Player Matchup

Skadi
Skadi
Dragonscales_
Skadi
Level 167
God Stats
1W - 1L
1,542 SR
Queue Stats
40W - 53L
1,387 Elo+
Party 2
Achilles
Achilles
Mautijal
Achilles
Level 158
God Stats
4W - 3L
1,593 SR
Queue Stats
221W - 208L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Shomi_Big_Wang
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,572 Elo+
Solo
Hachiman
Hachiman
Sniper_Soldier2
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,478 Elo+
Party 2
Hera
Hera
pheelop
Hera
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,519 Elo+
Party 2
Team Averages
Level 123
1,527 SR
1,494 Elo+

VS

Team Averages
Level 47
1,452 SR
1,499 Elo+
Raijin
Raijin
BDT Ichigo
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Flamaethe
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Foxlord393
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Papaw0lf
Athena
Level 149
God Stats
1W - 2L
1,259 SR
Queue Stats
64W - 71L
1,496 Elo+
Solo
Ishtar
Ishtar
Syluhble
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 19
9,052
905
8,778
5,578
3,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
Mautijal
Achilles
16
6 / 2 / 16
9,931
993
9,205
13,673
19,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Shomi_Big_Wang
Cernunnos
15
7 / 3 / 14
9,173
917
16,279
10,194
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
16
10 / 1 / 13
9,631
963
10,334
7,727
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
pheelop
Hera
14
1 / 2 / 15
8,444
844
7,688
6,533
3,029
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BDT Ichigo
Raijin
12
0 / 8 / 3
6,546
655
2,795
11,553
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Flamaethe
Atlas
13
0 / 5 / 4
7,519
752
5,882
12,304
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 4 / 2
8,938
894
11,751
9,738
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Papaw0lf
Athena
14
2 / 5 / 3
8,451
845
5,693
16,301
11,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Syluhble
Ishtar
12
0 / 7 / 5
6,742
674
6,062
11,087
4,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
24
29
Kills
7
9
Deaths
29
77
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
BDT Ichigo
Raijin
0
8
3
0.19
W
5
1
19
14.5
L
Atlas
Flamaethe
Atlas
0
5
4
0.4
L
5
4
2
1.5
W
Achilles
Mautijal
Achilles
6
2
16
7
L
Athena
Papaw0lf
Athena
2
5
3
0.7
W
Cernunnos
Shomi_Big_Wang
Cernunnos
7
3
14
4.67
W
Hachiman
10
1
13
16.5
L
Ishtar
Syluhble
Ishtar
0
7
5
0.36
W
Hera
pheelop
Hera
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
32,183
43,705
Taken
60,983
35,621
Mitigated
34,254
19,044
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BDT Ichigo
Raijin
2,795
570
224
480
11,553
4,491
0
2,031
9,522
7,979
0
W
8,778
3,214
1,439
1,061
5,578
3,541
1,695
3,482
2,096
0
18,993
L
Atlas
Flamaethe
Atlas
5,882
2,052
105
975
12,304
9,124
0
639
11,665
12,200
0
L
11,751
2,374
791
2,175
9,738
4,429
0
1,862
7,876
25,235
0
W
Achilles
Mautijal
Achilles
9,205
1,392
1,372
5,426
13,673
19,027
290
7,826
5,847
389
12,312
L
Athena
Papaw0lf
Athena
5,693
1,564
1,705
2,401
16,301
11,494
0
1,694
14,607
14,359
0
W
Cernunnos
Shomi_Big_Wang
Cernunnos
16,279
8,479
371
2,045
10,194
5,518
2,391
6,097
4,097
0
26,667
W
Hachiman
10,334
4,893
1,084
1,274
7,727
4,506
1,586
4,986
2,741
0
18,104
L
Ishtar
Syluhble
Ishtar
6,062
3,659
70
589
11,087
4,716
0
1,642
9,445
0
13,085
W
Hera
pheelop
Hera
7,688
2,253
2,575
2,397
6,533
3,029
1,264
3,730
2,803
25,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
38,196
113
Minions Killed
94
0
Camps Cleared
0
963,469
Distance Traveled
940,441
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,546
655
10
1
0
209,241
0
W
Skadi
9,052
905
19
2
0
176,750
2
L
Atlas
7,519
752
15
2
0
188,748
0
L
Sol
8,938
894
40
4
0
175,840
0
W
Achilles
9,931
993
6
1
0
206,504
0
L
Athena
8,451
845
17
2
0
199,909
0
W
Cernunnos
9,173
917
23
2
0
166,847
0
W
Hachiman
9,631
963
21
2
0
185,008
0
L
Ishtar
6,742
674
12
1
0
166,703
0
W
Hera
8,444
844
44
4
0
228,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role