Player Matchup

Kukulkan
Kukulkan
Chasebenjis3965
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,526 Elo+
Solo
Thanatos
Thanatos
Dark Fredo8988
Thanatos
Level 78
God Stats
39W - 24L
1,714 SR
Queue Stats
195W - 206L
1,374 Elo+
Solo
Athena
Athena
KC Gaboreber
Athena
Level 80
God Stats
24W - 24L
1,479 SR
Queue Stats
97W - 102L
1,411 Elo+
Party 3
Jing Wei
Jing Wei
Tianshi07
Jing Wei
Level 122
God Stats
10W - 10L
1,413 SR
Queue Stats
679W - 714L
1,443 Elo+
Solo
Guan Yu
Guan Yu
iPxrzbaI
Guan Yu
Level 101
God Stats
14W - 20L
1,357 SR
Queue Stats
252W - 248L
1,414 Elo+
Party 3
Team Averages
Level 88
1,493 SR
1,433 Elo+

VS

Team Averages
Level 66
1,480 SR
1,408 Elo+
Ishtar
Ishtar
 
Ishtar
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HeHIMtheHIMster
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,319 Elo+
Party 1
Ix Chel
Ix Chel
SpiritualShogun
Ix Chel
Level 109
God Stats
1W - 2L
1,508 SR
Queue Stats
33W - 37L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
galaxy-salvaje
Jormungandr
Level 110
God Stats
3W - 10L
1,603 SR
Queue Stats
464W - 453L
1,422 Elo+
Party 2
Arachne
Arachne
juanchoo98_xD
Arachne
Level 58
God Stats
11W - 19L
1,289 SR
Queue Stats
306W - 331L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 5 / 3
9,088
535
10,101
13,838
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
9 / 1 / 4
9,394
553
13,615
13,109
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
13
1 / 2 / 9
8,101
477
7,441
16,257
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Tianshi07
Jing Wei
14
3 / 1 / 4
8,555
503
11,206
13,341
5,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
iPxrzbaI
Guan Yu
16
3 / 0 / 1
9,491
558
7,065
12,411
17,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 5 / 0
6,405
377
6,723
13,224
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
9,298
547
9,594
12,786
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 3
8,676
510
12,482
13,471
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
galaxy-salvaje
Jormungandr
10
0 / 4 / 0
6,541
385
7,468
15,025
13,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
13
4 / 4 / 2
8,610
506
9,343
15,532
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
8
9
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
0
0
W
Kukulkan
3
5
3
0.9
W
Thanatos
9
1
4
11
L
2
2
1
1.25
W
Athena
1
2
9
2.75
L
2
4
3
0.88
W
Jing Wei
Tianshi07
Jing Wei
3
1
4
5
L
Jormungandr
galaxy-salvaje
Jormungandr
0
4
0
0
W
Guan Yu
iPxrzbaI
Guan Yu
3
0
1
3.5
L
Arachne
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,428
Damage
45,610
68,956
Taken
70,038
51,637
Mitigated
33,119
26,184
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,723
3,197
0
2,780
13,224
4,208
806
2,381
10,843
0
29,567
W
Kukulkan
10,101
1,053
0
2,788
13,838
5,099
209
7,857
5,981
58,123
0
W
Thanatos
13,615
6,043
0
11,656
13,109
6,209
0
2,615
10,494
0
66,001
L
9,594
4,465
0
4,694
12,786
3,960
178
1,683
10,471
0
67,091
W
Athena
7,441
2,230
0
3,597
16,257
17,515
0
3,856
12,401
24,506
0
L
12,482
1,710
561
4,557
13,471
4,648
0
6,048
7,285
62,403
0
W
Jing Wei
Tianshi07
Jing Wei
11,206
9,724
226
4,091
13,341
5,498
1,035
4,501
8,840
0
78,415
L
Jormungandr
galaxy-salvaje
Jormungandr
7,468
3,409
0
250
15,025
13,792
322
4,367
10,619
38,895
0
W
Guan Yu
iPxrzbaI
Guan Yu
7,065
511
64
3,762
12,411
17,316
0
1,121
11,290
0
67,433
L
Arachne
9,343
6,399
0
1,833
15,532
6,511
0
2,857
12,455
0
47,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,629
Gold Earned
39,530
454
Minions Killed
360
0
Camps Cleared
0
1,664,796
Distance Traveled
1,529,398
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,405
377
37
2
0
256,249
0
W
Kukulkan
9,088
535
109
6
0
321,111
0
W
Thanatos
9,394
553
82
5
0
346,648
0
L
Neith
9,298
547
120
7
0
290,863
2
W
Athena
8,101
477
27
2
0
334,278
4
L
Ix Chel
8,676
510
92
5
0
323,587
3
W
Jing Wei
8,555
503
121
7
0
327,683
0
L
Jormungandr
6,541
385
49
3
0
307,087
0
W
Guan Yu
9,491
558
115
7
0
335,076
0
L
Arachne
8,610
506
62
4
0
351,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role