Player Matchup

Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AcidentlyAwsome
Khepri
Level 144
God Stats
3W - 7L
1,236 SR
Queue Stats
381W - 386L
1,464 Elo+
Party 1
The Morrigan
The Morrigan
Get Wessoned
The Morrigan
Level 127
God Stats
5W - 3L
1,381 SR
Queue Stats
245W - 235L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
NTAxBORN2HUNT
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,421 Elo+
Party 1
Team Averages
Level 111
1,423 SR
1,472 Elo+

VS

Team Averages
Level 80
1,510 SR
1,390 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
King Ken696
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,486 Elo+
Solo
Ishtar
Ishtar
TinyCapybara1
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo
Ne Zha
Ne Zha
WeebSpiders
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,296 Elo+
Solo
Sol
Sol
drunkpanda622
Sol
Level 88
God Stats
4W - 7L
1,549 SR
Queue Stats
132W - 141L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 2 / 15
9,988
832
12,117
11,870
6,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
 
Chiron
17
3 / 1 / 17
9,833
819
15,703
8,866
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
1 / 1 / 20
9,994
833
5,953
15,453
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Get Wessoned
The Morrigan
17
9 / 2 / 12
10,600
883
16,300
10,265
6,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
NTAxBORN2HUNT
Cernunnos
17
6 / 1 / 13
10,141
845
10,520
12,008
7,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
1 / 3 / 6
8,377
698
11,889
10,481
5,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 7 / 5
7,865
655
3,681
21,029
25,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 6 / 4
6,695
558
6,013
9,413
3,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
3 / 4 / 3
8,288
691
12,715
12,771
6,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 4
8,432
703
12,639
10,736
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
23
Kills
7
7
Deaths
23
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
15
5.75
W
Chiron
 
Chiron
3
1
17
11.5
L
Cliodhna
 
Cliodhna
1
3
6
1.33
W
1
1
20
11
W
The Morrigan
Get Wessoned
The Morrigan
9
2
12
7.5
L
0
7
5
0.36
W
Cernunnos
NTAxBORN2HUNT
Cernunnos
6
1
13
12.5
L
0
6
4
0.33
L
Ne Zha
3
4
3
1.13
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,593
Damage
46,937
58,462
Taken
64,430
43,365
Mitigated
46,530
22,395
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,117
9,165
1,968
2,707
11,870
6,664
4,332
3,618
8,252
0
28,720
W
Chiron
 
Chiron
15,703
2,509
4,533
1,481
8,866
4,908
638
1,669
7,197
0
29,587
L
Cliodhna
 
Cliodhna
11,889
730
1,322
2,348
10,481
5,351
0
3,469
7,012
0
31,668
W
5,953
226
1,790
2,733
15,453
17,960
44
3,240
12,213
13,827
0
W
The Morrigan
Get Wessoned
The Morrigan
16,300
2,271
3,340
1,095
10,265
6,601
1,337
3,122
7,143
26,752
446
L
3,681
90
926
2,425
21,029
25,770
0
6,347
14,682
7,432
0
W
Cernunnos
NTAxBORN2HUNT
Cernunnos
10,520
6,625
863
1,885
12,008
7,232
1,458
4,671
7,337
0
21,302
L
6,013
3,636
0
811
9,413
3,806
301
3,239
6,174
0
12,676
L
Ne Zha
12,715
3,123
1,085
2,769
12,771
6,887
0
4,796
7,975
0
19,195
L
12,639
2,113
576
2,346
10,736
4,716
100
3,956
6,780
26,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,556
Gold Earned
39,657
155
Minions Killed
110
0
Camps Cleared
0
1,133,126
Distance Traveled
954,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,988
832
60
5
0
214,531
0
W
Chiron
9,833
819
25
2
0
227,947
0
L
Cliodhna
8,377
698
37
3
0
237,570
0
W
Khepri
9,994
833
20
2
0
254,044
0
W
The Morrigan
10,600
883
18
2
0
226,157
0
L
Sobek
7,865
655
4
0
0
191,950
0
W
Cernunnos
10,141
845
32
3
0
210,447
0
L
Ishtar
6,695
558
11
1
0
126,469
0
L
Ne Zha
8,288
691
17
1
0
197,667
0
L
Sol
8,432
703
41
3
0
201,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role