Player Matchup

Bacchus
Bacchus
ANGEL_ESSJ777
Bacchus
Level 102
God Stats
2W - 3L
1,458 SR
Queue Stats
250W - 229L
1,434 Elo+
Party 1
Raijin
Raijin
CogumelosMagicos
Raijin
Level 125
God Stats
4W - 1L
1,797 SR
Queue Stats
394W - 404L
1,429 Elo+
Solo
Thoth
Thoth
ScarlettWitch07
Thoth
Level 102
God Stats
1W - 2L
1,715 SR
Queue Stats
392W - 350L
1,489 Elo+
Solo
Serqet
Serqet
Staximus369
Serqet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 184L
1,405 Elo+
Solo
Ares
Ares
leathe23
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,414 Elo+
Party 1
Team Averages
Level 107
1,594 SR
1,434 Elo+

VS

Team Averages
Level 128
1,364 SR
1,443 Elo+
Artemis
Artemis
FalseTax
Artemis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,511 Elo+
Solo
Chaac
Chaac
Garruk1994
Chaac
Level 107
God Stats
1W - 0L
1,333 SR
Queue Stats
83W - 63L
1,511 Elo+
Solo
Cernunnos
Cernunnos
UnderALunaLight
Cernunnos
Level 178
God Stats
8W - 7L
1,431 SR
Queue Stats
641W - 659L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
jairingo1
Ao Kuang
Level 153
God Stats
2W - 4L
1,272 SR
Queue Stats
64W - 77L
1,374 Elo+
Solo
Sobek
Sobek
xDiabolical3
Sobek
Level 149
God Stats
3W - 1L
1,286 SR
Queue Stats
404W - 412L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 3 / 7
8,610
718
7,804
17,628
15,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 5 / 8
10,351
863
13,695
8,987
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 9
10,363
864
17,230
10,006
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
0 / 6 / 5
7,643
637
3,598
12,364
17,648
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
15
3 / 5 / 5
7,926
661
4,158
13,186
14,042
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FalseTax
Artemis
17
10 / 5 / 6
10,278
857
20,618
10,782
5,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
17
1 / 4 / 12
9,271
773
8,417
17,585
18,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
UnderALunaLight
Cernunnos
17
5 / 4 / 11
9,789
816
10,441
10,256
5,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
jairingo1
Ao Kuang
14
6 / 3 / 5
9,643
804
9,371
9,029
4,743
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 3 / 16
9,935
828
4,914
17,199
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
18
Kills
23
23
Deaths
19
34
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
3
7
1.83
L
7
5
8
2.2
W
Artemis
FalseTax
Artemis
10
5
6
2.6
W
Chaac
1
4
12
1.75
L
6
4
9
2.63
L
Serqet
0
6
5
0.42
W
Cernunnos
UnderALunaLight
Cernunnos
5
4
11
2.63
W
Ao Kuang
jairingo1
Ao Kuang
6
3
5
2.83
L
Ares
3
5
5
1.1
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,485
Damage
53,761
62,171
Taken
64,851
57,473
Mitigated
53,740
13,692
Healing
21,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,804
1,111
469
7,183
17,628
15,675
254
3,234
14,394
18,582
0
L
13,695
1,188
739
477
8,987
4,930
440
2,545
6,442
29,034
0
W
Artemis
FalseTax
Artemis
20,618
10,902
0
1,055
10,782
5,916
170
8,301
2,289
0
33,054
W
Chaac
8,417
1,129
302
7,193
17,585
18,660
93
11,846
5,403
0
20,944
L
17,230
1,486
1,393
1,407
10,006
5,178
59
2,118
7,888
33,671
0
L
Serqet
3,598
530
0
1,369
12,364
17,648
50
2,925
9,439
780
4,550
W
Cernunnos
UnderALunaLight
Cernunnos
10,441
4,584
233
1,507
10,256
5,740
1,498
6,982
3,178
0
30,841
W
Ao Kuang
jairingo1
Ao Kuang
9,371
2,693
125
3,142
9,029
4,743
232
4,430
4,461
13,861
0
L
Ares
4,158
69
105
550
13,186
14,042
0
3,463
9,723
7,168
0
W
4,914
25
1,193
6,736
17,199
18,681
11
11,614
5,273
8,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
48,916
112
Minions Killed
125
0
Camps Cleared
0
993,660
Distance Traveled
1,026,637
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,610
718
19
2
0
177,027
4
L
Raijin
10,351
863
33
3
0
165,488
0
W
Artemis
10,278
857
32
3
0
175,912
0
W
Chaac
9,271
773
22
2
0
241,307
0
L
Thoth
10,363
864
47
4
0
232,335
0
L
Serqet
7,643
637
7
1
0
222,923
0
W
Cernunnos
9,789
816
50
4
0
182,139
0
W
Ao Kuang
9,643
804
15
1
0
197,716
0
L
Ares
7,926
661
6
1
0
195,887
0
W
Sobek
9,935
828
6
1
0
229,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role