Player Matchup

Sol
Sol
 
Sol
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HirashiDesu
Izanami
Level 132
God Stats
4W - 6L
1,625 SR
Queue Stats
126W - 146L
1,483 Elo+
Party 2
Nemesis
Nemesis
Kakuzu2
Nemesis
Level 67
God Stats
0W - 1L
1,668 SR
Queue Stats
74W - 80L
1,464 Elo+
Party 2
Serqet
Serqet
M1tsu_uwu
Serqet
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 39L
1,598 Elo+
Solo
Ganesha
Ganesha
Zukebear
Ganesha
Level 139
God Stats
5W - 2L
1,997 SR
Queue Stats
189W - 158L
1,595 Elo+
Solo
Team Averages
Level 118
1,658 SR
1,528 Elo+

VS

Team Averages
Level 150
1,591 SR
1,491 Elo+
Nemesis
Nemesis
DeviousCRYO
Nemesis
Level 192
God Stats
4W - 2L
1,597 SR
Queue Stats
495W - 525L
1,467 Elo+
Party 1
Tiamat
Tiamat
Femagaro
Tiamat
Level 127
God Stats
10W - 5L
1,566 SR
Queue Stats
435W - 358L
1,594 Elo+
Solo
Poseidon
Poseidon
IMAVILLAIN2013
Poseidon
Level 140
God Stats
6W - 0L
1,809 SR
Queue Stats
34W - 40L
1,424 Elo+
Party 1
Chaac
Chaac
Ragnarok_Slayz
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 169L
1,478 Elo+
Party 1
Horus
Horus
SpawnOfJustice
Horus
Level 144
God Stats
3W - 4L
1,480 SR
Queue Stats
73W - 110L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
3,773
755
2,612
3,433
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
HirashiDesu
Izanami
5
1 / 2 / 0
3,663
733
2,199
3,743
1,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Kakuzu2
Nemesis
1
0 / 0 / 0
1,074
215
0
0
0
Serqet
M1tsu_uwu
Serqet
7
1 / 0 / 0
3,353
671
1,371
4,067
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Zukebear
Ganesha
5
0 / 1 / 1
3,875
775
586
3,156
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeviousCRYO
Nemesis
6
2 / 0 / 0
3,848
770
1,077
4,641
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
Femagaro
Tiamat
7
0 / 1 / 0
4,029
806
1,224
3,511
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
6
1 / 1 / 2
3,727
745
2,593
1,662
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 1 / 0
4,076
815
2,090
3,422
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 2
3,569
714
1,595
2,998
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
3
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
0
1
W
Nemesis
DeviousCRYO
Nemesis
2
0
0
2
W
Tiamat
Femagaro
Tiamat
0
1
0
0
L
Izanami
HirashiDesu
Izanami
1
2
0
0.5
W
Poseidon
1
1
2
2
L
Nemesis
Kakuzu2
Nemesis
0
0
0
0
L
Serqet
M1tsu_uwu
Serqet
1
0
0
1
W
0
1
0
0
W
0
0
2
1
L
Ganesha
Zukebear
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,768
Damage
8,579
14,399
Taken
16,234
6,154
Mitigated
6,687
5,240
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,612
487
0
1,828
3,433
945
448
1,224
2,209
19,724
0
W
Nemesis
DeviousCRYO
Nemesis
1,077
672
0
1,217
4,641
1,292
0
883
3,758
0
17,031
W
Tiamat
Femagaro
Tiamat
1,224
138
0
1,778
3,511
1,778
0
1,761
1,750
23,655
0
L
Izanami
HirashiDesu
Izanami
2,199
1,889
0
702
3,743
1,098
229
1,646
2,097
0
23,569
W
Poseidon
2,593
242
0
0
1,662
353
0
246
1,416
26,855
0
L
Nemesis
Kakuzu2
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
M1tsu_uwu
Serqet
1,371
317
0
1,212
4,067
2,038
0
0
4,067
0
9,493
W
2,090
324
0
1,195
3,422
1,473
0
0
3,362
0
25,548
W
1,595
862
320
2,043
2,998
1,791
0
308
2,690
0
6,628
L
Ganesha
Zukebear
Ganesha
586
160
0
1,498
3,156
2,073
0
947
2,209
8,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,738
Gold Earned
19,249
95
Minions Killed
178
0
Camps Cleared
0
426,075
Distance Traveled
620,305
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,773
755
37
7
0
114,777
2
W
Nemesis
3,848
770
32
6
0
144,388
0
W
Tiamat
4,029
806
48
10
0
119,724
0
L
Izanami
3,663
733
44
9
0
89,090
0
W
Poseidon
3,727
745
42
8
0
117,969
1
L
Nemesis
1,074
215
0
0
0
0
0
L
Serqet
3,353
671
12
2
0
107,808
1
W
Chaac
4,076
815
39
8
0
108,800
0
W
Horus
3,569
714
17
3
0
129,424
0
L
Ganesha
3,875
775
2
0
0
114,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role