Player Matchup

Hercules
Hercules
EzPzPPSqueezy69
Hercules
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 33L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
Kayamo
Sylvanus
Level 44
God Stats
0W - 1L
1,798 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Agni
Agni
Luminiferous
Agni
Level 124
God Stats
5W - 5L
1,908 SR
Queue Stats
85W - 108L
1,525 Elo+
Party 2
Serqet
Serqet
RainEday
Serqet
Level 99
God Stats
5W - 9L
1,885 SR
Queue Stats
73W - 78L
1,578 Elo+
Party 2
Anhur
Anhur
willywillywilly
Anhur
Level 23
God Stats
8W - 16L
1,468 SR
Queue Stats
65W - 87L
1,495 Elo+
Party 2
Team Averages
Level 63
1,712 SR
1,527 Elo+

VS

Team Averages
Level 141
1,477 SR
1,592 Elo+
Maui
Maui
Dannytjr
Maui
Level 135
God Stats
2W - 0L
1,413 SR
Queue Stats
84W - 74L
1,567 Elo+
Party 1
Pele
Pele
EdwOrdz
Pele
Level 145
God Stats
1W - 0L
1,346 SR
Queue Stats
106W - 87L
1,616 Elo+
Party 1
Thoth
Thoth
N8DaMfGr8
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
SilentSword021
Guan Yu
Level 105
God Stats
23W - 11L
1,628 SR
Queue Stats
723W - 690L
1,597 Elo+
Solo
Izanami
Izanami
lFoeHammerl
Izanami
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 4 / 1
7,420
495
9,189
17,087
18,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Kayamo
Sylvanus
11
1 / 1 / 1
7,064
471
5,103
8,963
6,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 1 / 2
7,612
507
8,851
6,932
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
RainEday
Serqet
13
2 / 4 / 0
7,454
497
5,083
13,238
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 0
7,756
517
6,931
11,397
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 1 / 6
7,717
514
1,636
11,161
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
EdwOrdz
Pele
16
6 / 0 / 3
9,556
637
8,708
13,342
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
N8DaMfGr8
Thoth
13
1 / 1 / 5
7,748
517
5,885
7,661
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 3
8,465
564
10,022
16,061
14,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
lFoeHammerl
Izanami
16
6 / 1 / 1
9,461
631
10,155
10,038
3,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
14
14
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maui
0
1
6
3
W
Pele
EdwOrdz
Pele
6
0
3
7.5
L
Hercules
2
4
1
0.63
L
Sylvanus
Kayamo
Sylvanus
1
1
1
1.5
L
0
1
2
1
W
Thoth
N8DaMfGr8
Thoth
1
1
5
3.5
L
Serqet
RainEday
Serqet
2
4
0
0.5
W
1
3
3
0.83
W
Izanami
lFoeHammerl
Izanami
6
1
1
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
36,406
57,617
Taken
58,263
36,383
Mitigated
32,552
18,952
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
1,636
531
0
2,573
11,161
7,527
90
4,145
6,936
13,614
0
W
Pele
EdwOrdz
Pele
8,708
1,672
0
4,115
13,342
4,651
0
2,479
10,305
0
85,018
L
Hercules
9,189
3,816
0
7,690
17,087
18,369
0
257
15,788
0
50,891
L
Sylvanus
Kayamo
Sylvanus
5,103
1,868
2,317
3,732
8,963
6,838
0
1,073
7,841
22,996
0
L
8,851
845
0
1,975
6,932
2,526
0
3,357
3,575
76,240
0
W
Thoth
N8DaMfGr8
Thoth
5,885
191
0
1,214
7,661
2,034
620
5,309
2,352
58,406
0
L
Serqet
RainEday
Serqet
5,083
934
0
685
13,238
4,241
0
2,234
10,920
0
57,340
W
10,022
1,540
58
8,647
16,061
14,748
0
709
15,248
0
62,389
W
Izanami
lFoeHammerl
Izanami
10,155
6,968
0
3,701
10,038
3,592
504
1,312
8,726
0
91,770
L
6,931
2,750
0
2,553
11,397
4,409
666
600
10,797
0
61,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
42,947
441
Minions Killed
490
0
Camps Cleared
0
1,386,235
Distance Traveled
1,512,726
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,717
514
34
2
0
286,058
5
W
Pele
9,556
637
121
8
0
339,141
0
L
Hercules
7,420
495
80
5
0
227,512
0
L
Sylvanus
7,064
471
26
2
0
263,560
0
L
Agni
7,612
507
126
8
0
306,917
3
W
Thoth
7,748
517
99
7
0
285,702
4
L
Serqet
7,454
497
91
6
0
339,674
3
W
Guan Yu
8,465
564
83
6
0
294,894
0
W
Izanami
9,461
631
153
10
0
306,931
2
L
Anhur
7,756
517
118
8
0
248,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role