Stats
22W - 11L
1,500 SR
Queue Stats
750W - 722L
1,410 Elo+
Solo
Team Averages
Level 94
1,404 SR
1,437 Elo+

VS

Team Averages
Level 102
1,606 SR
1,542 Elo+
Sun Wukong
Sun Wukong
MrShutin
Sun Wukong
Level 69
God Stats
10W - 6L
1,584 SR
Queue Stats
138W - 121L
1,423 Elo+
Solo
Ne Zha
Ne Zha
OneEightSeven02
Ne Zha
Level 127
God Stats
27W - 27L
1,506 SR
Queue Stats
159W - 181L
1,517 Elo+
Party 1
Agni
Agni
Vier7Forensik
Agni
Level 140
God Stats
7W - 4L
1,568 SR
Queue Stats
189W - 200L
1,542 Elo+
Party 1
Neith
Neith
XxTeef83xX
Neith
Level 84
God Stats
5W - 4L
1,753 SR
Queue Stats
17W - 19L
1,739 Elo+
Solo
Anubis
Anubis
xdkilek
Anubis
Level 89
God Stats
167W - 118L
1,621 SR
Queue Stats
247W - 232L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bert balboa
Poseidon
19
4 / 5 / 6
11,941
569
17,230
17,260
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Gringer_79
Fenrir
14
2 / 5 / 3
8,824
420
4,724
14,430
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
SuLLy_sTePzz
Lancelot
16
3 / 6 / 8
10,338
492
6,047
19,930
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 4 / 2
12,447
593
15,575
20,479
8,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
16
2 / 8 / 4
10,654
507
11,934
17,503
7,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrShutin
Sun Wukong
15
2 / 6 / 5
9,918
472
7,877
21,692
15,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
8 / 2 / 6
12,522
596
11,599
14,051
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 8
13,065
622
21,040
15,344
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
2 / 3 / 5
10,081
480
7,674
8,206
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
xdkilek
Anubis
16
5 / 9 / 6
10,983
523
16,927
20,889
9,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
23
Kills
26
28
Deaths
23
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bert balboa
Poseidon
4
5
6
1.4
L
Fenrir
Gringer_79
Fenrir
2
5
3
0.7
W
Sun Wukong
MrShutin
Sun Wukong
2
6
5
0.75
W
8
2
6
5.5
L
Lancelot
SuLLy_sTePzz
Lancelot
3
6
8
1.17
L
12
4
2
3.25
W
9
3
8
4.33
W
Neith
2
3
5
1.5
L
Anubis
2
8
4
0.5
W
Anubis
xdkilek
Anubis
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,510
Damage
65,117
89,602
Taken
80,182
36,124
Mitigated
38,675
22,848
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bert balboa
Poseidon
17,230
2,006
0
4,693
17,260
6,119
582
4,069
13,191
119,981
0
L
Fenrir
Gringer_79
Fenrir
4,724
1,955
133
4,784
14,430
5,869
494
5,286
9,144
0
41,708
W
Sun Wukong
MrShutin
Sun Wukong
7,877
1,330
0
2,868
21,692
15,170
178
13,115
8,577
0
63,268
W
11,599
2,945
0
4,074
14,051
5,990
323
3,673
10,378
0
105,071
L
Lancelot
SuLLy_sTePzz
Lancelot
6,047
884
0
1,668
19,930
8,114
0
8,099
11,831
0
53,405
L
15,575
9,128
0
7,571
20,479
8,699
562
9,106
11,373
0
104,373
W
21,040
782
0
3,066
15,344
5,595
2,291
5,515
9,829
105,475
0
W
Neith
7,674
964
0
798
8,206
2,681
1,437
567
7,639
0
54,180
L
Anubis
11,934
402
0
3,999
17,503
7,323
207
11,407
6,096
80,673
0
W
Anubis
xdkilek
Anubis
16,927
187
0
8,218
20,889
9,239
637
6,294
14,595
79,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
56,569
584
Minions Killed
588
0
Camps Cleared
0
1,827,410
Distance Traveled
1,980,381
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,941
569
171
8
0
344,325
0
L
Fenrir
8,824
420
54
3
0
350,863
0
W
Sun Wukong
9,918
472
104
5
0
394,413
0
W
Ne Zha
12,522
596
143
7
0
476,352
1
L
Lancelot
10,338
492
72
3
0
431,814
1
L
Ishtar
12,447
593
161
8
0
370,095
2
W
Agni
13,065
622
142
7
0
428,327
9
W
Neith
10,081
480
88
4
0
354,203
2
L
Anubis
10,654
507
126
6
0
330,313
0
W
Anubis
10,983
523
111
5
0
327,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role