Player Matchup

Bacchus
Bacchus
Silver III
Anaka1n
Bacchus
Silver III
Level 122
God Stats
6W - 12L
1,415 SR
Queue Stats
42W - 48L
1,461 MMR
Solo
Bakasura
Bakasura
Bronze III
Fy Onimike
Bakasura
Bronze III
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 39L
1,175 MMR
Solo
Nu Wa
Nu Wa
Silver V
Mazuiiko_
Nu Wa
Silver V
Level 127
God Stats
5W - 1L
1,899 SR
Queue Stats
27W - 35L
1,232 MMR
Solo
Neith
Neith
Silver III
Swedishsummer
Neith
Silver III
Level 128
God Stats
2W - 1L
1,407 SR
Queue Stats
85W - 88L
930 MMR
Solo
Hercules
Hercules
Silver III
simzy007
Hercules
Silver III
Level 122
God Stats
5W - 8L
1,487 SR
Queue Stats
371W - 408L
841 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,541 SR
1,128 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,398 SR
1,121 MMR
Kali
Kali
Silver I
Akаgаmi
Kali
Silver I
Level 125
God Stats
7W - 6L
1,493 SR
Queue Stats
884W - 886L
1,162 MMR
Solo
Geb
Geb
Silver II
Lepeninho_10
Geb
Silver II
Level 118
God Stats
8W - 10L
1,598 SR
Queue Stats
106W - 130L
1,090 MMR
Solo
Chernobog
Chernobog
Gold V
Mortarius
Chernobog
Gold V
Level 120
God Stats
0W - 4L
1,232 SR
Queue Stats
48W - 57L
1,215 MMR
Solo
Bellona
Bellona
Silver II
SupremePaladium
Bellona
Silver II
Level 133
God Stats
13W - 15L
1,147 SR
Queue Stats
126W - 136L
836 MMR
Solo
Nox
Nox
Silver I
TheBrutalGod1
Nox
Silver I
Level 187
God Stats
1W - 3L
1,522 SR
Queue Stats
97W - 111L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anaka1n
Bacchus
6
0 / 0 / 0
3,659
610
1,152
4,095
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Fy Onimike
Bakasura
7
0 / 0 / 0
3,811
635
1,254
4,985
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Mazuiiko_
Nu Wa
7
0 / 0 / 0
3,951
659
1,036
1,926
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,654
609
2,366
2,040
594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
simzy007
Hercules
6
0 / 1 / 0
3,666
611
1,134
4,819
2,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
Ix ChelHadesThorAo Kuang

VS

Bans
AnubisHe BoSun WukongVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
4
0 / 0 / 0
3,267
545
982
2,682
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,693
616
1,012
3,232
1,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Mortarius
Chernobog
6
0 / 0 / 0
3,783
631
1,939
2,385
650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 0 / 0
4,267
711
3,092
3,373
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 0
3,932
655
878
1,725
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
0
0
0
0
W
Bacchus
Anaka1n
Bacchus
0
0
0
0
W
Bakasura
Fy Onimike
Bakasura
0
0
0
0
L
0
0
0
0
W
Nu Wa
Mazuiiko_
Nu Wa
0
0
0
0
L
Chernobog
Mortarius
Chernobog
0
0
0
0
L
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
Hercules
simzy007
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,942
Damage
7,903
17,865
Taken
13,397
7,661
Mitigated
6,102
5,849
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
982
460
0
726
2,682
847
0
249
2,433
0
10,126
W
Bacchus
Anaka1n
Bacchus
1,152
385
0
1,953
4,095
2,442
0
638
3,457
7,726
0
W
Bakasura
Fy Onimike
Bakasura
1,254
828
0
1,590
4,985
1,623
0
144
4,841
0
19,962
L
1,012
229
71
773
3,232
1,800
0
997
2,235
7,569
0
W
Nu Wa
Mazuiiko_
Nu Wa
1,036
330
0
750
1,926
513
0
833
1,093
22,175
0
L
Chernobog
Mortarius
Chernobog
1,939
1,306
0
1,259
2,385
650
0
222
2,163
0
24,358
L
3,092
1,813
0
734
3,373
2,306
0
162
3,136
0
19,408
W
2,366
703
0
457
2,040
594
0
275
1,765
0
19,659
L
878
0
0
418
1,725
499
0
558
1,145
23,364
0
W
Hercules
simzy007
Hercules
1,134
422
0
1,099
4,819
2,489
0
0
4,819
0
16,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,741
Gold Earned
18,942
162
Minions Killed
163
0
Camps Cleared
0
647,361
Distance Traveled
581,083
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,267
545
18
3
0
93,517
0
W
Bacchus
3,659
610
10
2
0
137,311
2
W
Bakasura
3,811
635
48
8
0
146,486
0
L
Geb
3,693
616
11
2
0
122,603
1
W
Nu Wa
3,951
659
39
7
0
120,358
0
L
Chernobog
3,783
631
49
8
0
125,463
0
L
Bellona
4,267
711
33
6
0
115,541
0
W
Neith
3,654
609
37
6
0
118,871
0
L
Nox
3,932
655
52
9
0
123,959
3
W
Hercules
3,666
611
28
5
0
124,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role