Player Matchup

Hachiman
Hachiman
Gold III
BQNGRIPSgg
Hachiman
Gold III
Level 159
God Stats
122W - 43L
1,555 SR
Queue Stats
1,181W - 831L
1,531 MMR
Party 1
Chang'e
Chang'e
Gold III
Blimpppp
Chang'e
Gold III
Level 76
God Stats
38W - 39L
1,520 SR
Queue Stats
511W - 578L
1,506 MMR
Party 1
Bacchus
Bacchus
Gold I
xGringo24
Bacchus
Gold I
Level 115
God Stats
3W - 6L
1,394 SR
Queue Stats
131W - 97L
1,447 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,490 SR
1,495 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,591 SR
1,487 MMR
Thoth
Thoth
Silver I
Cousinkisser6911
Thoth
Silver I
Level 108
God Stats
14W - 3L
1,560 SR
Queue Stats
37W - 25L
1,510 MMR
Party 2
Sylvanus
Sylvanus
Silver III
KindofDeadly
Sylvanus
Silver III
Level 112
God Stats
3W - 0L
1,714 SR
Queue Stats
18W - 17L
1,450 MMR
Party 2
Loki
Loki
Bronze III
Lowkey Gunmann
Loki
Bronze III
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BQNGRIPSgg
Hachiman
11
0 / 5 / 2
9,328
666
9,913
15,637
3,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Blimpppp
Chang'e
13
2 / 7 / 1
10,191
728
6,809
17,563
4,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xGringo24
Bacchus
13
2 / 3 / 2
10,242
732
5,851
15,066
22,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesAphroditePersephoneAtlasHel

VS

Bans
Ne ZhaTerraOdinChaacHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
12,369
884
18,911
7,782
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
KindofDeadly
Sylvanus
13
0 / 1 / 12
10,394
742
5,407
9,689
11,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 3 / 6
12,117
866
17,174
13,033
6,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
15
15
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BQNGRIPSgg
Hachiman
0
5
2
0.2
L
Chang'e
Blimpppp
Chang'e
2
7
1
0.36
W
7
0
8
11
W
Sylvanus
KindofDeadly
Sylvanus
0
1
12
6
W
8
3
6
3.67
L
Bacchus
xGringo24
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
41,492
48,266
Taken
30,504
31,126
Mitigated
21,099
10,356
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BQNGRIPSgg
Hachiman
9,913
6,558
0
2,428
15,637
3,938
0
10,915
4,722
0
43,459
L
Chang'e
Blimpppp
Chang'e
6,809
108
3,065
3,814
17,563
4,792
0
7,086
10,477
34,697
0
W
18,911
239
0
1,685
7,782
3,625
331
4,015
3,767
76,886
0
W
Sylvanus
KindofDeadly
Sylvanus
5,407
648
818
4,011
9,689
11,319
157
3,380
6,309
22,292
0
W
17,174
5,481
0
2,685
13,033
6,155
1,909
5,865
7,168
0
61,925
L
Bacchus
xGringo24
Bacchus
5,851
740
0
1,049
15,066
22,396
0
6,421
8,645
18,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
34,880
134
Minions Killed
175
0
Camps Cleared
0
698,576
Distance Traveled
816,694
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,328
666
73
5
0
228,859
9
L
Chang'e
10,191
728
43
3
0
227,638
1
W
Thoth
12,369
884
92
7
0
275,465
0
W
Sylvanus
10,394
742
23
2
0
261,321
6
W
Loki
12,117
866
60
4
0
279,908
0
L
Bacchus
10,242
732
18
1
0
242,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role