Player Matchup

Sobek
Sobek
Reliable_Angel20
Sobek
Level 221
God Stats
2W - 4L
1,400 SR
Queue Stats
653W - 552L
1,638 Elo+
Solo
Chang'e
Chang'e
Slayerlv99
Chang'e
Level 124
God Stats
3W - 4L
1,664 SR
Queue Stats
54W - 58L
1,522 Elo+
Party 2
Artemis
Artemis
TheStinkyPotatoe
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,897 Elo+
Party 3
Nemesis
Nemesis
YumeMuerta
Nemesis
Level 159
God Stats
22W - 7L
1,800 SR
Queue Stats
64W - 52L
1,540 Elo+
Party 3
Sun Wukong
Sun Wukong
ghostguy1236
Sun Wukong
Level 129
God Stats
5W - 6L
1,627 SR
Queue Stats
169W - 180L
1,502 Elo+
Party 2
Team Averages
Level 130
1,598 SR
1,620 Elo+

VS

Team Averages
Level 166
1,605 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
ArchWolf_25
Tsukuyomi
Level 232
God Stats
29W - 9L
1,582 SR
Queue Stats
484W - 388L
1,600 Elo+
Solo
Da Ji
Da Ji
FeelingFroggy11
Da Ji
Level 142
God Stats
8W - 4L
1,675 SR
Queue Stats
713W - 596L
1,636 Elo+
Solo
Medusa
Medusa
Lumomancy
Medusa
Level 148
God Stats
2W - 0L
1,673 SR
Queue Stats
47W - 44L
1,545 Elo+
Party 1
Yemoja
Yemoja
ParadoxMedic
Yemoja
Level 157
God Stats
8W - 11L
1,387 SR
Queue Stats
35W - 33L
1,490 Elo+
Party 1
Chang'e
Chang'e
PieMustDie
Chang'e
Level 153
God Stats
15W - 7L
1,710 SR
Queue Stats
74W - 79L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,468
498
1,961
9,887
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Slayerlv99
Chang'e
13
3 / 6 / 3
7,488
576
8,958
11,909
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,429
495
5,345
9,483
3,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
YumeMuerta
Nemesis
13
2 / 1 / 2
7,422
571
7,163
11,253
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ghostguy1236
Sun Wukong
10
2 / 5 / 1
6,560
505
6,636
12,007
6,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArchWolf_25
Tsukuyomi
15
4 / 3 / 3
8,980
691
12,462
11,896
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
6 / 2 / 4
8,235
633
8,894
14,243
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Lumomancy
Medusa
14
0 / 0 / 0
7,441
572
5,261
7,109
3,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
2 / 0 / 3
7,091
545
3,121
7,972
5,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
PieMustDie
Chang'e
11
3 / 3 / 4
7,311
562
7,613
12,741
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
15
15
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArchWolf_25
Tsukuyomi
4
3
3
1.83
W
6
2
4
4
W
Medusa
Lumomancy
Medusa
0
0
0
0
W
Yemoja
2
0
3
3.5
W
Chang'e
PieMustDie
Chang'e
3
3
4
1.67
L
0
1
0
0
L
Chang'e
Slayerlv99
Chang'e
3
6
3
0.75
L
1
2
0
0.5
L
Nemesis
YumeMuerta
Nemesis
2
1
2
3
L
Sun Wukong
ghostguy1236
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
37,351
54,539
Taken
53,961
26,715
Mitigated
25,107
19,682
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArchWolf_25
Tsukuyomi
12,462
2,407
0
5,275
11,896
5,733
0
270
11,626
0
82,814
W
8,894
2,422
0
4,050
14,243
6,418
0
3,006
11,237
0
56,188
W
Medusa
Lumomancy
Medusa
5,261
2,703
0
3,541
7,109
3,035
663
510
6,599
0
73,120
W
Yemoja
3,121
652
2,201
2,604
7,972
5,423
88
1,333
6,639
16,595
0
W
Chang'e
PieMustDie
Chang'e
7,613
640
760
3,855
12,741
4,498
0
5,800
6,941
41,562
0
L
1,961
217
0
5,356
9,887
8,445
0
2,429
7,359
28,174
0
L
Chang'e
Slayerlv99
Chang'e
8,958
724
589
2,682
11,909
4,293
0
5,204
6,705
49,335
0
L
5,345
2,568
0
2,833
9,483
3,257
0
1,460
7,971
0
46,871
L
Nemesis
YumeMuerta
Nemesis
7,163
2,486
0
4,883
11,253
4,130
0
1,402
9,664
0
55,067
L
Sun Wukong
ghostguy1236
Sun Wukong
6,636
1,794
0
3,339
12,007
6,590
0
239
10,971
0
40,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
39,058
378
Minions Killed
415
0
Camps Cleared
0
1,281,598
Distance Traveled
1,351,300
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,980
691
131
10
0
299,082
4
W
Da Ji
8,235
633
82
6
0
290,199
2
W
Medusa
7,441
572
122
9
0
252,393
2
W
Yemoja
7,091
545
18
1
0
264,699
5
W
Chang'e
7,311
562
62
5
0
244,927
2
L
Sobek
6,468
498
45
3
0
258,944
0
L
Chang'e
7,488
576
92
7
0
283,300
0
L
Artemis
6,429
495
82
6
0
250,570
0
L
Nemesis
7,422
571
91
7
0
322,448
0
L
Sun Wukong
6,560
505
68
5
0
166,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role