Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ALNDG
Skadi
Level 141
God Stats
14W - 3L
1,588 SR
Queue Stats
192W - 171L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
FEVEC7107
Cthulhu
Level 15
God Stats
24W - 12L
1,616 SR
Queue Stats
36W - 20L
1,430 Elo+
Party 2
Fenrir
Fenrir
KingSlay3r6205
Fenrir
Level 88
God Stats
2W - 5L
1,265 SR
Queue Stats
296W - 295L
1,441 Elo+
Solo
Ares
Ares
ubersinn
Ares
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,412 Elo+
Party 1
Team Averages
Level 89
1,494 SR
1,455 Elo+

VS

Team Averages
Level 68
1,495 SR
1,263 Elo+
Chiron
Chiron
Kthulut
Chiron
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,479 Elo+
Solo
Agni
Agni
Narmatias2002
Agni
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 27L
1,085 Elo+
Party 3
Nemesis
Nemesis
ZechsxMarquise
Nemesis
Level 55
God Stats
19W - 18L
1,476 SR
Queue Stats
29W - 22L
1,411 Elo+
Solo
Chang'e
Chang'e
dvegas90812
Chang'e
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 138L
1,253 Elo+
Solo
Nike
Nike
mcnerado
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
9 / 3 / 3
9,753
610
17,767
10,528
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
ALNDG
Skadi
15
9 / 2 / 3
9,847
615
12,414
9,397
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
FEVEC7107
Cthulhu
13
1 / 1 / 3
9,012
563
5,208
9,117
4,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 2 / 2
9,107
569
5,215
13,556
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
12
0 / 4 / 14
8,579
536
6,126
16,189
16,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kthulut
Chiron
10
3 / 6 / 3
6,770
423
9,857
10,694
3,853
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 6 / 3
8,090
506
10,873
14,617
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 5 / 3
7,364
460
7,185
13,842
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
dvegas90812
Chang'e
3
0 / 2 / 0
4,792
300
456
3,126
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
1 / 6 / 1
6,058
379
7,235
17,657
10,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
24
Kills
12
12
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
3
3
3.5
W
Skadi
ALNDG
Skadi
9
2
3
5.25
W
Cthulhu
FEVEC7107
Cthulhu
1
1
3
2.5
W
5
2
2
3
L
Chiron
Kthulut
Chiron
3
6
3
0.75
L
4
6
3
0.92
L
4
5
3
1.1
L
Chang'e
dvegas90812
Chang'e
0
2
0
0
L
Nike
1
6
1
0.25
W
Ares
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,730
Damage
35,606
58,787
Taken
59,936
36,393
Mitigated
26,707
16,645
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,767
988
0
1,485
10,528
5,187
3,691
3,726
6,802
72,780
0
W
Skadi
ALNDG
Skadi
12,414
5,440
0
2,080
9,397
3,771
6,510
1,569
7,828
0
71,253
W
Cthulhu
FEVEC7107
Cthulhu
5,208
698
0
3,432
9,117
4,619
1,156
2,583
6,534
49,516
0
W
5,215
1,572
0
7,266
13,556
6,311
0
703
12,853
0
50,974
L
Chiron
Kthulut
Chiron
9,857
4,735
255
1,409
10,694
3,853
0
3,951
6,743
0
33,740
L
10,873
1,453
73
3,410
14,617
6,514
0
6,695
7,922
43,143
0
L
7,185
3,143
0
2,207
13,842
5,442
0
3,870
9,972
0
39,500
L
Chang'e
dvegas90812
Chang'e
456
44
0
80
3,126
863
0
2,054
1,072
6,390
0
L
Nike
7,235
965
0
140
17,657
10,035
0
12,531
5,126
2,461
25,479
W
Ares
6,126
606
197
2,185
16,189
16,505
197
4,239
11,950
18,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
33,074
376
Minions Killed
191
0
Camps Cleared
0
1,489,341
Distance Traveled
1,177,348
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,753
610
108
7
0
302,266
0
W
Skadi
9,847
615
100
6
0
281,475
0
W
Cthulhu
9,012
563
70
4
0
299,757
0
W
Fenrir
9,107
569
80
5
0
321,888
0
L
Chiron
6,770
423
45
3
0
219,750
0
L
Agni
8,090
506
58
4
0
273,786
0
L
Nemesis
7,364
460
52
3
0
278,378
0
L
Chang'e
4,792
300
12
1
0
82,124
0
L
Nike
6,058
379
24
2
0
323,310
0
W
Ares
8,579
536
18
1
0
283,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role