Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BANDIT xS
Cernunnos
Level 152
God Stats
3W - 10L
1,459 SR
Queue Stats
398W - 384L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GryMttr
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Tipy_Junk
Ao Kuang
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 18L
1,261 Elo+
Solo
Surtr
Surtr
zombsmasher
Surtr
Level 147
God Stats
37W - 20L
1,667 SR
Queue Stats
183W - 153L
1,525 Elo+
Solo
Team Averages
Level 122
1,525 SR
1,456 Elo+

VS

Team Averages
Level 129
1,463 SR
1,510 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Dopewhale
Khepri
Level 118
God Stats
35W - 33L
1,552 SR
Queue Stats
513W - 481L
1,508 Elo+
Solo
Persephone
Persephone
FMx Progend
Persephone
Level 156
God Stats
13W - 9L
1,500 SR
Queue Stats
395W - 352L
1,576 Elo+
Solo
Chiron
Chiron
Ryus Path
Chiron
Level 112
God Stats
0W - 2L
1,285 SR
Queue Stats
210W - 236L
1,506 Elo+
Solo
King Arthur
King Arthur
Toasty3459
King Arthur
Level 101
God Stats
13W - 16L
1,481 SR
Queue Stats
169W - 176L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 5
6,428
584
2,626
7,298
5,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
BANDIT xS
Cernunnos
13
6 / 0 / 2
7,759
705
8,055
5,344
2,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
GryMttr
Morgan Le Fay
11
1 / 3 / 1
6,107
555
5,581
8,226
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Tipy_Junk
Ao Kuang
11
2 / 1 / 2
6,280
571
3,538
11,639
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 0
7,208
655
7,974
11,818
8,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 4 / 1
6,223
566
6,024
10,229
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Dopewhale
Khepri
7
0 / 1 / 0
5,109
464
1,217
4,743
2,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
FMx Progend
Persephone
12
1 / 0 / 2
6,891
626
5,624
5,574
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Ryus Path
Chiron
9
0 / 5 / 0
5,162
469
1,508
8,056
2,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Toasty3459
King Arthur
11
1 / 3 / 2
6,288
572
7,538
11,072
10,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Susano
 
Susano
3
4
1
0.88
W
Cernunnos
BANDIT xS
Cernunnos
6
0
2
7
L
Khepri
Dopewhale
Khepri
0
1
0
0
L
Persephone
FMx Progend
Persephone
1
0
2
2
W
Morgan Le Fay
GryMttr
Morgan Le Fay
1
3
1
0.5
L
Chiron
Ryus Path
Chiron
0
5
0
0
W
Ao Kuang
Tipy_Junk
Ao Kuang
2
1
2
3
L
King Arthur
Toasty3459
King Arthur
1
3
2
0.67
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
21,911
44,325
Taken
39,674
23,860
Mitigated
21,039
16,780
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,626
495
1,440
2,165
7,298
5,937
70
1,905
5,393
13,925
0
L
Susano
 
Susano
6,024
1,412
0
419
10,229
3,656
0
5,229
5,000
0
43,355
W
Cernunnos
BANDIT xS
Cernunnos
8,055
3,470
0
3,413
5,344
2,038
713
749
4,595
0
65,698
L
Khepri
Dopewhale
Khepri
1,217
45
1,015
1,018
4,743
2,878
0
1,120
3,623
10,212
0
L
Persephone
FMx Progend
Persephone
5,624
354
0
1,625
5,574
1,857
0
3,926
1,648
57,498
0
W
Morgan Le Fay
GryMttr
Morgan Le Fay
5,581
1,328
74
1,994
8,226
3,198
259
3,314
4,912
45,234
0
L
Chiron
Ryus Path
Chiron
1,508
307
95
1,477
8,056
2,550
0
1,387
6,669
0
30,253
W
Ao Kuang
Tipy_Junk
Ao Kuang
3,538
1,520
0
2,736
11,639
3,843
0
1,896
9,743
44,539
0
L
King Arthur
Toasty3459
King Arthur
7,538
1,508
0
2,110
11,072
10,098
0
377
10,695
0
48,240
W
7,974
4,164
0
4,958
11,818
8,844
0
0
11,818
777
51,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
29,673
348
Minions Killed
311
0
Camps Cleared
0
1,098,734
Distance Traveled
1,113,356
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,428
584
22
2
0
235,072
7
L
Susano
6,223
566
61
6
0
268,301
0
W
Cernunnos
7,759
705
94
9
0
218,836
0
L
Khepri
5,109
464
19
2
0
193,880
6
L
Persephone
6,891
626
95
9
0
247,370
2
W
Morgan Le Fay
6,107
555
80
7
0
206,331
4
L
Chiron
5,162
469
58
5
0
199,053
0
W
Ao Kuang
6,280
571
72
7
0
231,291
0
L
King Arthur
6,288
572
78
7
0
204,752
2
W
Surtr
7,208
655
80
7
0
207,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role