Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
KanRazam
Martichoras
Level 82
God Stats
3W - 2L
1,497 SR
Queue Stats
71W - 57L
1,494 Elo+
Solo
Ra
Ra
MajiCKa_KlouD
Ra
Level 63
God Stats
2W - 0L
1,506 SR
Queue Stats
49W - 39L
1,345 Elo+
Solo
Guan Yu
Guan Yu
Platonic_G00N
Guan Yu
Level 46
God Stats
2W - 0L
1,765 SR
Queue Stats
34W - 36L
1,418 Elo+
Solo
Ix Chel
Ix Chel
VodooSik
Ix Chel
Level 274
God Stats
54W - 63L
1,474 SR
Queue Stats
1,701W - 1,732L
1,497 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,451 Elo+

VS

Team Averages
Level 89
1,628 SR
1,470 Elo+
Izanami
Izanami
DAVIHOROWITZ
Izanami
Level 83
God Stats
2W - 3L
1,855 SR
Queue Stats
125W - 148L
1,450 Elo+
Party 1
Sol
Sol
FrenchTact1cs
Sol
Level 43
God Stats
2W - 2L
1,478 SR
Queue Stats
107W - 101L
1,485 Elo+
Solo
Janus
Janus
JUGGERNIC
Janus
Level 124
God Stats
63W - 61L
1,752 SR
Queue Stats
375W - 383L
1,494 Elo+
Solo
Thor
Thor
Kasecky_Jr
Thor
Level 64
God Stats
3W - 4L
1,553 SR
Queue Stats
340W - 362L
1,438 Elo+
Solo
Persephone
Persephone
abc123_com
Persephone
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 95L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
8 / 3 / 2
10,539
1,317
12,876
13,455
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
KanRazam
Martichoras
15
6 / 1 / 6
9,913
1,239
10,675
5,700
2,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 10
8,707
1,088
5,649
4,474
2,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
14
0 / 2 / 8
8,275
1,034
6,750
11,981
12,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
VodooSik
Ix Chel
15
3 / 1 / 10
9,462
1,183
15,330
7,333
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAVIHOROWITZ
Izanami
14
1 / 4 / 6
8,469
1,059
5,956
11,766
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 3
7,844
981
8,364
10,547
3,508
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
JUGGERNIC
Janus
14
3 / 2 / 5
9,381
1,173
9,075
10,734
4,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 2
8,146
1,018
5,296
10,018
6,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
abc123_com
Persephone
14
3 / 4 / 5
9,376
1,172
9,845
10,867
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
18
Kills
9
9
Deaths
17
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
3
2
3
L
Izanami
DAVIHOROWITZ
Izanami
1
4
6
1
L
0
4
3
0.38
L
Janus
JUGGERNIC
Janus
3
2
5
2.75
W
Martichoras
KanRazam
Martichoras
6
1
6
9
L
2
3
2
1
W
1
2
10
3
W
Guan Yu
0
2
8
2
W
Ix Chel
VodooSik
Ix Chel
3
1
10
8
L
Persephone
abc123_com
Persephone
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,280
Damage
38,536
42,943
Taken
53,932
30,174
Mitigated
22,249
7,801
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,876
6,378
0
1,249
13,455
8,907
0
9,576
3,879
0
33,184
L
Izanami
DAVIHOROWITZ
Izanami
5,956
4,013
0
985
11,766
3,997
0
4,970
6,572
0
20,517
L
8,364
2,440
0
422
10,547
3,508
0
2,079
8,325
19,001
0
L
Janus
JUGGERNIC
Janus
9,075
652
0
0
10,734
4,251
0
6,634
4,015
22,131
0
W
Martichoras
KanRazam
Martichoras
10,675
2,999
0
497
5,700
2,671
0
3,659
2,041
0
24,469
L
5,296
2,246
0
369
10,018
6,598
0
2,675
7,179
0
7,598
W
5,649
496
1,133
1,090
4,474
2,701
0
2,452
2,022
15,408
0
W
Guan Yu
6,750
1,240
726
1,683
11,981
12,571
0
7,482
4,499
0
13,583
W
Ix Chel
VodooSik
Ix Chel
15,330
1,431
649
774
7,333
3,324
0
4,115
3,218
30,615
0
L
Persephone
abc123_com
Persephone
9,845
1,519
0
655
10,867
3,895
0
4,621
6,048
30,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
43,216
159
Minions Killed
144
8
Camps Cleared
4
824,736
Distance Traveled
701,868
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,539
1,317
54
7
3
187,674
0
L
Izanami
8,469
1,059
25
3
1
138,587
0
L
Sol
7,844
981
20
3
1
157,565
0
L
Janus
9,381
1,173
41
5
1
155,517
3
W
Martichoras
9,913
1,239
44
6
3
152,619
0
L
Thor
8,146
1,018
4
1
1
110,617
0
W
Ra
8,707
1,088
25
3
1
138,927
0
W
Guan Yu
8,275
1,034
19
2
1
177,918
0
W
Ix Chel
9,462
1,183
17
2
0
167,598
0
L
Persephone
9,376
1,172
54
7
0
139,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role