Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DasD67
Arachne
Level 31
God Stats
18W - 13L
1,161 SR
Queue Stats
304W - 302L
1,209 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Prankevy
Morgan Le Fay
Level 128
God Stats
7W - 4L
1,212 SR
Queue Stats
114W - 94L
1,507 Elo+
Party 1
Discordia
Discordia
limon012
Discordia
Level 28
God Stats
3W - 7L
1,430 SR
Queue Stats
14W - 16L
1,361 Elo+
Party 1
Neith
Neith
wBaki-
Neith
Level 112
God Stats
16W - 26L
1,390 SR
Queue Stats
524W - 498L
1,376 Elo+
Solo
Team Averages
Level 91
1,339 SR
1,391 Elo+

VS

Team Averages
Level 112
1,531 SR
1,442 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
JBenjimin1407
Ra
Level 107
God Stats
2W - 2L
1,420 SR
Queue Stats
268W - 280L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
TravelledFiend
Sun Wukong
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 79L
1,486 Elo+
Party 2
Artio
Artio
UnlistedGlobe73
Artio
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,297 Elo+
Solo
Nemesis
Nemesis
perforateEel100
Nemesis
Level 146
God Stats
2W - 3L
1,734 SR
Queue Stats
72W - 91L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 1 / 0
7,996
615
10,417
9,968
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
DasD67
Arachne
1
0 / 0 / 0
4,083
314
0
0
0
Morgan Le Fay
Prankevy
Morgan Le Fay
14
3 / 1 / 1
7,678
591
6,248
7,415
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
limon012
Discordia
9
0 / 3 / 0
5,578
429
4,348
4,783
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
wBaki-
Neith
11
1 / 1 / 0
6,128
471
6,620
9,348
3,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 2
6,974
536
5,858
9,946
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 3 / 0
7,426
571
4,269
8,783
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TravelledFiend
Sun Wukong
11
0 / 2 / 1
6,551
504
4,839
14,517
14,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
6,286
484
557
11,544
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 3
7,267
559
5,065
7,281
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
7
Kills
6
6
Deaths
8
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
0
3
W
Sol
 
Sol
2
1
2
3
L
Arachne
DasD67
Arachne
0
0
0
0
W
1
3
0
0.33
L
Morgan Le Fay
Prankevy
Morgan Le Fay
3
1
1
3.5
W
Sun Wukong
TravelledFiend
Sun Wukong
0
2
1
0.25
W
1
2
2
1
L
Discordia
limon012
Discordia
0
3
0
0
W
2
0
3
3.5
L
Neith
wBaki-
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
20,588
31,514
Taken
52,071
13,241
Mitigated
33,415
7,293
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,417
3,093
0
3,134
9,968
4,999
339
395
9,573
0
69,823
W
Sol
 
Sol
5,858
1,950
0
6,541
9,946
4,001
1,095
2,509
7,437
51,380
7,330
L
Arachne
DasD67
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
4,269
325
60
2,042
8,783
3,808
174
5,406
3,377
59,520
0
L
Morgan Le Fay
Prankevy
Morgan Le Fay
6,248
315
0
947
7,415
3,121
0
3,421
3,857
66,000
0
W
Sun Wukong
TravelledFiend
Sun Wukong
4,839
981
0
923
14,517
14,493
0
842
13,675
0
46,820
W
557
72
252
5,345
11,544
6,744
0
186
11,358
26,748
0
L
Discordia
limon012
Discordia
4,348
129
0
0
4,783
1,524
90
2,243
2,540
27,758
0
W
5,065
1,078
195
2,174
7,281
4,369
0
1,653
5,628
0
51,484
L
Neith
wBaki-
Neith
6,620
2,538
0
3,212
9,348
3,597
0
4,227
5,121
0
44,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
34,504
315
Minions Killed
370
0
Camps Cleared
0
966,498
Distance Traveled
1,260,253
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,996
615
99
8
0
226,958
0
W
Sol
6,974
536
101
8
0
234,294
4
L
Arachne
4,083
314
0
0
0
0
0
W
Ra
7,426
571
97
7
0
249,102
0
L
Morgan Le Fay
7,678
591
109
8
0
275,924
0
W
Sun Wukong
6,551
504
52
4
0
245,572
0
W
Artio
6,286
484
43
3
0
254,098
1
L
Discordia
5,578
429
38
3
0
219,639
0
W
Nemesis
7,267
559
77
6
0
277,187
0
L
Neith
6,128
471
69
5
0
243,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role