Player Matchup

Sylvanus
Sylvanus
FiresideTerror
Sylvanus
Level 100
God Stats
4W - 1L
1,684 SR
Queue Stats
12W - 14L
1,461 Elo+
Party 3
Medusa
Medusa
KeeqCrying
Medusa
Level 66
God Stats
1W - 1L
1,503 SR
Queue Stats
66W - 57L
1,398 Elo+
Solo
Chaac
Chaac
Typical box8860
Chaac
Level 69
God Stats
9W - 5L
1,656 SR
Queue Stats
289W - 239L
1,486 Elo+
Solo
Mercury
Mercury
lIl Z IlI
Mercury
Level 108
God Stats
2W - 1L
1,545 SR
Queue Stats
34W - 55L
1,410 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
soloh3rd
Morgan Le Fay
Level 104
God Stats
7W - 7L
1,545 SR
Queue Stats
14W - 23L
1,395 Elo+
Party 3
Team Averages
Level 89
1,587 SR
1,430 Elo+

VS

Team Averages
Level 71
1,486 SR
1,448 Elo+
Sol
Sol
IsJAMsI
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Party 2
Persephone
Persephone
PixelPill
Persephone
Level 41
God Stats
0W - 2L
1,230 SR
Queue Stats
7W - 8L
1,571 Elo+
Party 1
Izanami
Izanami
crash4017
Izanami
Level 81
God Stats
4W - 2L
1,868 SR
Queue Stats
17W - 18L
1,499 Elo+
Party 1
Fenrir
Fenrir
jokjvc
Fenrir
Level 104
God Stats
0W - 2L
1,332 SR
Queue Stats
5W - 10L
1,198 Elo+
Solo
King Arthur
King Arthur
totoy05
King Arthur
Level 66
God Stats
3W - 8L
1,500 SR
Queue Stats
176W - 154L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 0 / 9
9,913
472
5,960
10,812
11,439
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
KeeqCrying
Medusa
17
4 / 4 / 6
10,121
482
8,353
16,203
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 3
13,029
620
19,301
19,629
23,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
lIl Z IlI
Mercury
20
14 / 0 / 7
14,857
707
21,572
16,970
8,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
soloh3rd
Morgan Le Fay
19
9 / 3 / 6
12,633
602
21,176
15,200
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
0 / 8 / 2
9,678
461
8,276
19,760
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
PixelPill
Persephone
14
1 / 7 / 3
9,038
430
8,723
13,637
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
crash4017
Izanami
15
3 / 6 / 1
9,616
458
12,475
17,787
7,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
jokjvc
Fenrir
15
4 / 9 / 0
9,962
474
8,561
24,874
12,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
totoy05
King Arthur
16
0 / 5 / 1
9,605
457
12,050
27,829
31,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
34
Kills
8
8
Deaths
35
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
9
6.5
L
Sol
0
8
2
0.13
W
Medusa
KeeqCrying
Medusa
4
4
6
1.75
L
Persephone
PixelPill
Persephone
1
7
3
0.36
W
5
1
3
6.5
L
Izanami
crash4017
Izanami
3
6
1
0.58
L
Fenrir
jokjvc
Fenrir
4
9
0
0.44
W
Mercury
lIl Z IlI
Mercury
14
0
7
17.5
W
Morgan Le Fay
soloh3rd
Morgan Le Fay
9
3
6
4
L
King Arthur
totoy05
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,362
Damage
50,085
78,814
Taken
103,887
58,472
Mitigated
63,021
25,721
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,960
902
3,761
6,347
10,812
11,439
811
3,300
7,512
36,296
0
L
Sol
8,276
1,968
0
2,251
19,760
6,534
615
9,891
9,869
73,625
0
W
Medusa
KeeqCrying
Medusa
8,353
4,079
0
4,157
16,203
7,441
4,008
3,766
12,437
0
72,959
L
Persephone
PixelPill
Persephone
8,723
518
0
842
13,637
4,901
134
2,829
10,716
41,680
0
W
19,301
5,581
0
8,339
19,629
23,516
1,085
1,727
17,902
0
111,157
L
Izanami
crash4017
Izanami
12,475
8,364
0
2,276
17,787
7,440
458
4,149
13,638
0
87,143
L
Fenrir
jokjvc
Fenrir
8,561
2,842
0
4,515
24,874
12,151
189
7,181
17,693
0
62,934
W
Mercury
lIl Z IlI
Mercury
21,572
13,641
0
1,979
16,970
8,645
0
2,341
14,629
0
168,886
W
Morgan Le Fay
soloh3rd
Morgan Le Fay
21,176
1,401
0
1,138
15,200
7,431
481
5,865
9,335
109,266
0
L
King Arthur
totoy05
King Arthur
12,050
2,113
0
540
27,829
31,995
0
3,080
24,749
0
76,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,553
Gold Earned
47,899
723
Minions Killed
543
0
Camps Cleared
0
2,193,358
Distance Traveled
2,004,149
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,913
472
65
3
0
424,832
0
L
Sol
9,678
461
118
6
0
360,420
0
W
Medusa
10,121
482
108
5
0
394,959
2
L
Persephone
9,038
430
49
2
0
455,640
0
W
Chaac
13,029
620
176
8
0
410,705
0
L
Izanami
9,616
458
162
8
0
406,826
0
L
Fenrir
9,962
474
97
5
0
413,825
0
W
Mercury
14,857
707
236
11
0
558,888
0
W
Morgan Le Fay
12,633
602
138
7
0
403,974
0
L
King Arthur
9,605
457
117
6
0
367,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role