Player Matchup

Da Ji
Da Ji
Illusive Entity
Da Ji
Level 158
God Stats
12W - 9L
1,616 SR
Queue Stats
188W - 173L
1,521 Elo+
Solo
Yemoja
Yemoja
Michigangaming09
Yemoja
Level 69
God Stats
1W - 3L
1,219 SR
Queue Stats
85W - 68L
1,433 Elo+
Solo
Heimdallr
Heimdallr
ZeroMortalPlanYT
Heimdallr
Level 61
God Stats
9W - 10L
1,356 SR
Queue Stats
243W - 211L
1,486 Elo+
Party 1
Martichoras
Martichoras
bryanMXC
Martichoras
Level 90
God Stats
58W - 58L
1,491 SR
Queue Stats
147W - 144L
1,411 Elo+
Solo
Amaterasu
Amaterasu
swagman2can
Amaterasu
Level 83
God Stats
38W - 27L
1,543 SR
Queue Stats
408W - 378L
1,479 Elo+
Party 1
Team Averages
Level 92
1,445 SR
1,466 Elo+

VS

Team Averages
Level 97
1,472 SR
1,464 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 123
God Stats
439W - 381L
1,560 SR
Queue Stats
579W - 557L
1,534 Elo+
Solo
Artemis
Artemis
VenDraHelll
Artemis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,405 Elo+
Solo
Cthulhu
Cthulhu
dizzlinqtt
Cthulhu
Level 72
God Stats
31W - 22L
1,573 SR
Queue Stats
171W - 174L
1,458 Elo+
Solo
Da Ji
Da Ji
zlNF4M0US_B
Da Ji
Level 107
God Stats
1W - 2L
1,228 SR
Queue Stats
528W - 526L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
9,971
554
10,117
14,857
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 2
7,742
430
3,077
11,986
8,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
15
0 / 3 / 2
8,525
474
6,790
12,473
5,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
bryanMXC
Martichoras
9
0 / 3 / 0
6,752
375
2,611
9,462
4,121
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
swagman2can
Amaterasu
15
8 / 2 / 3
9,702
539
9,233
18,156
17,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 1 / 3
9,435
524
14,145
10,803
4,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheRapyMelons
Danzaburou
18
3 / 0 / 2
11,032
613
7,304
10,835
4,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
VenDraHelll
Artemis
13
2 / 9 / 3
8,129
452
5,826
13,212
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
dizzlinqtt
Cthulhu
15
4 / 3 / 2
8,697
483
10,981
12,815
6,904
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 3
9,353
520
5,369
13,625
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
14
Kills
12
12
Deaths
15
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
L
6
4
4
2
L
0
0
2
1
W
Danzaburou
TheRapyMelons
Danzaburou
3
0
2
4
W
Artemis
VenDraHelll
Artemis
2
9
3
0.39
L
Heimdallr
0
3
2
0.33
L
Martichoras
bryanMXC
Martichoras
0
3
0
0
W
Cthulhu
dizzlinqtt
Cthulhu
4
3
2
1.67
L
Amaterasu
swagman2can
Amaterasu
8
2
3
4.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
43,625
66,934
Taken
61,290
42,313
Mitigated
28,963
13,996
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,145
1,006
0
5,670
10,803
4,588
145
437
10,366
80,730
0
L
10,117
1,842
0
250
14,857
6,877
57
3,525
11,332
0
68,115
L
3,077
665
2,087
2,434
11,986
8,516
0
5,476
6,510
26,693
0
W
Danzaburou
TheRapyMelons
Danzaburou
7,304
4,341
0
6,138
10,835
4,966
1,205
703
10,132
0
106,091
W
Artemis
VenDraHelll
Artemis
5,826
2,403
0
763
13,212
5,825
45
449
12,763
0
42,838
L
Heimdallr
6,790
4,698
0
4,798
12,473
5,710
0
3,689
8,784
0
71,368
L
Martichoras
bryanMXC
Martichoras
2,611
1,184
0
888
9,462
4,121
62
6,727
2,735
0
38,896
W
Cthulhu
dizzlinqtt
Cthulhu
10,981
521
130
3,074
12,815
6,904
0
1,307
11,508
47,539
0
L
Amaterasu
swagman2can
Amaterasu
9,233
4,245
0
3,539
18,156
17,089
316
5,709
12,447
0
64,111
W
5,369
963
0
662
13,625
6,680
0
181
13,444
0
79,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
46,646
393
Minions Killed
522
0
Camps Cleared
0
1,547,724
Distance Traveled
1,708,033
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,435
524
123
7
0
299,617
0
L
Da Ji
9,971
554
91
5
0
355,807
0
L
Yemoja
7,742
430
34
2
0
337,725
0
W
Danzaburou
11,032
613
188
10
0
350,212
4
W
Artemis
8,129
452
68
4
0
258,200
0
L
Heimdallr
8,525
474
126
7
0
322,984
0
L
Martichoras
6,752
375
50
3
0
210,616
0
W
Cthulhu
8,697
483
51
3
0
412,081
0
L
Amaterasu
9,702
539
92
5
0
320,592
0
W
Da Ji
9,353
520
92
5
0
387,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role