Player Matchup

Atlas
Atlas
FlexSealAddict
Atlas
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 28L
1,728 Elo+
Party 1
Hera
Hera
Hinesi
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,728 Elo+
Party 1
Tsukuyomi
Tsukuyomi
egef
Tsukuyomi
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 40L
1,677 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,711 Elo+

VS

Team Averages
Level 108
1,475 SR
1,490 Elo+
Nu Wa
Nu Wa
CR34MQU33NNUWA
Nu Wa
Level 36
God Stats
26W - 8L
1,581 SR
Queue Stats
147W - 145L
1,472 Elo+
Solo
Bacchus
Bacchus
Eeosha
Bacchus
Level 140
God Stats
2W - 6L
1,346 SR
Queue Stats
70W - 80L
1,544 Elo+
Solo
Ishtar
Ishtar
oPlatinum
Ishtar
Level 149
God Stats
7W - 7L
1,497 SR
Queue Stats
16W - 16L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
10,653
761
7,776
17,776
24,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
Hinesi
Hera
13
5 / 4 / 6
11,441
817
13,837
11,116
4,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
egef
Tsukuyomi
13
6 / 8 / 7
11,399
814
14,595
14,224
6,255
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
11,116
794
12,435
9,572
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Eeosha
Bacchus
13
2 / 6 / 8
11,008
786
5,405
18,939
18,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
oPlatinum
Ishtar
17
12 / 4 / 1
13,631
974
19,625
16,522
6,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
13
Kills
14
14
Deaths
13
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
W
Bacchus
Eeosha
Bacchus
2
6
8
1
L
2
2
9
3.25
L
Hera
Hinesi
Hera
5
4
6
2
L
Tsukuyomi
egef
Tsukuyomi
6
8
7
1.19
W
Ishtar
oPlatinum
Ishtar
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
37,465
43,116
Taken
45,033
34,841
Mitigated
28,099
5,105
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,435
2,659
0
1,998
9,572
3,299
634
3,993
5,579
68,224
0
W
Bacchus
Eeosha
Bacchus
5,405
346
0
2,482
18,939
18,202
405
7,934
11,005
17,906
0
L
7,776
2,916
0
1,932
17,776
24,439
0
7,391
10,385
38,215
754
L
Hera
Hinesi
Hera
13,837
4,188
0
2,528
11,116
4,147
663
4,404
6,712
53,083
0
L
Tsukuyomi
egef
Tsukuyomi
14,595
4,600
0
645
14,224
6,255
726
6,251
7,973
0
39,215
W
Ishtar
oPlatinum
Ishtar
19,625
14,805
0
7,278
16,522
6,598
1,559
9,471
7,051
0
66,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
35,755
164
Minions Killed
159
0
Camps Cleared
0
701,255
Distance Traveled
728,574
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,116
794
63
5
0
234,443
0
W
Bacchus
11,008
786
20
1
0
260,257
0
L
Atlas
10,653
761
42
3
0
211,255
0
L
Hera
11,441
817
90
6
0
232,466
1
L
Tsukuyomi
11,399
814
32
2
0
257,534
0
W
Ishtar
13,631
974
76
5
0
233,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role