Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Huntertt101
Cabrakan
Level 49
God Stats
4W - 3L
1,391 SR
Queue Stats
23W - 12L
1,557 Elo+
Party 2
Ishtar
Ishtar
Miffedelm7417
Ishtar
Level 67
God Stats
5W - 4L
1,398 SR
Queue Stats
41W - 37L
1,494 Elo+
Party 2
Anubis
Anubis
itsyaboidylan
Anubis
Level 69
God Stats
15W - 5L
1,664 SR
Queue Stats
124W - 104L
1,478 Elo+
Solo
Team Averages
Level 69
1,490 SR
1,506 Elo+

VS

Team Averages
Level 28
1,342 SR
1,295 Elo+
Lancelot
Lancelot
Rethicculous
Lancelot
Level 22
God Stats
0W - 3L
1,256 SR
Queue Stats
13W - 28L
1,278 Elo+
Party 3
He Bo
He Bo
Sirkentis
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,218 Elo+
Party 3
Athena
Athena
SuperMonke64
Athena
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,295 Elo+
Party 3
Achilles
Achilles
Tangleears
Achilles
Level 25
God Stats
0W - 3L
1,166 SR
Queue Stats
21W - 37L
1,270 Elo+
Party 3
Ishtar
Ishtar
VibeGuardian
Ishtar
Level 39
God Stats
0W - 2L
1,288 SR
Queue Stats
336W - 340L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 3
6,939
694
6,453
7,015
5,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
 
Lancelot
10
6 / 0 / 3
6,716
672
4,020
5,802
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Huntertt101
Cabrakan
9
1 / 0 / 9
6,603
660
4,945
8,033
5,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
8 / 0 / 3
6,888
689
7,160
3,305
1,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
6 / 0 / 0
7,601
760
5,309
3,945
1,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Rethicculous
Lancelot
9
0 / 5 / 0
5,232
523
3,457
9,824
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Sirkentis
He Bo
9
0 / 5 / 0
4,774
477
2,968
7,303
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
7
0 / 5 / 0
4,857
486
2,092
9,073
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Tangleears
Achilles
9
0 / 4 / 0
4,826
483
2,353
8,222
3,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
8
0 / 4 / 0
5,007
501
2,361
5,601
1,893
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
23
Kills
0
0
Deaths
23
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
3
3.5
W
Lancelot
 
Lancelot
6
0
3
7.5
W
Cabrakan
Huntertt101
Cabrakan
1
0
9
5.5
W
8
0
3
9.5
L
Lancelot
Rethicculous
Lancelot
0
5
0
0
L
He Bo
Sirkentis
He Bo
0
5
0
0
L
Athena
0
5
0
0
L
Achilles
Tangleears
Achilles
0
4
0
0
L
Ishtar
0
4
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
13,231
28,100
Taken
40,023
16,314
Mitigated
16,946
9,721
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,453
1,833
0
1,733
7,015
5,869
97
46
6,969
46,670
0
W
Lancelot
 
Lancelot
4,020
892
0
890
5,802
2,100
0
1,446
4,356
0
35,663
W
Cabrakan
Huntertt101
Cabrakan
4,945
1,447
0
3,104
8,033
5,122
710
1,996
6,037
14,877
0
W
7,160
5,510
0
651
3,305
1,316
1,577
835
2,470
0
35,370
L
Lancelot
Rethicculous
Lancelot
3,457
1,103
0
1,010
9,824
3,426
0
3,012
6,812
0
32,554
L
He Bo
Sirkentis
He Bo
2,968
318
0
920
7,303
1,829
0
2,984
4,319
23,994
0
L
Athena
2,092
297
0
1,836
9,073
6,424
46
3,864
5,209
12,040
0
L
Achilles
Tangleears
Achilles
2,353
900
0
1,321
8,222
3,374
0
5,878
2,344
0
22,237
L
Ishtar
2,361
1,416
0
394
5,601
1,893
0
969
4,632
0
29,395
W
5,309
508
0
3,343
3,945
1,907
356
1,199
2,746
63,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
24,696
295
Minions Killed
205
0
Camps Cleared
0
1,001,644
Distance Traveled
964,578
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,939
694
66
7
0
175,447
0
W
Lancelot
6,716
672
54
5
0
252,577
0
W
Cabrakan
6,603
660
13
1
0
208,632
2
W
Ishtar
6,888
689
57
6
0
171,397
1
L
Lancelot
5,232
523
58
6
0
224,214
0
L
He Bo
4,774
477
35
4
0
189,400
0
L
Athena
4,857
486
18
2
0
200,494
0
L
Achilles
4,826
483
35
4
0
186,759
4
L
Ishtar
5,007
501
59
6
0
163,711
0
W
Anubis
7,601
760
105
11
0
193,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role