Player Matchup

Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GetJukedlmao
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,529 Elo+
Party 1
Susano
Susano
HEY CATCH
Susano
Level 125
God Stats
5W - 7L
1,824 SR
Queue Stats
367W - 358L
1,561 Elo+
Party 1
Horus
Horus
Skuzzl
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 95L
1,440 Elo+
Solo
Discordia
Discordia
tottsbomb
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,535 Elo+
Solo
Team Averages
Level 71
1,565 SR
1,513 Elo+

VS

Team Averages
Level 121
1,489 SR
1,455 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Infinityman95
Sol
Level 129
God Stats
1W - 0L
1,352 SR
Queue Stats
10W - 17L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
MadCow59802
Kuzenbo
Level 97
God Stats
1W - 1L
1,312 SR
Queue Stats
91W - 92L
1,485 Elo+
Solo
Chang'e
Chang'e
eliminates
Chang'e
Level 145
God Stats
3W - 1L
1,433 SR
Queue Stats
250W - 232L
1,482 Elo+
Solo
Xing Tian
Xing Tian
r3dzombie5
Xing Tian
Level 111
God Stats
1W - 0L
1,846 SR
Queue Stats
19W - 19L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
1
0 / 0 / 0
1,348
270
0
0
0
9
1 / 2 / 2
5,411
1,082
2,083
4,611
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
HEY CATCH
Susano
12
1 / 1 / 1
5,232
1,046
7,459
3,339
1,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Skuzzl
Horus
9
0 / 3 / 3
4,922
984
2,255
6,593
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
tottsbomb
Discordia
12
3 / 2 / 0
6,111
1,222
8,482
3,246
1,376
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 0 / 6
6,109
1,222
3,147
4,798
1,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 8
5,672
1,134
4,542
4,868
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
MadCow59802
Kuzenbo
9
1 / 2 / 5
5,757
1,151
1,758
5,747
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
eliminates
Chang'e
11
1 / 1 / 6
6,150
1,230
3,906
4,524
1,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
r3dzombie5
Xing Tian
11
4 / 1 / 3
6,342
1,268
1,752
6,100
5,822
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
8
8
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Hou Yi
 
Hou Yi
2
0
6
5
L
1
2
2
1
L
Susano
HEY CATCH
Susano
1
1
1
1.5
W
0
1
8
4
W
Kuzenbo
MadCow59802
Kuzenbo
1
2
5
1.75
L
Horus
Skuzzl
Horus
0
3
3
0.5
W
Chang'e
eliminates
Chang'e
1
1
6
4
W
Xing Tian
r3dzombie5
Xing Tian
4
1
3
5.5
L
Discordia
tottsbomb
Discordia
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
15,105
17,789
Taken
26,037
12,605
Mitigated
18,307
4,127
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
 
Hou Yi
3,147
1,885
2,126
2,650
4,798
1,869
646
1,810
2,988
0
13,354
L
2,083
118
352
676
4,611
4,387
0
2,415
2,196
0
3,958
L
Susano
HEY CATCH
Susano
7,459
221
67
445
3,339
1,652
0
2,028
1,311
0
14,017
W
4,542
1,945
706
1,760
4,868
1,538
385
2,123
2,745
9,285
0
W
Kuzenbo
MadCow59802
Kuzenbo
1,758
643
403
1,082
5,747
7,533
185
1,842
3,905
3,920
0
L
Horus
Skuzzl
Horus
2,255
423
731
1,548
6,593
5,190
0
4,841
1,752
2,001
2,228
W
Chang'e
eliminates
Chang'e
3,906
455
3,064
1,596
4,524
1,545
144
1,691
2,833
11,214
0
W
Xing Tian
r3dzombie5
Xing Tian
1,752
97
395
699
6,100
5,822
42
2,252
3,848
2,509
0
L
Discordia
tottsbomb
Discordia
8,482
385
175
133
3,246
1,376
0
2,674
572
18,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,024
Gold Earned
30,030
40
Minions Killed
61
0
Camps Cleared
0
411,206
Distance Traveled
540,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
1,348
270
0
0
0
0
0
W
Hou Yi
6,109
1,222
26
5
0
115,091
0
L
Odin
5,411
1,082
3
1
0
106,729
0
L
Susano
5,232
1,046
14
3
0
113,095
0
W
Sol
5,672
1,134
15
3
0
104,542
0
W
Kuzenbo
5,757
1,151
4
1
0
98,044
0
L
Horus
4,922
984
1
0
0
88,306
0
W
Chang'e
6,150
1,230
14
3
0
111,365
0
W
Xing Tian
6,342
1,268
2
0
0
111,500
0
L
Discordia
6,111
1,222
22
4
0
103,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role