Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SmileODT
Kuzenbo
Level 148
God Stats
313W - 286L
1,622 SR
Queue Stats
437W - 400L
1,510 Elo+
Solo
Chaac
Chaac
boimaster24
Chaac
Level 117
God Stats
7W - 5L
1,408 SR
Queue Stats
386W - 372L
1,590 Elo+
Solo
Nemesis
Nemesis
knochenkotze
Nemesis
Level 55
God Stats
6W - 3L
1,202 SR
Queue Stats
40W - 53L
1,304 Elo+
Solo
Persephone
Persephone
Денворд
Persephone
Level 147
God Stats
7W - 6L
1,545 SR
Queue Stats
111W - 101L
1,531 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,487 Elo+

VS

Team Averages
Level 97
1,511 SR
1,535 Elo+
Tyr
Tyr
AlphaR4Y
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 192L
1,478 Elo+
Solo
Artemis
Artemis
Appolo1213
Artemis
Level 105
God Stats
1W - 1L
1,734 SR
Queue Stats
104W - 97L
1,466 Elo+
Solo
Mercury
Mercury
Baz777
Mercury
Level 130
God Stats
6W - 9L
1,515 SR
Queue Stats
109W - 83L
1,593 Elo+
Solo
Janus
Janus
xXBoskaJawav2
Janus
Level 89
God Stats
0W - 2L
1,287 SR
Queue Stats
99W - 81L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
土豆做的马铃薯
Kumbhakarna
Level 38
God Stats
0W - 2L
1,521 SR
Queue Stats
10W - 9L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 1
5,959
542
5,543
7,110
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SmileODT
Kuzenbo
9
0 / 0 / 2
5,940
540
3,352
4,490
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 1
7,231
657
7,246
10,329
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
knochenkotze
Nemesis
10
2 / 2 / 2
6,157
560
3,704
7,128
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Денворд
Persephone
12
3 / 1 / 1
7,405
673
4,872
6,119
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,101
464
2,541
6,755
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
Appolo1213
Artemis
10
1 / 1 / 2
5,471
497
5,317
7,250
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Baz777
Mercury
11
1 / 1 / 1
6,260
569
4,594
9,298
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 1
7,070
643
3,359
7,819
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 2
5,128
466
611
7,973
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
5
5
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
L
0
3
0
0
L
Artemis
Appolo1213
Artemis
1
1
2
2
L
Mercury
Baz777
Mercury
1
1
1
1.5
W
Kuzenbo
SmileODT
Kuzenbo
0
0
2
1
W
3
1
1
3.5
W
Nemesis
knochenkotze
Nemesis
2
2
2
1.5
L
3
1
1
3.5
W
Persephone
Денворд
Persephone
3
1
1
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
16,422
35,176
Taken
39,095
20,027
Mitigated
18,787
9,762
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,543
3,739
0
1,944
7,110
2,444
478
338
6,772
0
53,915
L
2,541
660
0
1,852
6,755
4,665
0
0
6,233
0
25,109
L
Artemis
Appolo1213
Artemis
5,317
2,460
132
3,863
7,250
2,466
0
1,132
6,118
0
37,839
L
Mercury
Baz777
Mercury
4,594
2,056
0
750
9,298
3,169
0
1,028
8,188
0
44,846
W
Kuzenbo
SmileODT
Kuzenbo
3,352
1,819
0
1,966
4,490
3,539
120
452
4,038
14,236
0
W
7,246
1,548
0
4,726
10,329
9,632
198
1,043
9,286
0
58,029
W
Nemesis
knochenkotze
Nemesis
3,704
1,462
0
566
7,128
2,473
0
765
6,363
0
39,574
L
3,359
306
0
2,698
7,819
2,868
0
3,737
3,986
48,152
0
W
Persephone
Денворд
Persephone
4,872
282
0
560
6,119
1,939
0
1,372
4,745
56,057
0
L
611
88
0
1,255
7,973
5,619
0
2,327
5,550
12,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
29,030
365
Minions Killed
286
0
Camps Cleared
0
1,243,342
Distance Traveled
1,082,747
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,959
542
94
9
0
223,458
3
L
Tyr
5,101
464
37
3
0
145,540
0
L
Artemis
5,471
497
59
5
0
187,709
0
L
Mercury
6,260
569
80
7
0
291,549
0
W
Kuzenbo
5,940
540
23
2
0
266,770
5
W
Chaac
7,231
657
91
8
0
221,358
0
W
Nemesis
6,157
560
56
5
0
270,429
0
L
Janus
7,070
643
88
8
0
250,229
7
W
Persephone
7,405
673
101
9
0
261,327
4
L
Kumbhakarna
5,128
466
22
2
0
207,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role