Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Negafin1
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,318 SR
Queue Stats
31W - 27L
1,552 Elo+
Party 1
Geb
Geb
cenuri
Geb
Level 108
God Stats
4W - 0L
1,918 SR
Queue Stats
19W - 12L
1,619 Elo+
Party 1
Team Averages
Level 86
1,579 SR
1,557 Elo+

VS

Team Averages
Level 106
1,616 SR
1,574 Elo+
Cthulhu
Cthulhu
Exxon Theory
Cthulhu
Level 143
God Stats
6W - 3L
1,862 SR
Queue Stats
95W - 93L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Revolt9788
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,545 Elo+
Party 2
Ra
Ra
xFATEx Wumbo
Ra
Level 148
God Stats
0W - 1L
1,486 SR
Queue Stats
13W - 18L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 0 / 5
9,022
820
11,293
8,044
3,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Negafin1
Ah Muzen Cab
13
7 / 0 / 3
9,851
896
12,236
7,051
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
cenuri
Geb
12
0 / 0 / 9
8,458
769
6,300
12,448
14,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exxon Theory
Cthulhu
10
0 / 3 / 0
7,343
668
7,940
13,138
12,543
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Revolt9788
Cu Chulainn
9
0 / 5 / 0
7,107
646
5,425
16,180
13,941
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
7,613
692
5,556
5,152
2,536
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
5
5.5
L
Cthulhu
Exxon Theory
Cthulhu
0
3
0
0
W
Ah Muzen Cab
Negafin1
Ah Muzen Cab
7
0
3
8.5
L
Cu Chulainn
Revolt9788
Cu Chulainn
0
5
0
0
W
Geb
cenuri
Geb
0
0
9
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
18,921
27,543
Taken
34,470
20,889
Mitigated
29,020
6,863
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,293
2,648
185
1,935
8,044
3,345
409
4,469
3,500
52,434
0
L
Cthulhu
Exxon Theory
Cthulhu
7,940
767
73
1,965
13,138
12,543
0
5,944
7,194
20,413
0
W
Ah Muzen Cab
Negafin1
Ah Muzen Cab
12,236
6,281
0
1,676
7,051
3,492
2,551
3,081
3,893
0
45,023
L
Cu Chulainn
Revolt9788
Cu Chulainn
5,425
910
0
2,826
16,180
13,941
0
8,682
7,498
17
18,997
W
Geb
cenuri
Geb
6,300
1,445
0
3,067
12,448
14,052
119
6,194
6,151
22,628
0
L
5,556
313
948
1,071
5,152
2,536
0
3,635
1,517
45,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
22,063
152
Minions Killed
136
0
Camps Cleared
0
653,582
Distance Traveled
621,072
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,022
820
76
7
0
211,142
0
L
Cthulhu
7,343
668
29
3
0
205,740
0
W
Ah Muzen Cab
9,851
896
60
5
0
227,663
0
L
Cu Chulainn
7,107
646
29
3
0
210,316
0
W
Geb
8,458
769
16
1
0
214,777
0
L
Ra
7,613
692
78
7
0
205,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role